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          Meee One 
          BATTLE SURVEY GROUP Dark Taboo
  797
  
          
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        Posted - 2014.05.28 21:00:00 -
          [1] - Quote 
          
           
          Lets look at suit dynamics: -Heavies = More armor,less speed,less stealth Heavies trade speed and stealth for raw power and defense.
  -Scouts = Less armor,more stealth,more speed Scouts trade defense for stealth and speed.
  -Assault = More armor,more speed,less stealth  Assaults trade nothing,and gain both speed as well as tank.
  -Logistics = Less armor, less speed,less stealth,less weapons Logistics trades armor,speed,and stealth and even weapon while gaining nothing.
 
  Does anyone else see what's wrong with this picture?
  Logistics get less armor and yet are still slower than their assault counterpart.
  Logistics either need better tank than their assault counterpart,or more speed.
  Tank makes the most sense for a support class.
  It's ridiculous to say "ok logi,go survive with less weapons/speed/tank oh and we'll need you to carry all this valuable gear,and you can expect to get killed first everytime there's a shootout."
 
  Fix it CCP,give logis a base stat buff to tank or speed.
  Oh,and before any idiots make any comments about gear having "weight",the logi suit was specifically designed to carry the equipment,it's the only one that shouldn't suffer any speed loss. 
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          TRULY ELITE 
          WarRavens Final Resolution.
  14
  
          
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        Posted - 2014.05.28 21:12:00 -
          [2] - Quote 
          
           
          This was the case before 1.7 I believe and the whole reason the extra tank was nerfed was to stop people using their logi's as assaults, it's a trade off that is needed to bring balance to the classes otherwise it will be logi 514 all over again, extra speed is definitely a better idea. | 
      
      
      
          
          Meee One 
          BATTLE SURVEY GROUP Dark Taboo
  797
  
          
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        Posted - 2014.05.28 21:16:00 -
          [3] - Quote 
          
           
          You need to decide where you want logis CCP.
  Either  -Inbetween assault and heavy in armor -or- -Inbetween assault and scout in speed
 
  It's very annoying to have the most responsibility and yet get targeted first because of my inadequate tanking.
  
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          Meee One 
          BATTLE SURVEY GROUP Dark Taboo
  797
  
          
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        Posted - 2014.05.28 21:19:00 -
          [4] - Quote 
          
           
          TRULY ELITE wrote:This was the case before 1.7 I believe and the whole reason the extra tank was nerfed was to stop people using their logi's as assaults, it's a trade off that is needed to bring balance to the classes otherwise it will be logi 514 all over again, extra speed is definitely a better idea.   I'm up for either to be honest,it sucks not to be good at anything,and being singled out and still expected to do a logis job. 
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          Ambiuris Zinum 
          EL Azteca Empire Amenaza Inminente
  35
  
          
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        Posted - 2014.05.28 21:27:00 -
          [5] - Quote 
          
           
          TRULY ELITE wrote:This was the case before 1.7 I believe and the whole reason the extra tank was nerfed was to stop people using their logi's as assaults, it's a trade off that is needed to bring balance to the classes otherwise it will be logi 514 all over again, extra speed is definitely a better idea.   That was true. I was using my minmatar logistic suit for verything. It was the best before 1.7 | 
      
      
      
          
          Meee One 
          BATTLE SURVEY GROUP Dark Taboo
  797
  
          
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        Posted - 2014.05.28 21:32:00 -
          [6] - Quote 
          
           
          Ambiuris Zinum wrote:TRULY ELITE wrote:This was the case before 1.7 I believe and the whole reason the extra tank was nerfed was to stop people using their logi's as assaults, it's a trade off that is needed to bring balance to the classes otherwise it will be logi 514 all over again, extra speed is definitely a better idea.  That was true. I was using my minmatar logistic suit for verything. It was the best before 1.7   This is why i listed speed buff as an option,then logis could out run assaults but couldn't out tank/kill them.
 
