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Bojo The Mighty
Zanzibar Concept
2235
|
Posted - 2013.10.21 01:55:00 -
[121] - Quote
8213 wrote: One thing I will disagree wityh is the extra CPU/PG and extra Equipment slot (think Caldari Logi) because what's to stop a Player from not using the equipment, but tanking more HP, or Speed, or Damage, or whatever on the Frame? You could turn a Scout into an Assault but with the added speed and smaller hitbox. .
Now I am honestly not talking about a lot of CPU/PG. Enough to make us a little more viable. We have the least amount of slots, if you consider that the amarr have the least number of slots and they have the only heavy, whose slots equal ours. Scouts can already tank the problem is using Uplinks, RE's, Damage Mods, and Kincats. Those things on sub Proto are kind of hard to fit, things you can agree are fairly scout friendly.
[ To put slots in perspective: The MLT Amarr Scout will have 1 slot]
The G-1 has 3 slots. Honestly it's not difficult to fit a G-1 within parameters with full CPU/PG skills. However the G/1 is the dream ticket. It has two high slots yet PG/CPU configured for low slots. So you sit there trying to use some highslots and you bank out your CPU. Then you have to use downgraded gear unlike scenarios medium frame users have (Usually with skills in right places medium frame tier can equate to same tier modules)
It's actually a double edged sword that problem is. It's an inconsistency that sort of causes this craving for more CPU because we can't work with what is there. Aeon mentioned that this was probably so due to the ability of an ADV G Scout with 3 low slots being able to beat a proto scanner.
So since they can't give us 3 lows, we would like more CPU (I'm honestly pretty full on PG). |
Johnny Guilt
Algintal Core Gallente Federation
308
|
Posted - 2013.10.21 02:19:00 -
[122] - Quote
Shotty GoBang wrote:Johnny Guilt wrote:Scout suits are fine for what they do within the hit/run or stealth playstyles and only those styles and nothing else. Scenario A: Newbro AR-514 spots Proto Scout. Guns him down in an instant, as the Scout made a mistake. Scenario B: Newbro Scout sneaks up behind Proto AR-514. Stabs or Shotguns his mark in the back, but dies instantly when mark turns around. Conclusion: Perfectly planned and executed assassinations often fail. Hit-and-run / stealth playstyle is imbalanced. Perhaps this is why 75% of newbro Scouts quit Dust after graduating the Academy. Question: Why is this OK? You guys are taking this suit too seriously and blaming the suit and not the user, the scout suit isn't the easiest suit to play,in most cases the reason the scout dies is from personal mistakes(or lack of experience) either from the users failure to execute assassinations or lack of situational awareness which put him in those situations where he is killed.Don't expect newberry bros to know is head from his ass fresh out of academy to play scout well,it's not entry level and anyone getting into scout suits should know what their in for,puting your balls on the line with the risk of death higher than any other suit but for great profit/thrill,IF you know how to play it. |
TranquilBiscuit ofVaLoR
The Kaos Legion
167
|
Posted - 2013.10.21 03:05:00 -
[123] - Quote
8213 wrote:knight of 6 wrote:depending on the scout you talk to you'll hear different things. for me it's that every task we can perform another suit can do better and with more hitpoints, also we can't really fit equipment on our suit without losing valuable tank.
does that help? I understand Read the example at the end of my post. I used equipment, and had nothing to tank onto my HP. I was paper mache'. That's why I had to take the very long way around the enemy so I wasn't spotted, because I had zero chance in a fire fight. My role wasn't to get kills. That's why we have Assaults and Scouts. One is made to kill, the other is made to... scout no one likes to run around and scan all day.
i've lost count of how many times i've said this but:
scouts have less pg/cpu scouts have less health(reasonable) scouts have less slots whatever a scout can do, an assault/logi can do better Nova Knives are VERY broken atm SG hit detection is still garbage at times
versus medium frames: can speed tank just as good as a scout can get as much ehp as a heavy without the speed and fat penalty can get NATURAL armor reps(logi)
if you say,"if you're getting scanned so much, then use dampeners" then you're a dumbass and shouldn't talk about anything in terms of scouts at all.
what happens when we're spotted? in a world of aim-assist ARs that do 500 dmg in one second, you have to ehp tank to be effective. this is a game based on infinite customization, yet us scouts HAVE to just "run around and scan and take out lone enemys" because the hit detection on our weapons is too bad to use them elsewhere?
