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Harpyja
Legio DXIV
2045
|
Posted - 2014.07.10 16:27:00 -
[31] - Quote
Bump
"By His light, and His will"- The Scriptures, 12:32
--
"Scouts should fart repeatedly while cloaked"- TechMechMeds
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Seymour KrelbornX
Holdfast Syndicate Amarr Empire
429
|
Posted - 2014.07.10 16:28:00 -
[32] - Quote
how quickly you forget all those matches you were in where tanks stomped you and there was not a JLAV in sight....
you sir have no credibility.... |
Harpyja
Legio DXIV
2045
|
Posted - 2014.07.10 18:05:00 -
[33] - Quote
Seymour KrelbornX wrote:how quickly you forget all those matches you were in where tanks stomped you and there was not a JLAV in sight.... you sir have no credibility.... No I haven't forgotten them.
JLAVs shouldn't be the be-all end-all AV solution to tanks. Was I pulling JLAVs? No, I was pulling out swarms and AV grenades and even had some success at pushing back some tanks. I decided to skill into swarms, not remotes.
JLAVs are low risk, low investment, high reward. If you have a BPO LAV, each attempt costs you 0 ISK. But you can destroy upwards of 700k ISK with a JLAV. What makes it even worse is that it's an unforeseeable OHK. I only played a few battles today so only one JLAV blew me up, but it was enough where I barely made any profits today. I only heard it a split second before I blew up. I reacted to the sound of the LAV and went to activate my hardener but I was already blown up.
JLAVs are not a fair tactic. Until I can slaughter infantry (which I don't by the way with XT-201s) at little risk and with low investment (like 50k ISK, not 500k ISK), only then will I see JLAVs as an even AV tactic.
It just makes me sad and annoyed when I blow up peoples' vehicles with my missiles (because that's what they were f***ing designed to do) that they switch to a JLAV and blow me up, because they couldn't win against me in a fair encounter. I still get JLAV'ed just for being on the field. I'm not any more dangerous to infantry than a militia free suit is against a full proto suit. Only if you're being stupid will you get killed, but then your stupidity isn't an excuse to use a JLAV against me.
"By His light, and His will"- The Scriptures, 12:32
--
"Scouts should fart repeatedly while cloaked"- TechMechMeds
|
Fox Gaden
Immortal Guides
3865
|
Posted - 2014.07.10 19:50:00 -
[34] - Quote
This thread is going to get the anti infantry shrapnel LAV I use for clearing defenders off a point in Domination nerfed isnGÇÖt it?
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Seymour KrelbornX
Holdfast Syndicate Amarr Empire
434
|
Posted - 2014.07.10 20:11:00 -
[35] - Quote
Harpyja wrote:Seymour KrelbornX wrote:how quickly you forget all those matches you were in where tanks stomped you and there was not a JLAV in sight.... you sir have no credibility.... No I haven't forgotten them. JLAVs shouldn't be the be-all end-all AV solution to tanks. Was I pulling JLAVs? No, I was pulling out swarms and AV grenades and even had some success at pushing back some tanks. I decided to skill into swarms, not remotes. JLAVs are low risk, low investment, high reward. If you have a BPO LAV, each attempt costs you 0 ISK. But you can destroy upwards of 700k ISK with a JLAV. What makes it even worse is that it's an unforeseeable OHK. I only played a few battles today so only one JLAV blew me up, but it was enough where I barely made any profits today. I only heard it a split second before I blew up. I reacted to the sound of the LAV and went to activate my hardener but I was already blown up. JLAVs are not a fair tactic. Until I can slaughter infantry (which I don't by the way with XT-201s) at little risk and with low investment (like 50k ISK, not 500k ISK), only then will I see JLAVs as an even AV tactic. It just makes me sad and annoyed when I blow up peoples' vehicles with my missiles (because that's what they were f***ing designed to do) that they switch to a JLAV and blow me up, because they couldn't win against me in a fair encounter. I still get JLAV'ed just for being on the field. I'm not any more dangerous to infantry than a militia free suit is against a full proto suit. Only if you're being stupid will you get killed, but then your stupidity isn't an excuse to use a JLAV against me.
I can also kill a 200k proto suit with a 0 isk dren suit...
I can kill aproto with 1 1500 isk remote...
I can run over a proto with a bpo lav
I can blow up a tank, ads, and infantry with a 0 isk 0 investment stationary turret on a map....
should we remove all of these possibilities too? no? then why the JLAV?
do you see how petty, shameless, and inconsistent this QQ request is? |
Harpyja
Legio DXIV
2048
|
Posted - 2014.07.10 23:08:00 -
[36] - Quote
Seymour KrelbornX wrote:I can also kill a 200k proto suit with a 0 isk dren suit...
I can kill aproto with 1 1500 isk remote...
I can run over a proto with a bpo lav
I can blow up a tank, ads, and infantry with a 0 isk 0 investment stationary turret on a map....
should we remove all of these possibilities too? no? then why the JLAV?
do you see how petty, shameless, and inconsistent this QQ request is? You can't compare killing proto suits cheaply to killing tanks with JLAVs.
Free suit vs proto suit is more like militia fit Sica against proto fit Gunnlogi. If the Gunnlogi loses, well it got outplayed or it just sucked.
Sure you can run over a proto with a BPO LAV. It probably wasn't enough to make him go negative for the next couple of matches though. And if he's smart he won't let you run over him again.
Turret installations are well known. If it's red it's dead. Or yellow... it's still dead. It's a pilot's own fault if they leave a red turret installation. They should've known that it's red.
