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1981. Amarr Logistics Suit - in Feedback/Requests [original thread]
Looks like.... not so much with the respec.
- by Zeylon Rho - at 2013.05.30 09:44:00
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1982. [ RAIL RIFLE ] - Any info?.. - in General Discussions [original thread]
Aesiron Kor-Azor wrote: Sadly no info from CCP, yet. I am guessing we will probably get it around August-October this year, seems accurate for next patch. Where did you get that picture? Is it genuine? They threw up pictures of the unadded...
- by Zeylon Rho - at 2013.05.30 09:34:00
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1983. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
I have to assume that you still need awareness on this issue, as it's not part of your "known issues" list.
- by Zeylon Rho - at 2013.05.30 09:12:00
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1984. Is there a schedule for the comming patches? - in General Discussions [original thread]
meri jin wrote: Letting us know what is ahead in the next month could stop the complaining and leave some room for discussion. The "Genetal Discussions" is becomming more a "General Complain". Genital discussion is a bad idea.
- by Zeylon Rho - at 2013.05.30 09:02:00
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1985. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
If I had to guess, I think they tried to "rebalance" fitting in uprising (all the people having issues with fits, more expensive core skills), and decided to alter the nature of the "weapon upgrade" skills (Chromosome fitting) for that. In Chromos...
- by Zeylon Rho - at 2013.05.30 07:18:00
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1986. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Rachoi wrote: i've looked at the skills ,and tested it before my respec hit. the skill is dead useless to thsoe that prefer the Assault variant. the whole lack of charge is why it is, since the skill reduces charge time only, and nothing else....
- by Zeylon Rho - at 2013.05.30 05:32:00
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1987. Request: change syndicate and toxin back to original colors - in Feedback/Requests [original thread]
GVGISDEAD wrote: I would prefer a blue toxin... since it feels like the counterpart of the syndicate Well, if it makes you feel better, neither of us got what we wanted. The old syndicate was a bright fire-engine red color (Gamestop themed I...
- by Zeylon Rho - at 2013.05.30 05:26:00
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1988. Placeholder models for missing racial varients. - in General Discussions [original thread]
Bubba Brown wrote: Encharrion wrote: How much support does this need before it happens? It seems pretty well supported to me. according to jenza Quote: let me put it this way; something like this would need the OK from someone even hig...
- by Zeylon Rho - at 2013.05.29 23:57:00
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1989. Placeholder models for missing racial varients. - in General Discussions [original thread]
OMG.... make it happen already!
- by Zeylon Rho - at 2013.05.29 20:50:00
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1990. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
Still on the store after downtime today. Don't forget... it's potentially a lot of help tickets if people keep buying it.
- by Zeylon Rho - at 2013.05.29 20:49:00
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1991. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Yeah.... I may be bumping this so doesn't get lost in the rebalance. However they're "balancing" things, they need to fix the skill.
- by Zeylon Rho - at 2013.05.29 20:47:00
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1992. CCP: Please buff the Scrambler Rifle - in General Discussions [original thread]
WyrmHero1945 wrote: Rale Tolemy wrote: my only issue with the scrambler rifle is how quickly it overheats. I think MAYBE if its going to overheat, dont make it use a clip. because then on top of overheating you have to reload. other than tha...
- by Zeylon Rho - at 2013.05.29 20:45:00
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1993. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
Several of the secondary skills were different pre-uprising. They also had more than one tier: for example Sidearm Rapid Reload would be followed up by Rapid Reload 'Proficiency". The first reload skill was effectively the same as the one we have ...
- by Zeylon Rho - at 2013.05.29 20:43:00
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1994. can any one confirm/deny the ammar assault suit skill working - in General Discussions [original thread]
Arkena Wyrnspire wrote: By 'not working' what do you mean? I hear it reduces the overheat damage from your weapon rather than the actual overheat, which is a stupid bonus. You mean the Sentinel or the Assault? Is the Assault Suit bugged out ...
- by Zeylon Rho - at 2013.05.29 20:18:00
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1995. [BUG] Caldari Assault Dropsuits Do NOT give the 10% reload bonus - in Technical Support/Bugs [original thread]
Sounds like a useful bonus.
- by Zeylon Rho - at 2013.05.29 16:19:00
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1996. Suit and Weapon Variants - in General Discussions [original thread]
So, most of you are aware of the list of items located on the "variants" tab on any given item. It lists other named versions of the same type of item. Anyhow, the lack of other suit variants in-game has come up a few times here, and I thought t...
- by Zeylon Rho - at 2013.05.29 12:53:00
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1997. ISK Contact grenades? - in General Discussions [original thread]
Now, now... simply because CCP Eterne said yesterday: Quote: The ISK version of these will be in place tomorrow after downtime. We simply forgot to flip the switch on them. Doesn't mean we should expect them to be on the market today. They...
- by Zeylon Rho - at 2013.05.29 12:46:00
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1998. Is there a schedule for the comming patches? - in General Discussions [original thread]
I think MOST people would appreciate a timeline and some transparency/knowledge. There've been other polls on transparency and how the community would like more of it. You don't kill that because people flip out. You can't forget that there's a hu...
- by Zeylon Rho - at 2013.05.29 10:34:00
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1999. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
Fun fact with respect to firearms - for that less than a second advantage you're talking about, you could take all three current sidearm guns to Proto...
- by Zeylon Rho - at 2013.05.29 10:19:00
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2000. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
Treablo James Howard wrote: KAGEHOSHI Horned Wolf wrote: The advantage these skills present don't seem worth the millions of SP at all. They will when the time is right. How would you like your meta 10 suit and equipment to be lost over...
- by Zeylon Rho - at 2013.05.29 10:18:00
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