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Koan Zalinto
Bobbit's Hangmen
17
|
Posted - 2013.10.21 03:31:00 -
[124] - Quote
8213 wrote:One is made to kill, the other is made to... scout
Im a scout for the small corp, Bobbit's Hangmen. My job is a support unit able to rapidly respond anywhere on the battlefield, find snipers and eliminate them, sneak around behind enemy lines, and one shot heavies with my scrambler pistols. (Cause why play a game on easy mode)
When I play, I roll with a 5 man squad usually, occasionally 6 players with me. But my build is a hacker, and a guard dog. I may not have much armor ( Believe my shields just hit 80 and I run enhanced armor plates due to the relatively small movement decrease. Drops it by like .02 for me :/ ) Im basicly a scout that takes on the role of a assualt player, but gets the job done with less equipment. But not as easily. Hard to figure out how to say these things properly here.
I can take pretty much any job that Ive seen so far, except medic cause thats yuuki's job, and get it done with these suits. But scouts that just sit out on the edge and say, "Theres three moving to delta" , over skype aren't playing to the suits potential. To really push the limits of the suit, you have to have good judgment over everything. Simply put, I get the job done so my heavy doesn't have to lug his fat ass across the map and get it done.
In short, I'm a hacker, Im a flanker, and I'm annoying as hell to deal with when your in a firefight with the mass of my team. I will pull your units away from my group with the scout, act as bait, shot the heavy in the back of the head and run off giggling as the others trry and chase me. But damn do bullets hurt when there isnt much cover x.x
The only thing I'd like to see given to scouts is a little more cpu/pg and some camo. Im already happy with the kit, but those would be a good present for my workshop.
(I forgot the point I was going to make when I started typing so just explained what I do as a scout. ) |
hgghyujh
expert intervention Caldari State
127
|
Posted - 2013.10.21 03:44:00 -
[125] - Quote
The truth is you are right scouts should work as they are, but they don't. They are too squishy for a suit that can have all its strengths beat by every other suit on the field, hell the premier speedy SGs of this game switched to assualts (or logi I can't remember) becuase the scout was just couldn't hold up.
Now that said due to the armor buffs which help that galent scout and AAs affecting scouts the least scouts have come back into their own due to the fact that EVERY OTHER SUIT effectively got a nerf. so that doesnt really fix the scout.
The scout needs to be the extender of map control while still getting war points, to do that their should be serveral varients of scout(the scout could be fixed by a significant speed increase be this is not possible with out breaking aiming)
1) the stealthy hacker- basicly the scout now with a significant bonus to hacking. 2)the assasin- big deacrease in clip size for for a major increase in DPS, they would hit harder but only be able to get one maybe two kills per clip 3)THE scout-a scout with a massive increase to scan radius you all seeing eye of suaron.
granted cloaks will help but once again this will not be scout exclusive so not much help there. As far as the extra equipment slots go scouts perform at their best away from the support that logis can provide, that means their one equipment slot is typically used for them selfs(nanos/REs/scanner) unless they are specifically going out to plant an uplink which mean they have to make a separate trip. A second equipment slot mean they can stay away from the main force longer or use it to further extend map control with uplinks or scanners. This will not cut into the logis job as the logis job is to maintain map control by providing front-line support to the assaults and heavies who are hold and pressing map control.
scouts DO NOT need more tank but more cpu/pg would be nice as they currently have to chose between tank or weapons or equipment, where as the other suits get at least 2 out of 3.