  And as of 1.8 i became a Min logi and there have been many times where i have tried to flee but have been too slow to do so successfully. 
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          Cyrus Militani 
          Leon Conglomerate
  96
  
          
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        Posted - 2014.05.29 02:05:00 -
          [7] - Quote 
          
           
          A buff to the base movement speed would be nice. You can leave sprint speed the same and keep that a scout thing. The reason I say this is because it's a pain trying to keep up with a sprinting heavy when you cannot sprint with the rep tool on them. I can almost do this with my advanced Minmitar and proto flux rep, but towards the end of their stamina they break away. | 
      
      
      
          
          Meee One 
          BATTLE SURVEY GROUP Dark Taboo
  797
  
          
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        Posted - 2014.05.29 04:06:00 -
          [8] - Quote 
          
           
          Cyrus Militani wrote:A buff to the base movement speed would be nice. You can leave sprint speed the same and keep that a scout thing. The reason I say this is because it's a pain trying to keep up with a sprinting heavy when you cannot sprint with the rep tool on them. I can almost do this with my advanced Minmitar and proto flux rep, but towards the end of their stamina they break away.    "keep sprinting a scout thing?" whatever. You're not a real logi,you're a scout user trying to discredit my posts.
  The Min logi (the fastest one) is as fast as the slowest assault,and it has less armor.
  Scouts have the least armor and have the most speed.
 
  So 1 of 2 things needs to happen: -Increase logi tank to represent the speed loss
  -or- 
  -Increase logi speed (walk/sprint) to represent the armor loss.
 
 
  Logis would either become: -2nd only to heavies in tank 
  -or- 
  -2nd only to scouts in speed 
 
 
 
  I would prefer speed,to escape dangerous situations. (personally) 
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          medomai grey 
          WarRavens Final Resolution.
  792
  
          
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        Posted - 2014.05.29 04:38:00 -
          [9] - Quote 
          
           
          Meee One wrote:Lets look at suit dynamics: -Heavies = More armor,less speed,less stealth Heavies trade speed and stealth for raw power and defense.
  -Scouts = Less armor,more stealth,more speed Scouts trade defense for stealth and speed.
  -Assault = More armor,more speed,less stealth  Assaults trade nothing,and gain both speed as well as tank.
  -Logistics = Less armor, less speed,less stealth,less weapons Logistics trades armor,speed,and stealth and even weapon while gaining nothing.
 
  Does anyone else see what's wrong with this picture?
  Logistics get less armor and yet are still slower than their assault counterpart.
  Logistics either need better tank than their assault counterpart,or more speed.
  Tank makes the most sense for a support class.
  It's ridiculous to say "ok logi,go survive with less weapons/speed/tank oh and we'll need you to carry all this valuable gear,and you can expect to get killed first everytime there's a shootout."
 
  Fix it CCP,give logis a base stat buff to tank or speed.
  Oh,and before any idiots make any comments about gear having "weight",the logi suit was specifically designed to carry the equipment,it's the only one that shouldn't suffer any speed loss.  You got several things above wrong:
   Logistics suits have the same scan profile as assault suits.
 Logistic suits have better scan precision than assault suits.
 Logistics suits have slightly less EHP, speed, and give up a side arm(except Amarr) for more CPU/PG, high/low slots, and more equipment slots.
Assaults get a marginal amount of EHP more than scouts and are worse in all other aspects.
 Not saying that it isn't annoying that my fatty on a leash is constantly outrunning my logistic suit though. But you need to get your facts straight if you intend to be taken seriously. 
 Medium frame EHP is not medium 
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          Meee One 
          BATTLE SURVEY GROUP Dark Taboo
  799
  
          
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        Posted - 2014.05.30 03:41:00 -
          [10] - Quote 
          
           
          -double post- 
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          Meee One 
          BATTLE SURVEY GROUP Dark Taboo
  799
  
          
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        Posted - 2014.05.30 03:42:00 -
          [11] - Quote 
          
           
          medomai grey wrote:Meee One wrote:Lets look at suit dynamics: -Heavies = More armor,less speed,less stealth Heavies trade speed and stealth for raw power and defense.
  -Scouts = Less armor,more stealth,more speed Scouts trade defense for stealth and speed.
  -Assault = More armor,more speed,less stealth  Assaults trade nothing,and gain both speed as well as tank.
  -Logistics = Less armor, less speed,less stealth,less weapons Logistics trades armor,speed,and stealth and even weapon while gaining nothing.
 