You bring up weak arguments for the defense of JLAVs. I think you just don't want to have to actually work for it and risk an AV suit trying to blow up a tank. Risk vs reward. If you want to blow up tanks so easily, then you should probably invest in a full proto AV suit.
A JLAV is the reverse equivalent of the murder taxi which could 'death tap' any infantry and instakill them, while being able to tank better than a tank and has much higher mobility. You infantry cried for their removal. I think it's only fair that JLAVs don't exist either.
"By His light, and His will"- The Scriptures, 12:32
--
"Scouts should fart repeatedly while cloaked"- TechMechMeds
|
Seymour KrelbornX
Holdfast Syndicate Amarr Empire
450
|
Posted - 2014.07.11 04:51:00 -
[37] - Quote
Harpyja wrote:Seymour KrelbornX wrote:I can also kill a 200k proto suit with a 0 isk dren suit...
I can kill aproto with 1 1500 isk remote...
I can run over a proto with a bpo lav
I can blow up a tank, ads, and infantry with a 0 isk 0 investment stationary turret on a map....
should we remove all of these possibilities too? no? then why the JLAV?
do you see how petty, shameless, and inconsistent this QQ request is? You can't compare killing proto suits cheaply to killing tanks with JLAVs. Free suit vs proto suit is more like militia fit Sica against proto fit Gunnlogi. If the Gunnlogi loses, well it got outplayed or it just sucked. Sure you can run over a proto with a BPO LAV. It probably wasn't enough to make him go negative for the next couple of matches though. And if he's smart he won't let you run over him again. Turret installations are well known. If it's red it's dead. Or yellow... it's still dead. It's a pilot's own fault if they leave a red turret installation. They should've known that it's red. You bring up weak arguments for the defense of JLAVs. I think you just don't want to have to actually work for it and risk an AV suit trying to blow up a tank. Risk vs reward. If you want to blow up tanks so easily, then you should probably invest in a full proto AV suit. A JLAV is the reverse equivalent of the murder taxi which could 'death tap' any infantry and instakill them, while being able to tank better than a tank and has much higher mobility. You infantry cried for their removal. I think it's only fair that JLAVs don't exist either.
we aren't playing the game by your rules... the points I laid out are similar to the jlav, low isk, low risk ways to kill expensive things... period... with in the rules ccp devised these things can happen and jlavs are just another type of these low isk high reward mechanics.
no bpo is not like militia.. militia cost money you specifically pointed out that a bpo lav makes it a 0 isk investment... so is a dren... its the same.
just like running over a proto with a bpo lav... it doesn't matter if he didn't lose as much money as you, it is a 0 isk item taking out a high isk item
you speak of sp investment, and turrets cost none or isk and they kill everything as well....
just because you don't like my points you cant dismiss them simply because you feel that since it isn't exactly a tank vs a jlav it doesn't count..
you are absurd and you fail to see logic only because you don't like the tactic.
but I countered every reason you think it should be removed with a similar mechanic in the game.
stop embarrassing yourself... |
JRleo jr
Xer Cloud Consortium
31
|
Posted - 2014.07.11 05:01:00 -
[38] - Quote
Lorhak Gannarsein wrote:JLAVs were introduced in 1.7 as an apparently unintended byproduct of the change to REs. At the time the vehicle armour hardeners all but prevented dangerous damage being dealt to HAVs; this left the JLAV, usually stacked with prototype level equipment (because otherwise there just wasn't enough damage for success), as the only real viable means for AVing outside a tank. For that reason I, and many other members of the HAV community, accepted them as necessary for some form of balance. Time passed and hardeners were nerfed. Forge guns were now somewhat viable, but the power of the rep-tanked Madrugar meant that JLAVs were still the most effective tactic for dealing with those tanks, and so we bit our tongues. Now the armour repairers have been nerfed; as well as Large Blasters being less effective for attacking infantry, infantry AV is, as a general rule, in a very good place at the moment.
Consequently, I think the time has come to formally request that they be removed. The JLAV is a low-ISK high-reward tactic; indeed, for much of the community it entails zero risk. It is difficult to counter short of hiding in the redline at the peak of a hill, owing to the speed and manoeuvrability of the LAV, and should it strike you there is no possible way to survive, short of a max-tank hardened Gunnlogi (the fittings being 2x Complex Heavy Extenders and 1x Hardener, and 1x Complex Heavy Extender and 2x Hardeners).
It is akin to the much-reviled 'bumper dropship' in its near-zero investment reward, and is actually much higher reward owing to the enormous number of vehicle damage points it brings.
It is also alike to the old 'murder taxi' of early Uprising, particularly considering the near-free reward those had, and to the current 'LAV Heavy', which is similarly low-investment, low-skill high reward.
I hope you'll make the right decision. Because I hate jlavs so much
http://www.rocofilms.com/films/TACM/slides/2.jpg |
Benjamin Ciscko
General Tso's Alliance
2459
|
Posted - 2014.07.11 05:22:00 -
[39] - Quote
Seymour KrelbornX wrote:Harpyja wrote:Seymour KrelbornX wrote:I can also kill a 200k proto suit with a 0 isk dren suit...
I can kill aproto with 1 1500 isk remote...