TL;DR anything a scout can do MF suits can do better. scouts need roles that are actually useful. recent changes have helped scouts, but by breaking MF and HF not by fixing scouts. why more equipment slots on a scout does not a logi make nor can a logi supply a scout performing its role(scouts need more equipslots). while scouts DO NOT need more tank, they do need more cpu/pg as they have skimp on 2/3 instead of 1/3 fitting groups. |
hgghyujh
expert intervention Caldari State
127
|
Posted - 2013.10.21 04:08:00 -
[126] - Quote
Johnny Guilt wrote:Shotty GoBang wrote:Johnny Guilt wrote:Scout suits are fine for what they do within the hit/run or stealth playstyles and only those styles and nothing else. Scenario A: Newbro AR-514 spots Proto Scout. Guns him down in an instant, as the Scout made a mistake. Scenario B: Newbro Scout sneaks up behind Proto AR-514. Stabs or Shotguns his mark in the back, but dies instantly when mark turns around. Conclusion: Perfectly planned and executed assassinations often fail. Hit-and-run / stealth playstyle is imbalanced. Perhaps this is why 75% of newbro Scouts quit Dust after graduating the Academy. Question: Why is this OK? You guys are taking this suit too seriously and blaming the suit and not the user, the scout suit isn't the easiest suit to play,in most cases the reason the scout dies is from personal mistakes(or lack of experience) either from the users failure to execute assassinations or lack of situational awareness which put him in those situations where he is killed.Don't expect newberry bros to know is head from his ass fresh out of academy to play scout well,it's not entry level and anyone getting into scout suits should know what their in for,puting your balls on the line with the risk of death higher than any other suit but for great profit/thrill,IF you know how to play it.
I would 100% agree with you, if they had any use in pro games, but they really don't. I mean what you are saying is scouts are hard mode, and while yes they should be harder they offer little in return for their difficulty. If you train scout you have to train assault as well because the scout is a liability in most cases. I mean I don't train anything but scout but that's because I don't play high end matches and I ******* hate playing assault its just boring. and yes scout is a thrill but profit??? nah not really you can make more in a std assault beating the **** out of stupid players risking less and getting more. Hell ive run straight MLT and gotten 20 kills including some proto kills in a match sooooooooooo yea what ever on the scout being high profit. |
OZAROW
WarRavens League of Infamy
915
|
Posted - 2013.10.21 11:28:00 -
[127] - Quote
For me I made it high profit cuz I was sick of using proto an dying the same. So I went with Dragon scout Mtl sg bpo Toxin bpo Complex cardiac Mtl armor rep bpo M1 R/E Think it's only 4000 isk an packs a punch with pro 4 on both weapons Basically I figured fuk it till they fix this game and I'm buying up everything in the market! I'm buying 100 proto suits a day, guns an equipment, just incAse they steal our bpos from us. I get between 10-20 kills a match an lose like 12000 isk so for me it's ok |
Mregomies
The Unholy Legion Of DarkStar DARKSTAR ARMY
80
|
Posted - 2013.10.21 11:45:00 -
[128] - Quote
I got killed by sniper in ambush battle... I switched my mlt scout (7000 ISK)with scanner and hunted down that snipetisnapper. I had no chance to do it with my logi (160k ISK) but scout was superior in that task with 9.63m/s speed and low visibility in radar. I love RE hunting time to time when enemyteam is pwning our a$$. exploding protos is fun :) |
OZAROW
WarRavens League of Infamy
915
|
Posted - 2013.10.21 12:13:00 -
[129] - Quote
Yep daily occurrence for me, baggin 22 Protos in a pub stomp. Killed with r/e dragonfly suit, 120 shields 08 armor remaining ........ Dis! Lol |
Delta 749
Kestrel Reconnaissance
2194
|
Posted - 2013.10.21 12:28:00 -
[130] - Quote
DJINN Marauder wrote:8213 wrote:DJINN Marauder wrote:8213 wrote:DJINN Marauder wrote:The reason scouts want a buff is because medium suits do the "scout" job better than scouts.. I mean if that's not enough to warrant a buff I don't know what is lol.
