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81. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: No. Your post betrays an absolute failure of comprehension. In no possible way is dying the issue here. If you read my OP you would realise exactly what my attitudes to 'dying' are. They have nothing, and I repeat n...
- by medomai grey - at 2014.07.11 13:51:00
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82. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: * Installation buff, with a range and AI review, reduction of granted WP for destruction. I really like the idea of buffing turret instillation AI so that turret instillations are more aggressive in finding targets. Howeve...
- by medomai grey - at 2014.07.10 00:20:00
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83. End Redline Warbarge Strikes - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: Just witnessed it. My team redlined the other. It was bad enough they couldn't get out, but then they had to suffer an orbital as they spawned in in what is supposed to be a safe zone. Should this happen? Coul...
- by medomai grey - at 2014.06.30 00:18:00
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84. put a 5 mins lock on our rides - in Feedback/Requests [original thread]
No thanks, I'd like to pick my squad mates as soon as possible. And if a blue tard refuses to vacate my vehicle, I deposit them deep in the redline until they jump out and die.
- by medomai grey - at 2014.06.16 22:36:00
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85. Where is the militia HMG? - in Feedback/Requests [original thread]
If the normal disadvantages of mlt weapons is not enough, then we have problems with the weapon that need addressing. Why treat a symptom instead of the source of the problem? ISK and SP should never be used to balance as you can have an unlimite...
- by medomai grey - at 2014.06.14 04:25:00
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86. Change the name already! - in Feedback/Requests [original thread]
CCP Logibro wrote: When we have a choice spending time renaming the Assault Rifle to the Plasma Rifle (including localisation!) or fixing something else, the preference is to fix something else. We support changing it, it's just a matter of pri...
- by medomai grey - at 2014.06.12 23:50:00
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87. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Still having problems adding a delay for firing after de-cloaking?
- by medomai grey - at 2014.06.12 20:50:00
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88. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Are heavy armor reps being addressed?
- by medomai grey - at 2014.06.12 03:34:00
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89. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
CCP Logibro wrote: Alright, small update. I had a number wrong somewhere that made it seem like less damage. Chew on this instead Base 75% efficiency for swarms meaning: 60% against shields 90% against armour 75% against thruster shields 112...
- by medomai grey - at 2014.06.12 00:08:00
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90. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Approve of removing range progression. Afraid of tinkering with rifle variants will repeat the "copies" outperforming the "originals". It's funny because all the real rifle originals, the "copies", are plasma rifles because that was the place hol...
- by medomai grey - at 2014.06.10 12:04:00
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91. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Baal Omniscient wrote: Either you have no idea how to hold down the L1 button and give your ship a 45 degree tilt to reach max speed, or you are lying through your teeth intentionally. I have a Python too, and with only basic modules. I can out...
- by medomai grey - at 2014.06.10 11:49:00
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92. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: Point: A common complaint is that Dropships boost out of trouble and are hard to kill. Counterpoint: Dropships have no other viable way of tanking damage, and are very easily killed if not incredibly careful. We can change ...
- by medomai grey - at 2014.06.10 09:59:00
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93. [suggestion] Assault suit changes/medium balance - in Feedback/Requests [original thread]
All medium frame suits need an increase of EHP. Click link below for the explanation. Brokerib, your idea would definitely increase the use of assault suits. But 6 slots at standard may be a tad too strong. I also feel that the most diverse(most ...
- by medomai grey - at 2014.06.05 12:38:00
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94. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Godin Thekiller wrote: You can't cross a field in 45 seconds on a large map while still moving stealthily (as in not in the middle of everything where you can be spotted), and there's no stopping points in said fields where you can still cover ...
- by medomai grey - at 2014.06.05 03:07:00
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95. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Spartan MK420 wrote: The proto cloak still isn't worth using over the adv. 10 seconds difference, and a dampening boost that's barely noticeable? I'd rather upgrade another module than this. 10 seconds in game can greatly change an outcome. It...
- by medomai grey - at 2014.06.05 00:07:00
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96. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Godin Thekiller wrote: So instead of making the bonus only work if you had damps on, and getting rid of the bonus on the cloak completely, nerf the bonus itself, and nerf the cloak time? Yea, that fixes a lot. There are multiple solutions to...
- by medomai grey - at 2014.06.04 23:49:00
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97. Overdue cloak problem - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I feel like this really needs to be addressed, especially with the cloak nerf. Above standard, cloaks are expensive as hell to fit. This is especially a problem now, since higher tier cloaks are actually functionally ...
- by medomai grey - at 2014.06.04 21:50:00
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98. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Godin Thekiller wrote: Bonuses towards stealth was nerfed, and cloak time was nerfed, making being a actual scout harder, while being a brick tank scout is still a thing. Pointless. If you want to fix a problem, do it right, and fix the actual ...
- by medomai grey - at 2014.06.04 21:45:00
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99. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Chuck Nurris DCLXVI wrote: FroO Bg wrote: I believe Assault Dropship's basic price should be reduced to 150K ISK. It's stupid how a proto ADS that costs 500K ISK can be taken out by a Militia Railgun Tank with no skills and that only costs 8...
- by medomai grey - at 2014.06.02 00:04:00
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100. Need Dev response regarding suit dynamics. - in Feedback/Requests [original thread]
Meee One wrote: Lets look at suit dynamics: -Heavies = More armor,less speed,less stealth Heavies trade speed and stealth for raw power and defense. -Scouts = Less armor,more stealth,more speed Scouts trade defense for stealth and speed. -Ass...
- by medomai grey - at 2014.05.29 04:38:00
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