I can run over a proto with a bpo lav
I can blow up a tank, ads, and infantry with a 0 isk 0 investment stationary turret on a map....
should we remove all of these possibilities too? no? then why the JLAV?
do you see how petty, shameless, and inconsistent this QQ request is? You can't compare killing proto suits cheaply to killing tanks with JLAVs. Free suit vs proto suit is more like militia fit Sica against proto fit Gunnlogi. If the Gunnlogi loses, well it got outplayed or it just sucked. Sure you can run over a proto with a BPO LAV. It probably wasn't enough to make him go negative for the next couple of matches though. And if he's smart he won't let you run over him again. Turret installations are well known. If it's red it's dead. Or yellow... it's still dead. It's a pilot's own fault if they leave a red turret installation. They should've known that it's red. You bring up weak arguments for the defense of JLAVs. I think you just don't want to have to actually work for it and risk an AV suit trying to blow up a tank. Risk vs reward. If you want to blow up tanks so easily, then you should probably invest in a full proto AV suit. A JLAV is the reverse equivalent of the murder taxi which could 'death tap' any infantry and instakill them, while being able to tank better than a tank and has much higher mobility. You infantry cried for their removal. I think it's only fair that JLAVs don't exist either. we aren't playing the game by your rules... the points I laid out are similar to the jlav, low isk, low risk ways to kill expensive things... period... with in the rules ccp devised these things can happen and jlavs are just another type of these low isk high reward mechanics. no bpo is not like militia.. militia cost money you specifically pointed out that a bpo lav makes it a 0 isk investment... so is a dren... its the same. just like running over a proto with a bpo lav... it doesn't matter if he didn't lose as much money as you, it is a 0 isk item taking out a high isk item you speak of sp investment, and turrets cost none or isk and they kill everything as well.... just because you don't like my points you cant dismiss them simply because you feel that since it isn't exactly a tank vs a jlav it doesn't count.. you are absurd and you fail to see logic only because you don't like the tactic. but I countered every reason you think it should be removed with a similar mechanic in the game. stop embarrassing yourself... ROFL You do realize they nerfed LAV collision damage because it was OP and removed the infinite amount of LAVs they would give you because it was unfair that 0 ISK could easily flatten a proto suit.
Da fug what game are you playing because in DUST 514 all turrets cost ISK and I have 6 mil sp split between the 3 turrets, I consider 20% of my sp an sp investment.
You just want to protect an easy mode crutch.
Tanker/Logi
0 The number of 7ucks given
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Doctor Day
Fooly Cooly. Anime Empire.
315
|
Posted - 2014.07.11 10:25:00 -
[40] - Quote
RE's shouldnt be placeale to friend vechiles they should slide right off
It wouldnt be fair if a blueerry scout in fw placed res on me and blew me up right? |
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Takahashi Kashuken
Edimmu Warfighters Gallente Federation
114
|
Posted - 2014.07.11 12:37:00 -
[41] - Quote
Wont happen
Infantry wont allow it
The removal of the JLAV is a buff to vehicles and also stops lazy players who have 0SP invested in AV
Cant buff vehicles thats bad, only nerf |
Harpyja
Legio DXIV
2050
|
Posted - 2014.07.11 13:47:00 -
[42] - Quote
Takahashi Kashuken wrote:Wont happen
Infantry wont allow it
The removal of the JLAV is a buff to vehicles and also stops lazy players who have 0SP invested in AV
Cant buff vehicles thats bad, only nerf Yep, infantry can't let vehicles be on equal footing.
They cried to remove free murder taxis and nerf collision mechanics that would allow them and the nearly indestructible logi LAVs to road kill people with ease.
Yet they insist on keeping JLAVs. Infantry has always had the most f***ed up double standards in Dust.
"By His light, and His will"- The Scriptures, 12:32
--
"Scouts should fart repeatedly while cloaked"- TechMechMeds
|
medomai grey
WarRavens Final Resolution.
851
|
Posted - 2014.07.11 13:51:00 -
[43] - Quote
Lorhak Gannarsein wrote:No.
Your post betrays an absolute failure of comprehension.
In no possible way is dying the issue here.
If you read my OP you would realise exactly what my attitudes to 'dying' are. They have nothing, and I repeat nothing to do with losing the ISK. I am fully aware that by bringing my vehicle onto the field I risk losing it. I have been insta killed by forge guns, I've misjudged my enemy and been destroyed, I've simply scrubbed up and lost a particle cannon to a Sica.
REs are 'legit AV'. REs strapped to a LAV for zero investment should not be.
Every time I pull my tank onto the field I risk between 250 and 600k. In the same way, every time I bring my AFG onto the battlefield I risk between 60 and 150k.
If I was to use a JLAV it would be literally free, and have a far more definite outcome.
You call this a 'risk and reward' game. This is bleedingly obvious. What should also be bleedingly obvious is that a JLAV skews that 'risk vs reward' enormously.
But hey. "It's a sandbox". So how's about I get back my Charybdis and we return the collision damage to what it used to be? No? You people sure do love to contradict yourselves.
Medium frame EHP is not medium
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Harpyja
Legio DXIV
2050
|
Posted - 2014.07.11 13:59:00 -
[44] - Quote
medomai grey wrote:Lorhak Gannarsein wrote:No.
Your post betrays an absolute failure of comprehension.
In no possible way is dying the issue here.
If you read my OP you would realise exactly what my attitudes to 'dying' are. They have nothing, and I repeat nothing to do with losing the ISK. I am fully aware that by bringing my vehicle onto the field I risk losing it. I have been insta killed by forge guns, I've misjudged my enemy and been destroyed, I've simply scrubbed up and lost a particle cannon to a Sica.