If the smg did the AR job better as in more range more dmg more everything.... Wouldn't you want the AR to be buffed? Or smg Nerfed? Really? Because I just got out of a game against you, where your Scout walked right through my HMG and killed me from 3m away. You had 400 armor, and you were fast as hell(2x faster than your medium counter parts), and had plenty of killing power obviously... Seems a whole heck of a lot more than any Medium Frame can do in this game... Your argument is bullsh*t and void. No you're just bad at the game. Sure I went 35-2 but that's because my squad had a scanner so I knew where everyone was at. My scout had 98 shield 404 armor with a 7.5 sprint speed... 500 total hp is NOTHING compared to what an assault or logi can get. Hell my corp mate runs 500 shield alone with a proto shotgun AND is faster than me. He runs proto cal assault. Trust me bro.. If I went assault shotgun instead of scout shotgun.... I would be doing sooo much better. How is you able to survive a full frontal HMG blasting you; me being bad at the game? I lit you up, and could barely even see you through my hitmarkers. But you were able to survive long enough to blast through 1200 HP.... dude sorry, the evidence doesn't lie. You're argument of saying Scouts can just be dublicated by Medium Frames is void. Because if that was the case, then why were you using a Scout in the first place? Why does anyone use a Scout? So far, I've never heard an actual reason/ Apparently Scouts just like to purposely gimp themselves in this game, then complain about not having enough. The reason we run scout is for the speed tank. Back when uprising just came out, speed tanking was a beauty with scouts. Unfortunately now with AA and who knows what else, it's made speed tanking completely useless. Now it's all about hp tank. Let me ask you. Does a 500 armor scout even count as a scout? Because that's the best fit so far for scouts. Straight up hp is the best for SCOUTS. Is that ok?
Only really want to weigh in on this bit, you werent some super bad ass speed tanker when Uprising came along, you were benefiting from broken as hell hit detection as was everyone else making engagements last even longer than they are now Or do you not remember all the guys crying they were getting killed all of a sudden when hit detection was improved and other guys rejoicing they their shots were hitting people like they should
But yeah, blame the AA that was near constantly tweaked and reduced for you dying while calling others bad players, doesnt cast you in a bad light at all |
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Godin Thekiller
Hellstorm Inc League of Infamy
1253
|
Posted - 2013.10.21 19:54:00 -
[131] - Quote
8213 wrote:
So, you want CCP to take time to figure out how to utilize your roles better in a game that you only take up 1% of the population? Get to the back of the line...
Shotty, quite frankly you're seen as some "Scout Hero" when you're just a guy that complains because he always wants more, because his neighbor has it...
The reason why we're so small of the population is because our **** is UP dip hit. And go to the back of what line? You want a better medium frame scrub? |
8213
Grade No.2
489
|
Posted - 2013.10.21 21:19:00 -
[132] - Quote
Godin Thekiller wrote:8213 wrote:
So, you want CCP to take time to figure out how to utilize your roles better in a game that you only take up 1% of the population? Get to the back of the line...
Shotty, quite frankly you're seen as some "Scout Hero" when you're just a guy that complains because he always wants more, because his neighbor has it...
The reason why we're so small of the population is because our **** is UP dip hit. And go to the back of what line? You want a better medium frame scrub?
No, I wanted more important things to be fixed. Like rendering issues, hit detection, lag, match making, software time, etc...
|
Xender17
MoIden Heath PoIice Department EoN.
824
|
Posted - 2013.10.21 21:26:00 -
[133] - Quote
Hid in the city of the gallente science facility. Protected an objective the intire game and killed the same person at least 10 times. We eventually lost the objective because the team never was able to defend/capture the other ones. So I became swamped with raspberries . |
Meeko Fent
DUST University Ivy League
1243
|
Posted - 2013.10.21 21:30:00 -
[134] - Quote
Scout should get 20-30 meter scan radius, reduction to active scanner CPU and PG usage, a smaller profile radius, more CPU and PG, 2 equip slots, and maybe some more highs or lows.
Damn, what a run-on. |
Godin Thekiller
Hellstorm Inc League of Infamy
1253
|
Posted - 2013.10.21 21:35:00 -
[135] - Quote
8213 wrote:Godin Thekiller wrote:8213 wrote:
So, you want CCP to take time to figure out how to utilize your roles better in a game that you only take up 1% of the population? Get to the back of the line...
Shotty, quite frankly you're seen as some "Scout Hero" when you're just a guy that complains because he always wants more, because his neighbor has it...
The reason why we're so small of the population is because our **** is UP dip hit. And go to the back of what line? You want a better medium frame scrub? No, I wanted more important things to be fixed. Like rendering issues, hit detection, lag, match making, software time, etc...
