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41. Request for Rattati - in Feedback/Requests [original thread]
If you want to make certain rifles less viable in close quarters and vice versa, I suggest introducing gun sway while moving. Guns which excel in close range sway little or not at all while longer range guns sway more while moving. This would make...
- by medomai grey - at 2014.09.03 11:31:00
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42. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
bamboo x wrote: this will be so horribly unfair that it would be like taking speed away from min scouts. i will seriously stop using CCP's products and never look back at this BS . ... Really? You're not as important as you think you are.
- by medomai grey - at 2014.09.01 20:32:00
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43. Hotfix Delta: STOP unskilled invisible BOMBERS [VIDEO] - in Feedback/Requests [original thread]
CCP Rattati is someone you hold dear?
- by medomai grey - at 2014.09.01 19:27:00
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44. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Gabriella Grey wrote: medomai grey wrote: CCP Rattati wrote: Swarms - efficiency against assault dropships needs to be improved fairly, there are a few ways (increased speed, nerf afterburners, increased lock on timers, probably not lock ...
- by medomai grey - at 2014.09.01 11:28:00
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45. Adding an overheat to rep tools - in Feedback/Requests [original thread]
I would like using the rep tool to be more interesting to use. Not sure an overheat mechanic is the way to go about doing though.
- by medomai grey - at 2014.09.01 07:00:00
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46. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
CCP Rattati wrote: Swarms - efficiency against assault dropships needs to be improved fairly, there are a few ways (increased speed, nerf afterburners, increased lock on timers, probably not lock on range nor damage). We will buff normal dropsh...
- by medomai grey - at 2014.08.31 07:27:00
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47. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
Atiim wrote: medomai grey wrote: Atiim wrote: Which is like being the sanest person in an Asylum. So, the scrambler rifle is one of the very few skill based weapons in Dust514? Bad metaphor. A sane staff must watch over an asylum's resid...
- by medomai grey - at 2014.08.30 19:34:00
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48. Python collision issue - in Feedback/Requests [original thread]
A light bump causes a lot of damage. Even soft landings always eat some percent of my shields.
- by medomai grey - at 2014.08.30 06:34:00
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49. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
Atiim wrote: Which is like being the sanest person in an Asylum. So, the scrambler rifle is one of the very few skill based weapons in Dust514? Bad metaphor. A sane staff must watch over an asylum's residents at all times. :P
- by medomai grey - at 2014.08.30 05:47:00
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50. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
I'd rather have rifle sway while strafing... for all long range guns...
- by medomai grey - at 2014.08.29 18:21:00
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51. Redline - in Feedback/Requests [original thread]
Zatara Rought wrote: medomai grey wrote: I could abuse this. How so? I'm not in any sense saying this idea is good, please feel free to disillusion me. "redline a complete safe zoneGǪno firing in or out" -Zatara Rought This could...
- by medomai grey - at 2014.08.29 06:57:00
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52. Redline - in Feedback/Requests [original thread]
Zatara Rought wrote: I suggested making the redline a complete safe zoneGǪno firing in or out..completely safe for regrouping or what have you with a timer that encourages you to get out of the redline in a certain amount of time or you suicid...
- by medomai grey - at 2014.08.29 05:26:00
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53. [Suggestion] Cloak Delay Idea - in Feedback/Requests [original thread]
Cass Caul wrote: First off, I'd like ot point out that today I got some rage mail : ******* cloak ***** ***** fun fact: I was in an ADV Assault suit with a compact nanohive for my only equipment. This also happens when I'm running a Scout witho...
- by medomai grey - at 2014.08.28 01:32:00
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54. [opinion request] strafe is broken - in Feedback/Requests [original thread]
Would people with no understanding of physics stop making claims like "it's ok because it's not on earth and therefore earth physics do not apply." First. It is theorized that the laws of physics MAY differ in other universes, not planets. Secon...
- by medomai grey - at 2014.08.27 02:05:00
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55. Scout Dropship - in Feedback/Requests [original thread]
I already have a scout DS. It's every DS and me using my mic to share info. Unless this proposed DS has some interesting scanning bonuses, it's pointless.
- by medomai grey - at 2014.08.26 20:34:00
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56. Little fixes that would mean alot - in Feedback/Requests [original thread]
BL4CKST4R wrote: > Long range guns being to good at CQC *Any gun can be used wether it be a AR or a Scrambler rifle and just brawl CQC by hip firing because there is barely a difference in hip fire accuracy between short range weapons and l...
- by medomai grey - at 2014.08.25 05:03:00
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57. Gû+Gû¦Gû+ Small Blaster Small Missile & Small Rail Turrets on Dropshi... - in Feedback/Requests [original thread]
https://www.youtube.com/watch?v=g1PYHL7CwII&list=UU5fiMDQEZhpOZGR5wkCMYDw ^ That guy seemed to do ok with blasters.
- by medomai grey - at 2014.08.25 04:47:00
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58. wp for mCRU spawns - in Feedback/Requests [original thread]
You speak as if there is no debate to be had on the topic.
- by medomai grey - at 2014.08.24 09:46:00
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59. How is the Nanite Injector Caldari again? - in Feedback/Requests [original thread]
CCP overuses nanites in their lore to explain how things work. They overused it so much, they un-knowingly assigned them the power of alchemy in nano-hives and to some possible extent rep-tools.
- by medomai grey - at 2014.08.22 12:46:00
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60. Gû+Gû¦Gû+ Installations GùÅ Ground GùÅ Vehicles GùÅ Infantry -vs- Dropships Gû¦Gû+... - in Feedback/Requests [original thread]
Breakin Stuff wrote: Shots to kill python with IAFG: 3 Shots to kill Gunnlogi with IAFG: 3 ADS are not too squishy. They are harder to terminate than tanks are by being just as tough and moch faster and more maneuverable. ADS need a resilien...
- by medomai grey - at 2014.08.20 23:46:00
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