REs are 'legit AV'. REs strapped to a LAV for zero investment should not be.
Every time I pull my tank onto the field I risk between 250 and 600k. In the same way, every time I bring my AFG onto the battlefield I risk between 60 and 150k.
If I was to use a JLAV it would be literally free, and have a far more definite outcome.
You call this a 'risk and reward' game. This is bleedingly obvious. What should also be bleedingly obvious is that a JLAV skews that 'risk vs reward' enormously.
But hey. "It's a sandbox". So how's about I get back my Charybdis and we return the collision damage to what it used to be? No? You people sure do love to contradict yourselves. At least it's not double standards, which infantry always seems to have.
Don't you remember when you cried to remove free murder taxis and nerf the collision mechanics? Yet, infantry is defending the use of JLAVs. Please just shut up.
"By His light, and His will"- The Scriptures, 12:32
--
"Scouts should fart repeatedly while cloaked"- TechMechMeds
|
medomai grey
WarRavens Final Resolution.
851
|
Posted - 2014.07.11 14:25:00 -
[45] - Quote
Harpyja wrote:At least it's not double standards, which infantry always seems to have.
Don't you remember when you cried to remove free murder taxis and nerf the collision mechanics? Yet, infantry is defending the use of JLAVs. Please just shut up. Oh, I see. So only infantry have double standards eh? That's funny, because I do recall a bunch of vocal vehicle users claiming that it should require teamwork to kill them but dismissed any suggestion that it should require teamwork to make vehicle effective at killing infantry.
Forgive me, my memory doesn't seem to be up to par. Please do remind me of that time "I" bitched and moaned about these murder taxis. And while you're at it, do tell me of these other things that you've assumed I've said.
And because you asked soo politely, no. Poking people of your... intellect is too fun. And besides, you took your precious time to reply to me. It would be awfully rude not to do the same.
Medium frame EHP is not medium
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Benjamin Ciscko
General Tso's Alliance
2461
|
Posted - 2014.07.11 14:35:00 -
[46] - Quote
medomai grey wrote:Harpyja wrote:At least it's not double standards, which infantry always seems to have.
Don't you remember when you cried to remove free murder taxis and nerf the collision mechanics? Yet, infantry is defending the use of JLAVs. Please just shut up. Oh, I see. So only infantry have double standards eh? That's funny, because I do recall a bunch of vocal vehicle users claiming that it should require teamwork to kill them but dismissed any suggestion that it should require teamwork to make vehicle effective at killing infantry. Forgive me, my memory doesn't seem to be up to par. Please do remind me of that time " I" bitched and moaned about these murder taxis. And while you're at it, do tell me of these other things that you've assumed I've said. And because you asked soo politely, no. Poking people of your... intellect is too fun. And besides, you took your precious time to reply to me. It would be awfully rude not to do the same. Tell me when you're AV teamwork was nerfed because I can distinctly tell you when my teamwork got nerfed.
And I still don't get why infantry feel that one FG on a roof should be able to deny most area's of the map for all tanks and the methods you infantry suggested of teamwork was impractical and would ruin tanking while you AV thought it should take teamwork for us not to be solo'ed.
Tanker/Logi
0 The number of 7ucks given
|
medomai grey
WarRavens Final Resolution.
851
|
Posted - 2014.07.11 14:54:00 -
[47] - Quote
Benjamin Ciscko wrote:medomai grey wrote:Harpyja wrote:At least it's not double standards, which infantry always seems to have.
Don't you remember when you cried to remove free murder taxis and nerf the collision mechanics? Yet, infantry is defending the use of JLAVs. Please just shut up. Oh, I see. So only infantry have double standards eh? That's funny, because I do recall a bunch of vocal vehicle users claiming that it should require teamwork to kill them but dismissed any suggestion that it should require teamwork to make vehicle effective at killing infantry. Forgive me, my memory doesn't seem to be up to par. Please do remind me of that time " I" bitched and moaned about these murder taxis. And while you're at it, do tell me of these other things that you've assumed I've said. And because you asked soo politely, no. Poking people of your... intellect is too fun. And besides, you took your precious time to reply to me. It would be awfully rude not to do the same. Tell me when you're AV teamwork was nerfed because I can distinctly tell you when my teamwork got nerfed. And I still don't get why infantry feel that one FG on a roof should be able to deny most area's of the map for all tanks and the methods you infantry suggested of teamwork was impractical and would ruin tanking while you AV thought it should take teamwork for us not to be solo'ed. ^ See double standards. Clearly argues that vehicles should not be taken out by a solo AV user, but not once did he mention that a lone vehicle user should be less effective at killing infantry. Thank you Benjamin for proving my point that even vehicle users have double standards.
Medium frame EHP is not medium
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Herrick Arcos
BIG BAD W0LVES Canis Eliminatus Operatives
123
|
Posted - 2014.07.11 15:02:00 -
[48] - Quote
Tanking is the only reason I have stayed with dust for so long (aside from the many great people I have met) and to this day I love being killed by other tanks, well organized AV and skilled / squirrely players yet nothing irritates me note than Jlav's. There is no skill involved in crashing an lav, no sense of accomplishment from thwarting the attempts and no joy. Dying to this tactic is as bad as loosing a tank to a hill (back when the ground was made of broken glass). I would be happy with doubled cost of tanks if it meant Jlav's were eradicated. |
Seymour KrelbornX
Holdfast Syndicate Amarr Empire
455
|
Posted - 2014.07.11 15:51:00 -
[49] - Quote
Benjamin Ciscko wrote:Seymour KrelbornX wrote:Harpyja wrote:Seymour KrelbornX wrote:I can also kill a 200k proto suit with a 0 isk dren suit...