The only hit detection problems are on weapons that Scouts mainly use, rendering only harms Scouts and vehicles( huh, the most messed up roles right now ), unless you got **** internet, or play PC all day, lag is fine, matchmaking is being worked on anyways, and what do you mean by software time? Problems like that can fixed, but these kind of things needs to be addressed yesterday. ****, if they listened to feedback for way back in the closed beta, we wouldn't be in this ******* mess....... |
Xender17
MoIden Heath PoIice Department EoN.
824
|
Posted - 2013.10.21 21:36:00 -
[136] - Quote
Meeko Fent wrote:Scout should get 20-30 meter scan radius, reduction to active scanner CPU and PG usage, a smaller profile radius, more CPU and PG, 2 equip slots, and maybe some more highs or lows.
Damn, what a run-on. I think we are psychic with each other |
Godin Thekiller
Hellstorm Inc League of Infamy
1253
|
Posted - 2013.10.21 21:38:00 -
[137] - Quote
Xender17 wrote:Hid in the city of the gallente science facility. Protected an objective the intire game and killed the same person at least 10 times. We eventually lost the objective because the team never was able to defend/capture the other ones. So I became swamped with raspberries .
My opinion of the scout role. Due to lack of available communication options the actual option to scout isn't likely. The active scanner is only helpful while scouting to your squad. Defending an objective is one of my favorite things to do as a scout. My profile makes me hard to track and my, usually higher, speed lets me rush around corners and to objectives to assassinate someone hacking. The active scanner is the perfect tool for this. But because the scout is an independent role at most times you might run our of ammo easily making you useless. Scouts need a speed/stamina, profile/precision/radius, and small(slight) PG/CPU buff and then they will be fine. But I honestly don't think adding a second equipment slot would hurt or make the scout OP.
The second eq.slot would make it perfect for EWAR. |
Godin Thekiller
Hellstorm Inc League of Infamy
1254
|
Posted - 2013.10.21 21:44:00 -
[138] - Quote
Meeko Fent wrote:Scout should get 20-30 meter scan radius, reduction to active scanner CPU and PG usage, a smaller profile radius, more CPU and PG, 2 equip slots, and maybe some more highs or lows.
Damn, what a run-on.
Doesn't really need any more slots, as if we had a better base, it'll take care of most of our problems without creating an imbalance (ex. tanked Scouts still moving decently fast). Rest agreed on. |
Quil Evrything
DUST University Ivy League
264
|
Posted - 2013.10.21 21:45:00 -
[139] - Quote
OZAROW wrote:
if our weapons were as reliable as a scr or AR everyone would say its op and if they ever fix it permanently , i promise you.
Here's some irony from your post.
"our weapons"?
Scouts are low-power, low-cpu suits, right? According to that, AR and SCR, *are* "our weapons".
Proto scrambler PISTOL: 48/8 CPU/Power ADV AR (eg: GEK): 47/6
ADV scrambler PISTOL: 27/5 (or the NICE one, TT-3, 34/7
std AR: 23/3 std SCR: 29/11
ANd then there's the ultimate scout weapon. Knives. light weight, low power. Right? Except that even just the ADV knives, take 27/5. Proto is 48/8.
MORE RESOURCE DRAIN THAN AN AR. And why do knives, need "cpu" ?!?!???
ANYONE NOT SEE A PROBLEM HERE???
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Godin Thekiller
Hellstorm Inc League of Infamy
1258
|
Posted - 2013.10.21 23:59:00 -
[140] - Quote
Quil Evrything wrote:OZAROW wrote:
if our weapons were as reliable as a scr or AR everyone would say its op and if they ever fix it permanently , i promise you.
Here's some irony from your post. "our weapons"? Scouts are low-power, low-cpu suits, right? According to that, AR and SCR, *are* "our weapons". Proto scrambler PISTOL: 48/8 CPU/Power ADV AR (eg: GEK): 47/6 ADV scrambler PISTOL: 27/5 (or the NICE one, TT-3, 34/7 std AR: 23/3 std SCR: 29/11 ANd then there's the ultimate scout weapon. Knives. light weight, low power. Right? Except that even just the ADV knives, take 27/5. Proto is 48/8. MORE RESOURCE DRAIN THAN AN AR. And why do knives, need "cpu" ?!?!??? ANYONE NOT SEE A PROBLEM HERE???
hence why we want a CPU/PG buff, or those said items gets lower requirements (if/when we get the eq. slot, we would need to get the extra CPU/PG anyways). |
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Matticus Monk
Ordus Trismegistus
594
|
Posted - 2013.10.22 00:09:00 -
[141] - Quote
Quil Evrything wrote:
MORE RESOURCE DRAIN THAN AN AR. And why do knives, need "cpu" ?!?!???