  Does anyone else see what's wrong with this picture?
  Logistics get less armor and yet are still slower than their assault counterpart.
  Logistics either need better tank than their assault counterpart,or more speed.
  Tank makes the most sense for a support class.
  It's ridiculous to say "ok logi,go survive with less weapons/speed/tank oh and we'll need you to carry all this valuable gear,and you can expect to get killed first everytime there's a shootout."
 
  Fix it CCP,give logis a base stat buff to tank or speed.
  Oh,and before any idiots make any comments about gear having "weight",the logi suit was specifically designed to carry the equipment,it's the only one that shouldn't suffer any speed loss.  You got several things above wrong:  Logistics suits have the same scan profile as assault suits.
 Logistic suits have negligibly better scan precision than assault suits.
 Logistics suits have slightly less EHP, speed, and give up a side arm(except Amarr) for more CPU/PG, high/low slots, and more equipment slots.
Assaults get a marginal amount of EHP more than scouts and are worse in all other aspects.
Not saying that it isn't annoying that my fatty on a leash is constantly outrunning my logistic suit though. But you need to get your facts straight if you intend to be taken seriously.    The extra cpu/pg is to compensate for the additional gear their role requires of them.
  And about slots...it would take -1 armor plate -1cardiac regulator -1 shield extender -1 shield recharger -1 shield regulator  -several (2-3) kinetic catalysers
  To equal their assault counterparts base stats, before they add any modules.
  And according to the Dev blog [urlhttps://dust514.com/newsitem/?friendlyid=equipment-uprising-1.8&channelid=36&channelname=news&newsitempagetobeselected=news] here[/url]...
  Underneath the logi bonuses it reads...
  Dev blog wrote: So while the base numbers have been adjusted down, specialists will enjoy performance comparable to earlier iterations. The intent here is to reward specialization and create room for future modules that will enhance the performance of equipment,allowing specialists to further customize their fits in a way that allows them to excel at a specific function.
  This means that logis will have to sacrifice more slots to be better at their job,while assaults still won't have to.
  Assault suits are actually far better than logis,it's just that slayer logis can carry enough equipment to not have to rely on any support (see the assault scout brick tanking currently happening).
 
  So,my point still stands.
  -armor 
  -or-
  -speed
  And speed looks better every day. 
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          Meee One 
          BATTLE SURVEY GROUP Dark Taboo
  799
  
          
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        Posted - 2014.05.30 09:52:00 -
          [12] - Quote 
          
           
          Why am i being ignored?  
  With "LOLSCOUTS" running rampant,this is a serious issue.
  You'll respond to threads about buffing scouts over logis,but refuse to respond when logis want something more fair?  
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          shaman oga 
          Nexus Balusa Horizon
  2205
  
          
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        Posted - 2014.05.30 11:48:00 -
          [13] - Quote 
          
           
          I have a logi, you have more slots than every other kind of suit in the game, that is your advantage.
  But bonus on equipments sucks, the only good bonus is on min logi, cal and amarr logi need to be in the same suit to use their bonus, gal bonus is useless due to the high recharge time of the scanners. If i had known that scanners were so bad, i would have skilled min logi.
 PSN: ogamega 
I'm here to bla bla bla... 
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          Velociraptor antirrhopus 
          Kang Lo Directorate Gallente Federation
  108
  
          
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        Posted - 2014.05.30 12:01:00 -
          [14] - Quote 
          
           
          Meee One wrote:Need Dev response regarding my QQ that the Slayer Logi was nerfed  
  Fixed
  Gallente Logi used to be able to sit on 2 or more triage hives, dance back and forth and never die.
 GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé 
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê] 
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++ 
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          Velociraptor antirrhopus 
          Kang Lo Directorate Gallente Federation
  108
  