I can kill aproto with 1 1500 isk remote...
I can run over a proto with a bpo lav
I can blow up a tank, ads, and infantry with a 0 isk 0 investment stationary turret on a map....
should we remove all of these possibilities too? no? then why the JLAV?
do you see how petty, shameless, and inconsistent this QQ request is? You can't compare killing proto suits cheaply to killing tanks with JLAVs. Free suit vs proto suit is more like militia fit Sica against proto fit Gunnlogi. If the Gunnlogi loses, well it got outplayed or it just sucked. Sure you can run over a proto with a BPO LAV. It probably wasn't enough to make him go negative for the next couple of matches though. And if he's smart he won't let you run over him again. Turret installations are well known. If it's red it's dead. Or yellow... it's still dead. It's a pilot's own fault if they leave a red turret installation. They should've known that it's red. You bring up weak arguments for the defense of JLAVs. I think you just don't want to have to actually work for it and risk an AV suit trying to blow up a tank. Risk vs reward. If you want to blow up tanks so easily, then you should probably invest in a full proto AV suit. A JLAV is the reverse equivalent of the murder taxi which could 'death tap' any infantry and instakill them, while being able to tank better than a tank and has much higher mobility. You infantry cried for their removal. I think it's only fair that JLAVs don't exist either. we aren't playing the game by your rules... the points I laid out are similar to the jlav, low isk, low risk ways to kill expensive things... period... with in the rules ccp devised these things can happen and jlavs are just another type of these low isk high reward mechanics. no bpo is not like militia.. militia cost money you specifically pointed out that a bpo lav makes it a 0 isk investment... so is a dren... its the same. just like running over a proto with a bpo lav... it doesn't matter if he didn't lose as much money as you, it is a 0 isk item taking out a high isk item you speak of sp investment, and turrets cost none or isk and they kill everything as well.... just because you don't like my points you cant dismiss them simply because you feel that since it isn't exactly a tank vs a jlav it doesn't count.. you are absurd and you fail to see logic only because you don't like the tactic. but I countered every reason you think it should be removed with a similar mechanic in the game. stop embarrassing yourself... ROFL You do realize they nerfed LAV collision damage because it was OP and removed the infinite amount of LAVs they would give you because it was unfair that 0 ISK could easily flatten a proto suit. Da fug what game are you playing because in DUST 514 all turrets cost ISK and I have 6 mil sp split between the 3 turrets, I consider 20% of my sp an sp investment. You just want to protect an easy mode crutch.
I'm talking about the stationary turrets on the maps , my simple minded friend. and yes they did remove starter lavs but there are bpo lavs, and those are the ones I'm referring to, and you can still run people over with them....as a matter of fact all bpo items are 0 isk and can kill things that cost isk.... |
Talon Paetznick II
Gallente Federation Resistance
32
|
Posted - 2014.07.11 15:52:00 -
[50] - Quote
Lorhak Gannarsein wrote:Jonny D Buelle wrote:This has been discussed over and over. I think I'll just copy and paste my usual response:
I don't think JLAVs should be removed at all.
This is a sandbox (with very little sand) game thats involves risk and reward. I have myself done this type of strategy myself for sh*ts and giggles and I found it to be fun. Yes it CAN be inexpensive to grab a milita suit, throw on some REs get a militia LAV and ram a proto fit tank. But as I stated before, this is a risk and reward game. You risked your 500k+ tank and you lost it.
Yes I am aware that it is the way you lost it that is causing so much QQ over this. But you would be QQing just as hard if I was to use my forge gun to blow you up. "No! Because that is legit AV!" Well so is using REs! And if people want to attach them to an LAV and ram you let them or let them try.
This argument just reminds me too much of a few new players in EVE QQing because their miners got suicide ganked in High-Sec. This **** happens in sandbox games. Much like how someone will come along and tear down your house in Minecraft because they wanted too. Yeah it pissed people off, but it is allowed.
TL;DR Harden up bro and let us keep a little more sand in the sandbox. No. Your post betrays an absolute failure of comprehension. In no possible way is dying the issue here. If you read my OP you would realise exactly what my attitudes to 'dying' are. They have nothing, and I repeat nothing to do with losing the ISK. I am fully aware that by bringing my vehicle onto the field I risk losing it. I have been insta killed by forge guns, I've misjudged my enemy and been destroyed, I've simply scrubbed up and lost a particle cannon to a Sica. REs are 'legit AV'. REs strapped to a LAV for zero investment should not be. Every time I pull my tank onto the field I risk between 250 and 600k. In the same way, every time I bring my AFG onto the battlefield I risk between 60 and 150k. If I was to use a JLAV it would be literally free, and have a far more definite outcome. You call this a 'risk and reward' game. This is bleedingly obvious. What should also be bleedingly obvious is that a JLAV skews that 'risk vs reward' enormously. But hey. "It's a sandbox". So how's about I get back my Charybdis and we return the collision damage to what it used to be? No?
jihad is not risk free it is a 10,000 1 shot av almost guaranteed to take your life unless tank is stationary
dust math:
getting killed by ion pistol = dropping the soap,useful item= nerfhammer,
protostomp= WHY GOD!!!
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Harpyja
Legio DXIV
2053
|
Posted - 2014.07.11 15:53:00 -
[51] - Quote
medomai grey wrote:Benjamin Ciscko wrote:medomai grey wrote:Harpyja wrote:At least it's not double standards, which infantry always seems to have.