ANYONE NOT SEE A PROBLEM HERE???
32 bits for "slice" another 32 for "dice"
(it's actually pretty unfair how intensive the sidearms are; maybe flaylock is ok) |
Krom Ganesh
Holdfast Syndicate Amarr Empire
432
|
Posted - 2013.10.22 00:13:00 -
[142] - Quote
Quil Evrything wrote:And why do knives, need "cpu" ?!?!??? I assume this is used for regulating the power of the knives. Wouldn't want those knives to blow your hands off when you start charging them.
|
Delta 749
Kestrel Reconnaissance
2200
|
Posted - 2013.10.22 01:14:00 -
[143] - Quote
Quil Evrything wrote:OZAROW wrote:
if our weapons were as reliable as a scr or AR everyone would say its op and if they ever fix it permanently , i promise you.
Here's some irony from your post. "our weapons"? Scouts are low-power, low-cpu suits, right? According to that, AR and SCR, *are* "our weapons". Proto scrambler PISTOL: 48/8 CPU/Power ADV AR (eg: GEK): 47/6 ADV scrambler PISTOL: 27/5 (or the NICE one, TT-3, 34/7 std AR: 23/3 std SCR: 29/11 ANd then there's the ultimate scout weapon. Knives. light weight, low power. Right? Except that even just the ADV knives, take 27/5. Proto is 48/8. MORE RESOURCE DRAIN THAN AN AR. And why do knives, need "cpu" ?!?!??? ANYONE NOT SEE A PROBLEM HERE???
Compares proto gear to advanced gear Complains that proto has more resource draw Expects to be taken seriously after that |
Mossellia Delt
Militaires Sans Jeux
520
|
Posted - 2013.10.22 01:15:00 -
[144] - Quote
Looks like the OPs corp name is apt as he has as much sence and intelligence as a 2nd grader. |
8213
Grade No.2
491
|
Posted - 2013.10.22 05:06:00 -
[145] - Quote
Mossellia Delt wrote:Looks like the OPs corp name is apt as he has as much sence and intelligence as a 2nd grader.
You know there is actually a 3 step process dealing with people you think are wrong.
1. You think they are ignorant. -That was everyone's first step, they thought I was simply misinformed. Many on here have provided me information in order to correct my ignorance in Scouts. I learned a lot about them, and tried to apply it to my own understanding. I left many likes and responses on here agreeing with some of these changes, but overall I didn't feel it was warrant enough to change the Scout as it is right now.
2. After information is provided, and the person still doesn't agree, they are simply an idiot. -I got called an idiot on this thread left and right. Because I was unable to simply understand the point of view of Scouts, I was called a moron. I understand what drawbacks the Scout/Light has, and I still didn't agree that they should be changed right now. Or, that there changes were needed in the game at this time.
3. Lastly, the person is deemed informed, and intelligent enough to understand it, so they are simply evil. They are lying. -Eventually I got called names, and was labeled a Troll, because no other explanation could represent my point of view and assessment. Me being right, even just a little bit, was a notion that could not be entertained, I had to be going about this whole thread with deceitful intentions. One guy on here said that eventually I would be referenced to Adolf ******. People on here started labeling my personality with evil traits. I was doing this thread simply because I was an a**hole.
Here's a reference link if you want.
