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441. Need to make some isk! - in General Discussions [original thread]
Ivan Avogadro wrote: Aero Yassavi wrote: Invest in Commando, play the challenge, get a respec in 1.8. Alternatively: invest in Commando, lose the challenge because you don't know how to play Commando well, CCP denies any 1.8 respecs I...
- by Zeylon Rho - at 2014.02.03 18:52:00
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442. I miss the dark, gritty-ness of DUST 514 - in General Discussions [original thread]
COVERT SUBTERFUGE wrote: At Fanfest 2013 I can't remember which presentation it was (perhaps Advancing the Core) CCP talked about oneday possibly implementing weather condition debuffs that would have to be mitigated with special dropsuits. I c...
- by Zeylon Rho - at 2014.02.03 18:14:00
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443. 1.8 Pushed Back: Mid Feb - Mid March. - in General Discussions [original thread]
The Terminator T-1000 wrote: CCP Saberwing wrote: Lt Royal wrote: You got any evidence on that or is that just another Troll? He's trolling. Yes, we're hoping for a mid February / March release for 1.8. The Dev teams are still working ...
- by Zeylon Rho - at 2014.02.03 18:01:00
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444. I miss the dark, gritty-ness of DUST 514 - in General Discussions [original thread]
Pr0phetzReck0ning wrote: I remember back in closed beta the maps were so dark and gritty. Very ominous looking and there was this unsettling feeling of death being all around you. It was difficult to know where the enemy was and when they would...
- by Zeylon Rho - at 2014.02.03 17:49:00
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445. Is there too much ISK in circulation? - in General Discussions [original thread]
I kinda assume FW is ISK-free for that reason. Really though, it's impossible to balance the ludicrous wealth of the moneyed Dust-vet-elite against a new player. A new player doesn't even have the money to afford to skill into a weapon by defaul...
- by Zeylon Rho - at 2014.02.03 17:47:00
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446. (DEV/CPM) Damage mods. - in General Discussions [original thread]
This change would make sense in the current context of the Amarr Militia Suit having two high slots (and no low slots) as a supposed armor tanker. Stepping up to basic/std still leaves the "armor" tanking Amarr at 2 highs, 1 low. So, moving the d...
- by Zeylon Rho - at 2014.02.03 16:27:00
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447. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
Logi Bro wrote: Summ Dude wrote: Yea you've kinda lost me as well Logi Bro. I recall these threads becoming popular a little bit after the introduction of the RR. And from my experience, that vast majority of them cite this specific fitting...
- by Zeylon Rho - at 2014.02.03 04:06:00
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448. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Kingseeker Kobra wrote: How does any of this make assaults better killers than logis I don't understand how that isn't clear. Less heat buildup = can fire more shots, and thus kill more people than a logi with...
- by Zeylon Rho - at 2014.01.27 22:26:00
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449. A question for all. - in General Discussions [original thread]
All the rifles are "OP" except the laser rifle, in the sense that TTK in the game is horrible right now. You can drop anyone with a ScR, RR, AR, or CR in seconds. The AR only "seems" a bit worse now because it's at range disadvantage now. It still...
- by Zeylon Rho - at 2014.01.27 10:26:00
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450. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: While your at it, all militia gear should be unaffected by skills. This way it incentivises the use of normal gear which is far superior. You can then run free mlt suits but at the expense of skill buffs. MLT suits already...
- by Zeylon Rho - at 2014.01.27 10:14:00
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451. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Consider this. Supose we give minmatar the -20%/+20% that swarms have, and make caldari -10%/+10% profile for swarm launchers? Traditionally, Caldari are about kinetic damage, so the swarm launcher could be more about p...
- by Zeylon Rho - at 2014.01.27 09:58:00
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452. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: 3 words: Portable Tachyon Cannon. Ha! I love it!
- by Zeylon Rho - at 2014.01.27 07:14:00
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453. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
Making this change at the same time as suit changes would probably be easier as well.
- by Zeylon Rho - at 2014.01.27 06:20:00
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454. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
Let's put some more consideration towards proper racial starter fits...
- by Zeylon Rho - at 2014.01.27 06:18:00
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455. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Still looking for this as well..
- by Zeylon Rho - at 2014.01.27 06:18:00
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456. Where are the sniper hideouts? - in General Discussions [original thread]
Vile Heathen wrote: Arkena Wyrnspire wrote: Thale's can hit you out from 400m very easily. It's not unusual to manage shots at 600m with the Thale's zoom - this allows Thale's snipers to sit far, far back in the redline. To most hunters, the...
- by Zeylon Rho - at 2014.01.27 06:05:00
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457. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Centurion mkII wrote: There not going to change the stats. Dren has had this problem for months. Many threads have been made CCPs is committed to screwing us over. I don't necessarily disagree with your conclusion, but I think the sunk cost ...
- by Zeylon Rho - at 2014.01.25 21:25:00
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458. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: Zeylon Rho wrote: This is with new numbers and bonuses: A) 2 x Complex Reactive 66 hp, 1% speed penalty, 2 hp/s repair @ 36 CPU 16 PG = 132 hp, 2% speed penalty, 4 hp/s @ 72 CPU 32 PG B) 1 Enhanced Plate 117 hp...
- by Zeylon Rho - at 2014.01.25 19:07:00
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459. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: i agree that skills and how their applied to a certain suit should be more like eve, although the exact way to do it its debatable The way I describe (just moving them to the suits and keeping the same skills) ...
- by Zeylon Rho - at 2014.01.25 19:06:00
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460. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Dehlia Metii wrote: I'd be in favor of adding ANY more MLT items, since they seemed to have dropped the idea post-release (how many MLT items can you name that came out AFTER 5/14?). An Assault version of the ...
- by Zeylon Rho - at 2014.01.25 19:04:00
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