Don't you remember when you cried to remove free murder taxis and nerf the collision mechanics? Yet, infantry is defending the use of JLAVs. Please just shut up. Oh, I see. So only infantry have double standards eh? That's funny, because I do recall a bunch of vocal vehicle users claiming that it should require teamwork to kill them but dismissed any suggestion that it should require teamwork to make vehicle effective at killing infantry. Forgive me, my memory doesn't seem to be up to par. Please do remind me of that time " I" bitched and moaned about these murder taxis. And while you're at it, do tell me of these other things that you've assumed I've said. And because you asked soo politely, no. Poking people of your... intellect is too fun. And besides, you took your precious time to reply to me. It would be awfully rude not to do the same. Tell me when you're AV teamwork was nerfed because I can distinctly tell you when my teamwork got nerfed. And I still don't get why infantry feel that one FG on a roof should be able to deny most area's of the map for all tanks and the methods you infantry suggested of teamwork was impractical and would ruin tanking while you AV thought it should take teamwork for us not to be solo'ed. ^ See double standards. Clearly argues that vehicles should not be taken out by a solo AV user, but not once did he mention that a lone vehicle user should be less effective at killing infantry. Thank you Benjamin for proving my point that even vehicle users have double standards. When was the last time you saw a missile/railgun tank slaughter infantry? We have gunners to combat infantry, AKA TEAMWORK
"By His light, and His will"- The Scriptures, 12:32
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"Scouts should fart repeatedly while cloaked"- TechMechMeds
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Seymour KrelbornX
Holdfast Syndicate Amarr Empire
455
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Posted - 2014.07.11 16:35:00 -
[52] - Quote
Harpyja wrote:medomai grey wrote:Benjamin Ciscko wrote:medomai grey wrote:Harpyja wrote:At least it's not double standards, which infantry always seems to have.
Don't you remember when you cried to remove free murder taxis and nerf the collision mechanics? Yet, infantry is defending the use of JLAVs. Please just shut up. Oh, I see. So only infantry have double standards eh? That's funny, because I do recall a bunch of vocal vehicle users claiming that it should require teamwork to kill them but dismissed any suggestion that it should require teamwork to make vehicle effective at killing infantry. Forgive me, my memory doesn't seem to be up to par. Please do remind me of that time " I" bitched and moaned about these murder taxis. And while you're at it, do tell me of these other things that you've assumed I've said. And because you asked soo politely, no. Poking people of your... intellect is too fun. And besides, you took your precious time to reply to me. It would be awfully rude not to do the same. Tell me when you're AV teamwork was nerfed because I can distinctly tell you when my teamwork got nerfed. And I still don't get why infantry feel that one FG on a roof should be able to deny most area's of the map for all tanks and the methods you infantry suggested of teamwork was impractical and would ruin tanking while you AV thought it should take teamwork for us not to be solo'ed. ^ See double standards. Clearly argues that vehicles should not be taken out by a solo AV user, but not once did he mention that a lone vehicle user should be less effective at killing infantry. Thank you Benjamin for proving my point that even vehicle users have double standards. When was the last time you saw a missile/railgun tank slaughter infantry? We have gunners to combat infantry, AKA TEAMWORK
was in a match last night where a rail gun tanker in my squad took out a good 10 infantry with a rail... and I got taken out by a missle tank a few days ago. |
Death Shadow117
Capital Acquisitions LLC General Tso's Alliance
102
|
Posted - 2014.07.11 20:54:00 -
[53] - Quote
Seymour KrelbornX wrote:why is it only dedicated tankers complain about this? when I stick 2 remotes on my lav and leave it somewhere to be hacked so I can blow it up with the hacker no one complains. when I stick remotes on my bumper and run up to an enemy lav with a drive by heavy, jump out and set the remotes off blowing them up... no complaints when I put a ton of remotes on my lav and drive right into a group of reds jump out, and blow everyone up... not a forum peep. when I run up to a tank and stick remotes on it and blow it up... no complaints. but I put remotes on the lav and run into a tanker and the tears ocean flows.... tell me how this is more than just an "I don't like being killed this way" thread. you talk about risk vs isk... but when I kill a proto in my dren fit no one cries... how is this different?
Its different because with your dren its just like a sica killing a proto tank. Wouldnt you be mad when you got insta killed by an sg and went isk negative for 3-4 matches. Putting RE's on a tank is like sneaking up on a tunnel visioned gatling gunner. If they know youre there your dead or they're gone. I dont bother that i lost my tank im pissed because it was lost to some retards tactics because he was to scared to shoot av at me.
Destiny beta july 17th who wants to join my fireteam. PSN deathshadow117
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Rowdy Railgunner
Capital Acquisitions LLC General Tso's Alliance
426
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Posted - 2014.07.11 21:51:00 -
[54] - Quote
https://www.youtube.com/watch?v=KIikqPmbgvI |
Michael Epic
The Neutral Zone Psychotic Alliance
287
|
Posted - 2014.07.11 21:53:00 -
[55] - Quote
I actually disagree with you. I understand your side of the story and that a blueprint LAV loaded down with an entire suite of remote explosives that are rather cheap can blow your expensive tank sky high.