Long... looooooong thread short. I agree with some changes that can be made to Scout, but at the end of the day the Scout is so close to the center-line of effective versus OP. I think they are about as balanced as you can get in this game without pushing them over the edge to OP. If the changes people are wanting are slight, then why have them at all? What is so detrimental about having them stay the same? They are hard to use, but also have the ability to puke wrecksauce on opponents if put in the right hands. Broken game mechanics aside (this is a content balance issue) Scouts may be hard mode, but so is the SCR, Plasma Cannon, etc... but placed the right hands... they devastate. Instead of worrying about wanting more, why not try to unlock the Scouts potential first? If you feel you already have unlocked that potential (like the list on Shotty's Leaderboard seem to have done) then how can you complain? How can you complain having a 3 K/D in the hardest frame? How can you complain topping leaderboards? How can you want more if you're already considered some of the best DUST Players on the planet?
Look at it from both sides, objectively, without selfishness. You can actually learn a lot on this forum, not just about the game but humans in general... |
Athena Sentinel
Villore Sec Ops Gallente Federation
124
|
Posted - 2013.10.22 05:18:00 -
[146] - Quote
They are just bady scouts |
TechMechMeds
Swamp Marines Kleenex Inc.
833
|
Posted - 2013.10.22 05:44:00 -
[147] - Quote
Basically scouts are k/d padding but they enjoy it. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
590
|
Posted - 2013.10.22 05:50:00 -
[148] - Quote
8213 wrote:This forum has a few themes right now: Nerf the AR, Patch want/needs, and Scout suit modifications.
I see that people who are using Scouts are not happy with what little they have to work with. They want more equipment slots, or more CPU, and more speed, etc...
I thought the purpose of light frames was to be stripped down suits that purposely can perform LESS simultaneous functions on the battlefield. They are like the opposites of Logi or Heavies I thought?
Scouts have speed and stealth, which means they run around the back of the enemy and plant Uplinks to ambush the enemy, sneak to an objective and begin hacking it, scan the holy sh*t out of everything, and maybe get a few kills then run for cover again. Or, they actually scout the enemy and use a mic to tell their team where they are at.
I know some people use them for shotguns, because you need every advantage you can get with those broken guns, and the fact that hitboxes sway terribly in this game makes Scouts very effective when they are dancing all around you. Bullets shoot right through them like they are ghosts; but they die instantly if they are 10 metes away from you... I can't tell you how many times I catch a Scout in the open, in the thick of the battlefield running head on right at me, and all I can think is "really dude, props for trying, but you're dead... NOW" I shoot, they die. sometimes I even have o back up 5 steps. This is an example of a scout playing foolishly to there equipment function.
So, Why are Scout users asking for more, when their frames are specifically made to do less? This doesn't mean they aren't effective, they just have different roles. Sure, Heavies would like to have equipment slots so they can stand on Triages, Logis would like sidearms AND more slots, mediums would like to have Scout speed without sacrificing health and stealth themselves. I personally would like more to my Caldari Medium frames(and yes I use the SCR w/ Caldari because I'm stubborn) but that's all in the name of balance.
I never used an actual Scout frame before; only Basic Light. I do fine with them of what can be expected. I hack more objectives, and I get more support WP. In fact, I'll leave with this example:
The only time I ever played General John Ripper and Levi Thunder our team was destined to get stomped. I was having a terrible day with connections, so I was only using free fits that day. One of them was The Gallente Hunter Fit, a stealth(ish) Light frame. As expected, my team was getting destroyed in a hurry, we went down by 15 clones in the first 2 minutes. So, I put on my light frame, and ran all the way around the map, and climbed up a wall and planted Uplinks right behind them. So ever death from there on, they got ambushed. I then ran all the way around them again and did it to them a 2nd, and 3rd time. I finished 2/4 but had 1200+ in Uplinks because I placed them in detrimental positions for the enemy. I called in my HAV (and actually left it there for my team to drive) and before you know it, we won the match. All thanks to ME! All thanks to using a Light Suit as intended.
I am sure it has been said 10 times in this thread but then again a thread just like yours is started every other day. It's always the same thing: someone who does not play scout either gives lessons to scouts or gets surprised why scouts whine so much or flat out passes a verdict that 'scouts are fine'.
