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481. (request...again) warpoints, sp and kills in the redline - in Feedback/Requests [original thread]
emtbraincase wrote: No, No, No. Bad idea. I don't have 1 sp put into sniping, but I have redlined teams and been redlined so I know that there are times where the only benefit to leaving the redzone is to watch your deaths pile up. Sure it spe...
- by hgghyujh - at 2013.10.22 10:09:00
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482. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
there is so much wrong with the current suit implementation, and any real fix is hung up on the fact that they cant put bonuses on the suit and have to put them on the skills................. but yea this would help in the interm but really they ...
- by hgghyujh - at 2013.10.22 09:55:00
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483. AI Turrets must go - in General Discussions [original thread]
mmmmm I'll concede that they should shoot center mass if they are not already, but turrets really are where they should be, a threat but only if you are not paying attention. rage post dissmissed.
- by hgghyujh - at 2013.10.22 09:41:00
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484. The 'fix uplinks' movement! - in General Discussions [original thread]
John Demonsbane wrote: The problem with the OP's narrow interpretation of the article (i..e, we need to nerf uplinks right now) is a lot of of other things need to be fixed before you change uplinks so dramatically. As it stands now it takes fo...
- by hgghyujh - at 2013.10.22 07:15:00
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485. Announcement:Changes to Planetary Conquest - in Announcement and Events [original thread]
Egypt Musk wrote: CCP FoxFour wrote: Hey guys, With tomorrows (October 17th) downtime we will be making some changes to the price clones in planetary conquest. The changes are as follows: Clone sell price changed from 150,000 ISK to 110...
- by hgghyujh - at 2013.10.22 04:21:00
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486. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Himiko Kuronaga wrote: Takahiro Kashuken wrote: Himiko Kuronaga wrote: Stop. I just explained that frame rate effects the gameplay via the physics, ability to aim and input delay, and that this would be fixed on PS4 due to the additional...
- by hgghyujh - at 2013.10.21 10:54:00
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487. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Ryder Azorria wrote: Ayures II wrote: Fiddler Galaine wrote: If anything, I think the game is more limited by the engine than the hardware. The Unreal engine is one of the most versatile engines around... Here's a list of games that u...
- by hgghyujh - at 2013.10.21 10:41:00
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488. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Iron Wolf Saber wrote: I rather see a test server. mmmmmm not gonna happen but that would be sweat. how do I get into the beta for that???? wait unless you know something I don't TEEEEELLLLLLLLLLLL MMMMMMMEEEEEEEEEE!!!!!!!!
- by hgghyujh - at 2013.10.21 10:30:00
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489. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Serah Phymne wrote: The problem isn't the PS3. It's bad programming on CCP's part and bad management of the project for the last year. that and the quake engine I mean they said it in the video they had to do a lot of work on it to get it to...
- by hgghyujh - at 2013.10.21 10:28:00
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490. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Bendtner92 wrote: Azri Sarum wrote: I keep seeing this come up again and again, people confused as to why DUST isn't jumping at the PS4. It is a better platform in every way conceivable, except for one. Player count. Lets just look at some ...
- by hgghyujh - at 2013.10.21 10:26:00
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491. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Yes I think they are insane, yet at the same time....... god their were some many things that went wrong with this game. CCP doesn't really have a choice, this game is barely release ready as it is RIGHT NOW! and its no where near where every oth...
- by hgghyujh - at 2013.10.21 10:16:00
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492. New producer wants to crank up the action! - in General Discussions [original thread]
Himiko Kuronaga wrote: Iron Wolf Saber wrote: As for CCP Rouge's ties with EA, I don't expect any bad behaviors wandering over at all considering his previous place of work and the current one. CCP Pokethulhu (who's now just as crazy as re...
- by hgghyujh - at 2013.10.21 09:37:00
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493. New producer wants to crank up the action! - in General Discussions [original thread]
Maken Tosch wrote: Takahiro Kashuken wrote: EA puppet has plans for microtransactions Time to save that AUR for buying p2w bullets The Executive Producer for CCP doesn't work for EA anymore. Get that through your head. he went from ...
- by hgghyujh - at 2013.10.21 09:33:00
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494. Fill me in on Scouts - in General Discussions [original thread]
Johnny Guilt wrote: Shotty GoBang wrote: Johnny Guilt wrote: Scout suits are fine for what they do within the hit/run or stealth playstyles and only those styles and nothing else. Scenario A: Newbro AR-514 spots Proto Scout. Guns him ...
- by hgghyujh - at 2013.10.21 04:08:00
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495. Fill me in on Scouts - in General Discussions [original thread]
The truth is you are right scouts should work as they are, but they don't. They are too squishy for a suit that can have all its strengths beat by every other suit on the field, hell the premier speedy SGs of this game switched to assualts (or log...
- by hgghyujh - at 2013.10.21 03:44:00
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496. Thanks to CCP, I'll likely go broke - in General Discussions [original thread]
Thor Odinson42 wrote: With the LP items costing ISK as well I don't think the market will be as vibrant for these goods as you imagine. I hope they take Hanz's advice and wait until they release the market, but I still think they are misjudgi...
- by hgghyujh - at 2013.10.21 01:12:00
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497. Thanks to CCP, I'll likely go broke - in General Discussions [original thread]
uuummmm you buy from the LP store and sell at a huge mark up, Thats how it works in EVE. Faction variants go for many time the price of T1 and tend to be more expensive then T2(think proto) gear in eve. So you won't be hurting for money.
- by hgghyujh - at 2013.10.21 01:07:00
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498. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
Blake Kingston wrote: Okay, you want dissent - I think the drop and bait is about as suited to a gun game as murder taxi's were. Now if it were bomber man 514... But it aint yes please no tactics in my gun game I mean we should just get ri...
- by hgghyujh - at 2013.10.21 00:57:00
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499. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
I think the only time I really raged at RE's was when I was having a **** game and I shot and up link that had an RE underneath, GOD I WAS PISSSED and then as i was winding down and almost at the point of saying well played my roommate gives me **...
- by hgghyujh - at 2013.10.21 00:54:00
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500. - EVE Vegas 2013 GǣDust 514: Past Present & FutureGǥ Lecture Notes. - - in General Discussions [original thread]
what I would like to see happen is that PI gets a bonus from dust mercs running PvE against the drones on player owned planets. also that the map setup is based on the PI set up. Also that dust players can free roam and set up their planet for a h...
- by hgghyujh - at 2013.10.21 00:46:00
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