          
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        Posted - 2014.05.30 12:05:00 -
          [15] - Quote 
          
           
          shaman oga wrote:I have a logi, you have more slots than every other kind of suit in the game, that is your advantage.
  But bonus on equipments sucks, the only good bonus is on min logi, cal and amarr logi need to be in the same suit to use their bonus, gal bonus is useless due to the high recharge time of the scanners. If i had known that scanners were so bad, i would have skilled min logi.  
  Gal logi is not useless. I have a fit with a Focused, Flux, and Quantum that can pretty much constantly light up a certain area of enemies. What you fail to realize is that time spent scanning is time taken away from you doing anything else. That is what I am starting to realize after I've chosen the Gal Logi because I didn't want to spend the whole match using a rep tool instead of shooting. Unfortunately this is the most efficient way to use WP and CCP pretty much forces you to WP wh*re, so I will be forced to skill into the rep tool, otherwise no one will choose my Logi for PC battles.
 GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé 
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê] 
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++ 
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          Meee One 
          BATTLE SURVEY GROUP Dark Taboo
  801
  
          
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        Posted - 2014.05.30 17:10:00 -
          [16] - Quote 
          
           
          Velociraptor antirrhopus wrote:Meee One wrote:Need Dev response regarding my QQ that the Slayer Logi was nerfed  Fixed I'm an assault user that's butthurt i can't carry 4 equipment. And i didn't read your post i just wanted to sound smart so i posted stupidity.  
  Fixed
  GTFO slayerlogi!
  This discussion is for true logis that don't brick tank. 
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          Meee One 
          BATTLE SURVEY GROUP Dark Taboo
  801
  
          
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        Posted - 2014.05.30 17:13:00 -
          [17] - Quote 
          
           
          shaman oga wrote:I completely ignored the part of the OP about new modules,but i'm going to post about slots anyway.   
  I can tell...  
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          Mobius Kaethis 
          Molon Labe. General Tso's Alliance
  1451
  
          
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        Posted - 2014.05.31 02:48:00 -
          [18] - Quote 
          
           
          Meee, this is a stupid thread. We all know med. frames are in need of some work. Devs have even said as much. As far as assault vs logi balance logis are in a much better place than assaults right now. They are more versatile, can stack more HP, have more WP earning opportunities, and are just all around better. Anyone running in an assault suit right now over a logi suit is a fool.
  1.8 did nothing to stop people from fitting out murder logis. Infact, if you want to run a med. frame focused on killing than logi is pretty much the only way to go. I don't know why you would run med. if you are a killer at this point though since scouts and heavies are both vastly superior at in this role right now. That is a different matter all together.
 Fun > Realism 
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          Meee One 
          BATTLE SURVEY GROUP Dark Taboo
  810
  
          
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        Posted - 2014.06.01 05:11:00 -
          [19] - Quote 
          
           
          Mobius Kaethis wrote:Meee, this is a stupid thread. We all know med. frames are in need of some work. Devs have even said as much. As far as assault vs logi balance logis are in a much better place than assaults right now. They are more versatile, can stack more HP, have more WP earning opportunities, and are just all around better. Anyone running in an assault suit right now over a logi suit is a fool.
  1.8 did nothing to stop people from fitting out murder logis. Infact, if you want to run a med. frame focused on killing than logi is pretty much the only way to go. I don't know why you would run med. if you are a killer at this point though since scouts and heavies are both vastly superior at in this role right now. That is a different matter all together.   >implying im a slayerlogi >unaware my KDR is .55  
  You did get one thing right.(see underlined)
  Logis are worse off,they only look better because of their equipment capacity.
  They have 30~ more shields and 30~ more armor then a scout yet are slower then assaults who have more armor and shields.
 
  This is highly broken,you can't be frail and slow and be balanced.
  Durable and slow (eg. heavies),yes Frail and fast ( eg scouts), yes High base tank and base speed ( assault class,which is understandable) Frail and slow (logistics class)
  Logis deserve either 
  -more tank or -more speed
 
  Assaults would still beat them in the opposing stat,but at least logistics would have a tanking specialisation besides "stacking plates". 
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          Grimmiers 
           571
  
          
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        Posted - 2014.06.01 12:50:00 -
          [20] - Quote 
          
           
          Logi's glue all the other classes together. They make every other class overcome their flaws and keeps the battle going smoothly for their team. So basically they lose tank and a gun for more equipment slots. | 
      
      
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