The answer to you question is in the long post you made. Nothing that you did in that battle you could not have done with a different suit. The fact that you had to take the long way around the map points out to the fact that scout suit is not stealthy - the only way not to be seen is exactly the same as it is for any other suit - running on the perimeter of the map. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
590
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Posted - 2013.10.22 05:59:00 -
[149] - Quote
8213 wrote:Mossellia Delt wrote:Looks like the OPs corp name is apt as he has as much sence and intelligence as a 2nd grader. You know there is actually a 3 step process dealing with people you think are wrong. 1. You think they are ignorant. -That was everyone's first step, they thought I was simply misinformed. Many on here have provided me information in order to correct my ignorance in Scouts. I learned a lot about them, and tried to apply it to my own understanding. I left many likes and responses on here agreeing with some of these changes, but overall I didn't feel it was warrant enough to change the Scout as it is right now. 2. After information is provided, and the person still doesn't agree, they are simply an idiot. -I got called an idiot on this thread left and right. Because I was unable to simply understand the point of view of Scouts, I was called a moron. I understand what drawbacks the Scout/Light has, and I still didn't agree that they should be changed right now. Or, that there changes were needed in the game at this time. 3. Lastly, the person is deemed informed, and intelligent enough to understand it, so they are simply evil. They are lying. -Eventually I got called names, and was labeled a Troll, because no other explanation could represent my point of view and assessment. Me being right, even just a little bit, was a notion that could not be entertained, I had to be going about this whole thread with deceitful intentions. One guy on here said that eventually I would be referenced to Adolf ******. People on here started labeling my personality with evil traits. I was doing this thread simply because I was an a**hole. Here's a reference link if you want. Long... looooooong thread short. I agree with some changes that can be made to Scout, but at the end of the day the Scout is so close to the center-line of effective versus OP. I think they are about as balanced as you can get in this game without pushing them over the edge to OP. If the changes people are wanting are slight, then why have them at all? What is so detrimental about having them stay the same? They are hard to use, but also have the ability to puke wrecksauce on opponents if put in the right hands. Broken game mechanics aside (this is a content balance issue) Scouts may be hard mode, but so is the SCR, Plasma Cannon, etc... but placed the right hands... they devastate. Instead of worrying about wanting more, why not try to unlock the Scouts potential first? If you feel you already have unlocked that potential (like the list on Shotty's Leaderboard seem to have done) then how can you complain? How can you complain having a 3 K/D in the hardest frame? How can you complain topping leaderboards? How can you want more if you're already considered some of the best DUST Players on the planet? Look at it from both sides, objectively, without selfishness. You can actually learn a lot on this forum, not just about the game but humans in general...
Stating that scouts are as balanced as they can be short of making them OP definitely puts you in the first category. You need more experience as a scout to judge it as a role on the battlefield. You should either take the honest answer that all pro scouts are offering you for truth or invest time and effort in becoming a scout yourself before coming back telling the scout community that we are wrong. Otherwise, your opinion just does not carry enough weight since you don't have the expertise in the subject. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
590
|
Posted - 2013.10.22 06:03:00 -
[150] - Quote
Johnny Guilt wrote:Shotty GoBang wrote:Johnny Guilt wrote:Scout suits are fine for what they do within the hit/run or stealth playstyles and only those styles and nothing else. Scenario A: Newbro AR-514 spots Proto Scout. Guns him down in an instant, as the Scout made a mistake. Scenario B: Newbro Scout sneaks up behind Proto AR-514. Stabs or Shotguns his mark in the back, but dies instantly when mark turns around. Conclusion: Perfectly planned and executed assassinations often fail. Hit-and-run / stealth playstyle is imbalanced. Perhaps this is why 75% of newbro Scouts quit Dust after graduating the Academy. Question: Why is this OK? You guys are taking this suit too seriously and blaming the suit and not the user, the scout suit isn't the easiest suit to play,in most cases the reason the scout dies is from personal mistakes(or lack of experience) either from the users failure to execute assassinations or lack of situational awareness which put him in those situations where he is killed.Don't expect newberry bros to know is head from his ass fresh out of academy to play scout well,it's not entry level and anyone getting into scout suits should know what their in for,puting your balls on the line with the risk of death higher than any other suit but for great profit/thrill,IF you know how to play it.
The argument is not that a good scout player can't do well in a battle. The problem is that when you do make all things equal a player of the same level of skill in a different suit would always do better than a scout. Scout is not good at anything besides being the hard mode. |
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