But why shouldn't it? Tankers are generally cowardly players. I feel like that's half of the motivation behind skilling your character into a tank. Its people who are worried about their kill death ratio because they can't deal with losing (at a video game where everyone wins and loses on a consistent basis)
I have zero tank skills. I have never had desire to have tank skills. I don't have dropship skills either because I want to be in the thick of it, up close and personal with you guys duking it out and seeing who the better man is. Sometimes its you, sometimes its me. Its fun.
Flying in the sky and dropping death from above or rolling around in a big armored "look how big my shag-stick is" vehicle and going 70/0 in a game or camping objectives (both tank/dropship) is a cowardly move.
So why not roll a Jihad LAV right up to the tank and blow it....want to know a really smooth tactic? Its one that I use...I get the LAV going as fast as I can make it go....I can judge how far it'll roll once I jump out...I hop out, watch it go...I can switch to my remote detonator quickly and POP! Tank goes bye bye.
Tanks are annoying. They enable cowards to be cowards. I understand your call to arms to remove the jihad jeeps and I will support you on that when you also make a call to arms to remove the ability for players to be cowards.
You can rip opponents out of Titans in Titanfall, but I can't hop on the tank, open the hatch and shoot you in the face like the cowardly little terd that you are? Oh but you can shoot me in the LAV while I'm driving (I personally love that lol)
Do you see my point? |
Zindorak
CaUsE-4-CoNcErN
89
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Posted - 2014.07.11 22:19:00 -
[56] - Quote
Michael Epic wrote:I actually disagree with you. I understand your side of the story and that a blueprint LAV loaded down with an entire suite of remote explosives that are rather cheap can blow your expensive tank sky high.
But why shouldn't it? Tankers are generally cowardly players. I feel like that's half of the motivation behind skilling your character into a tank. Its people who are worried about their kill death ratio because they can't deal with losing (at a video game where everyone wins and loses on a consistent basis)
I have zero tank skills. I have never had desire to have tank skills. I don't have dropship skills either because I want to be in the thick of it, up close and personal with you guys duking it out and seeing who the better man is. Sometimes its you, sometimes its me. Its fun.
Flying in the sky and dropping death from above or rolling around in a big armored "look how big my shag-stick is" vehicle and going 70/0 in a game or camping objectives (both tank/dropship) is a cowardly move.
So why not roll a Jihad LAV right up to the tank and blow it....want to know a really smooth tactic? Its one that I use...I get the LAV going as fast as I can make it go....I can judge how far it'll roll once I jump out...I hop out, watch it go...I can switch to my remote detonator quickly and POP! Tank goes bye bye.
Tanks are annoying. They enable cowards to be cowards. I understand your call to arms to remove the jihad jeeps and I will support you on that when you also make a call to arms to remove the ability for players to be cowards.
You can rip opponents out of Titans in Titanfall, but I can't hop on the tank, open the hatch and shoot you in the face like the cowardly little terd that you are? Oh but you can shoot me in the LAV while I'm driving (I personally love that lol)
Do you see my point? Man you took the words right out of my mouth. The moral here is Tanker=Cowardly fool BTW you can get LAV BPO's? |
Seymour KrelbornX
Holdfast Syndicate Amarr Empire
460
|
Posted - 2014.07.11 22:44:00 -
[57] - Quote
Death Shadow117 wrote:Seymour KrelbornX wrote:why is it only dedicated tankers complain about this? when I stick 2 remotes on my lav and leave it somewhere to be hacked so I can blow it up with the hacker no one complains. when I stick remotes on my bumper and run up to an enemy lav with a drive by heavy, jump out and set the remotes off blowing them up... no complaints when I put a ton of remotes on my lav and drive right into a group of reds jump out, and blow everyone up... not a forum peep. when I run up to a tank and stick remotes on it and blow it up... no complaints. but I put remotes on the lav and run into a tanker and the tears ocean flows.... tell me how this is more than just an "I don't like being killed this way" thread. you talk about risk vs isk... but when I kill a proto in my dren fit no one cries... how is this different? Its different because with your dren its just like a sica killing a proto tank. Wouldnt you be mad when you got insta killed by an sg and went isk negative for 3-4 matches. Putting RE's on a tank is like sneaking up on a tunnel visioned gatling gunner. If they know youre there your dead or they're gone. I dont bother that i lost my tank im pissed because it was lost to some retards tactics because he was to scared to shoot av at me.
but I can fit remotes on my dren suit too and kill protos, even tanks... so again... how is this different from a jlav? which by the way I'm driving in my dren suit... |
Seymour KrelbornX
Holdfast Syndicate Amarr Empire
460
|
Posted - 2014.07.11 22:46:00 -
[58] - Quote
Zindorak wrote:Michael Epic wrote:I actually disagree with you. I understand your side of the story and that a blueprint LAV loaded down with an entire suite of remote explosives that are rather cheap can blow your expensive tank sky high.
But why shouldn't it? Tankers are generally cowardly players. I feel like that's half of the motivation behind skilling your character into a tank. Its people who are worried about their kill death ratio because they can't deal with losing (at a video game where everyone wins and loses on a consistent basis)
I have zero tank skills. I have never had desire to have tank skills. I don't have dropship skills either because I want to be in the thick of it, up close and personal with you guys duking it out and seeing who the better man is. Sometimes its you, sometimes its me. Its fun.
Flying in the sky and dropping death from above or rolling around in a big armored "look how big my shag-stick is" vehicle and going 70/0 in a game or camping objectives (both tank/dropship) is a cowardly move.
So why not roll a Jihad LAV right up to the tank and blow it....want to know a really smooth tactic? Its one that I use...I get the LAV going as fast as I can make it go....I can judge how far it'll roll once I jump out...I hop out, watch it go...I can switch to my remote detonator quickly and POP! Tank goes bye bye.
