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161. Interview for articles for the Intergalactic Summit page. - in Feedback/Requests [original thread]
So... did you hear? The worm hole tech used to provide vehicles a steady supply of ammunitions causes severe diarrhea. The vehicle manufactures are discontinuing the use of the tech and revamping their products. I'm just glad to know that it wasn...
- by medomai grey - at 2013.11.21 13:00:00
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162. NPE idea. Proto "starter" fits in the academy only - in Feedback/Requests [original thread]
This suggestion will just make it harder on fresh academy "graduates" because they would not only have to contend with people equipped with better gear, but also adapt to low tier gear they're not used to using. Not to mention that it would only ...
- by medomai grey - at 2013.11.21 04:56:00
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163. Give Logis Carbines to use - in Feedback/Requests [original thread]
Or you could stop trying to get logistic suits nerfed.
- by medomai grey - at 2013.11.20 22:43:00
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164. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
I do too. I wonder if implementing this would allow for different models for tech II suits? I've seen some pretty awesome concept art of suits that never made it into the game.
- by medomai grey - at 2013.11.20 22:35:00
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165. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
Meeko Fent wrote: medomai grey wrote: We don't have aim friction, only aim adhesion. Also toning down aim assist won't really address the short TTK. *cough*Both*cough* "Autoaim" doesn't Lock on target
Only works when aiming DIRECT...
- by medomai grey - at 2013.11.18 14:33:00
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166. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
We don't have aim friction, only aim adhesion. Also toning down aim assist won't really address the short TTK.
- by medomai grey - at 2013.11.17 22:36:00
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167. [Request] - in Feedback/Requests [original thread]
Hey guys, Like Samantha said, I am only using uplinks as an example. My proposal would also effect nano-hives. Valmar, the proposed change was my stab at finding a solution to a concern that was expressed by the CPM in a 2 hour talk show. I have...
- by medomai grey - at 2013.11.17 22:20:00
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168. [Request] - in Feedback/Requests [original thread]
I propose that the max amount of an equipment you're allowed to have active on the field be limited by the equipment skill level and not the unique equipment type. Lately, people have been complaining about spamming of deployable equipment such...
- by medomai grey - at 2013.11.17 14:01:00
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169. Seriously CCP F**k you - in Feedback/Requests [original thread]
Beld Errmon wrote: You've done a f**king terrible job with this game taking it from weakness to weakness, you've catered to the mouth breathing Cod C**ts and as soon as I run out of isk from performing my role as a vehicle specialist i'll be un...
- by medomai grey - at 2013.11.16 22:47:00
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170. [Request] Add a vehicle entry/exit timer and animation - in Feedback/Requests [original thread]
+1
- by medomai grey - at 2013.11.13 21:55:00
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171. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
I don't think the afk in the MCC qualifies as camping. According to the Urban Dictionary website, camping is: "The Act of staying in one spot in a map in a first person shooter video game to gain a tactical advantage over an enemy or group of enem...
- by medomai grey - at 2013.11.13 01:41:00
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172. [Feedback/Discussion] Militia Dropship Stabilizer - in Feedback/Requests [original thread]
Like it. Makes it much more easier to bring the dropship to a stop.
- by medomai grey - at 2013.11.12 00:54:00
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173. [Request] Supply depot, need to repair - in Feedback/Requests [original thread]
No. Stand on two triage nanohives while under fire and you'll know why this is a bad idea.
- by medomai grey - at 2013.11.09 03:43:00
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174. [Request] Remove invulnerability when switching suits at a Depot - in Feedback/Requests [original thread]
agreed. Using the supply depot should leave you vulnerable. I watched many red dots exploit the temporary invincibility from switching suits at a supply depot to come out on top when they clearly should have died. It may have to do with the stup...
- by medomai grey - at 2013.11.09 03:35:00
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175. A little far out : A Dream of Player Crafted Social Content - in Feedback/Requests [original thread]
This idea is not new. There are older request threads on this matter but you're going to need a shovel to find them.
- by medomai grey - at 2013.10.31 11:43:00
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176. [Request] Improving in-game information display - in Feedback/Requests [original thread]
I just noticed that a few of the suggestions were actually implemented in game. [XD] Good job CCP, I look forward to further HUD improvements.
- by medomai grey - at 2013.10.30 00:15:00
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177. Freedom Assault Submachine Gun - in Feedback/Requests [original thread]
Aeon Amadi wrote: Gallente and Amarr have the highest technology in the Galaxy. Hence why we use drones instead of soldiers. Now, CCP Iceland's shoddy drone mechanics and UI on the other hand.... Nah but in all seriousness I think I read somew...
- by medomai grey - at 2013.10.29 06:08:00
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178. Invisible dropsuits - in Feedback/Requests [original thread]
It's not unfair. That player just knew how to counter scanners.
- by medomai grey - at 2013.10.27 23:25:00
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179. my solution to ccps bpo problem - in Feedback/Requests [original thread]
Seems like an interesting proposal. But any change would require the approval of every BPO holder.
- by medomai grey - at 2013.10.22 01:14:00
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180. CCP, ignore if you dare .. - in Feedback/Requests [original thread]
It's funny how people tend to post like attention starved children. Whaa! I need a blue tag! Whaa! CCP read this or I quit! WHAAAAA! Seriously? Are you guys 3 or somthing?
- by medomai grey - at 2013.10.18 03:29:00
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