Tanks are annoying. They enable cowards to be cowards. I understand your call to arms to remove the jihad jeeps and I will support you on that when you also make a call to arms to remove the ability for players to be cowards.
You can rip opponents out of Titans in Titanfall, but I can't hop on the tank, open the hatch and shoot you in the face like the cowardly little terd that you are? Oh but you can shoot me in the LAV while I'm driving (I personally love that lol)
Do you see my point? Man you took the words right out of my mouth. The moral here is Tanker=Cowardly fool BTW you can get LAV BPO's?
not anymore.... |
medomai grey
WarRavens Final Resolution.
852
|
Posted - 2014.07.11 23:47:00 -
[59] - Quote
Harpyja wrote:When was the last time you saw a missile/railgun tank slaughter infantry? We have gunners to combat infantry, AKA TEAMWORK Because large blaster turrets don't exist? And you are taking out of context the time period in which we were discussing. Claiming that solo tankers didn't dominate entire matches in the past would be BS.
Further more your attempt to change the subject to a similar related subject to avoid the appearances of being wrong has failed. Thanks to that other tanker, whom did not understand what was really being argued, my point that vehicle users have double standards and not just infantry is proven. You can continue with the popular stupid man's debate tactic, but you'll only be wrong on even more subjects.
Medium frame EHP is not medium
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taxi bastard
jihad taxi co.
140
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Posted - 2014.07.12 06:53:00 -
[60] - Quote
As a AV scout - RE, AV grenades and swarm launcher ill explain why i jihad jeep at times.
i fight close range to the tank - if i am looking like ill kill the tank quite often a heavy will simply pop out in the click of a button and mow me down with a HMG - that is broken as hell and very scrub like, if it was not for this i would never have taken up the hobby!
is it legit that it takes the time to press of a button to jump out and have an overwhelming advantage over a 300EHP scout with a scrambler pistol, sure it is! it can be done and is done very commonly, its using the mechanics of the game to your best advantage. if your going to be cheap guess what so am i.
tanks can dominate the battlefield and in pubs without everyone on coms - people talk about team work ect. but i play solo and most of the time looking at the list its my team with 16 different corps vs a squad on the other side of one corp and randoms. tell me to squad up - meh people need to face it that more people play solo than in a squad and there needs to be a counter. i get killed from starter fits which cost nothing and RE kill me to. i don't QQ about the relatively low cost or non cost in some cases i just accept that i either got outplayed or i got caught with my pants down and lost a significantly more expensive suit.
it does not take teamwork to tank, but if you do fully man a tank you have significantly less chance of being jihad jeeped. As tankers preach teamwork as the solution to themselves ( when realistically 70% of the time for your team its not possible) i have a simple solution for them concerning jihad jeeps. fully man your tank and squad up with a dropship who can be your eyes in the sky for incoming threats. if you know where the LAV is coming from its easy to counter.
tanks are still broken in so many ways -
they do not come up on your tacnet until they are literally on top of you - you have more stealth than a gallente scout bar the noise quite often.
terrain has little affect on tank speed and everything bar the most extreme angles seem to be not a problem when your in your tank. this leaves very little tank traps on alot of the maps to counter the treat. and yea you dont really take damage for doing it.
where do we start on fuel injectors - tanks can disengage at lighting quick speed not tanking damage going up surfaces a scout could only dream of climbing up. infact its not much slower than a swarm launcher.
3rd person veiw means that unless a tank is zoomed in it can see 3/4 of itself - unless you put your remotes on when its zoomed he has a good chance of seeing you. but to help the tanker further he can hear you decloak and laying your remote explosives how much more help could one ask for?
my next point is cost!!!!!
lets say on average i make 300k isk per battle which is about right. if i tanked that would be about 4 militia tanks or 1 advanced tank per battle no? how many bad tanker can honestly say that they would loose 4 tanks a battle? at a basic level they are dirt cheap FFS and easy to make a proffit on. even if you fit a basic madruger or gunlogi you can still afford to loose 2 a battle at less 150k each and turn a proffit which even most bad tankers could do on average. now if you want a reasonably expencive fit its going to cost you 300k so you can afford one a match which most average tankers could do. and a good tanker will die once every few battles so can even afford to run a top of the range 600k tank.
now for team work if you fully man your tank you should split the costs of losses? no? so even if your pretty bad your probably going to get over 600K for the 3 of you in the tank to go towards the tank losses. some groups of 3 will get over 1 million isk for a battle to replace the losses incured so 2 good tanks lost to break even.
its simple learn how good you or your tank crew are and fit according to what you can afford. as an infantry player i know ill die some times and adjust my suits according to how the battle is going. yea sure some battles ill enjoy and make a loss on purpose because over time it will even itself out with profits from other games. don't ***** to me about loosing your 600k tank to a jihad jeep which you did not see coming. did i force you to run such and expensive tank? no ! its not get good scrub or L2P either you simply got beat and sometimes even using teamwork it will happen.
i hack objectives and sometimes ill die 4 times or more because while hacking something spawns in behind me and i simply can't react to it in a suit costing the same as a sica. think how many times per match people die hacking? i don't hear them bitching. Also you notice alot of proto players will not hack and stand back because they are scared to loose their suits. If your scared of loosing your tank to a situation which you have more chance of surviving, then cower away like they do and give your self the best chance of surivival by minimizing your risk. |
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