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781. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
Talos Alomar wrote: Zeylon Rho wrote: That said, I'm not sure what a good damage area on a PRO version would be for that. Would 52.5 dmg (5%) be sufficient? Seems marginal. hard to tell. It's sticking with the standard rate of increas...
- by Zeylon Rho - at 2013.10.12 00:59:00
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782. Are Minmatar and Gallente really winning 99% of all FW battles? - in General Discussions [original thread]
This seems to cause "Scotty errors" when there's nothing left on one side.
- by Zeylon Rho - at 2013.10.12 00:53:00
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783. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
John Demonsbane wrote: Xaviah Reaper wrote: I think all except HMG should lose the 10% buff. those guys need a break. getting out gunned vs a basic AR when you have full hp and an mh82 point blank, isn't logical Id agree with that, I mean...
- by Zeylon Rho - at 2013.10.11 15:58:00
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784. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Vell0cet wrote: I'm also hoping they make these fixes. I can't wait for my templar gear. I also agree that the surprise code should be good for a BPO Templar scout suit when they release Amar scouts. They released a DEV Blog in EVE about the...
- by Zeylon Rho - at 2013.10.11 05:05:00
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785. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
This became a huge thing when 1.4 launched, and it's killed a lot of the satisfaction in the game for a significant chunk of the player-base. The assumption when 1.4 launched is that is was all because of aim-assist (remember all those threads), ...
- by Zeylon Rho - at 2013.10.10 22:50:00
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786. Tiered battles - in Feedback/Requests [original thread]
I'd prefer "gear-based" to SP-based. Gear-based would be 100% effective, 100% of the time. Only STD/MLT in the low tier. Brilliant. Of course vets would still get passive skills, but that's their "reward" for being vets. In the low-tier they can...
- by Zeylon Rho - at 2013.10.10 22:14:00
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787. (Request) Tatical Scrambler pistol - in Feedback/Requests [original thread]
Talos Alomar wrote: Zeylon Rho wrote: Talos Alomar wrote: It's a ****** weapon right now. it just has less range, fire rate, damage and capacity than the assault SP. It needs 10-15 m more range. and more damage. Right now it's just usel...
- by Zeylon Rho - at 2013.10.10 13:00:00
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788. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Also a bump.
- by Zeylon Rho - at 2013.10.10 12:54:00
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789. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Yeah, it's a bump...
- by Zeylon Rho - at 2013.10.10 12:52:00
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790. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: Still want this - let's see it in the weapon write-up... Hmm, it's probably about time for that to be showing up.
- by Zeylon Rho - at 2013.10.10 12:51:00
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791. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
I-Shayz-I wrote: Weekly bump because this is important. ____________________ My list of most important threads: https://forums.dust514.com/default.aspx?g=posts&t=102975&find=unread If you know of any topics you'd like to add please ...
- by Zeylon Rho - at 2013.10.10 12:46:00
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792. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: Zeylon Rho wrote: I'd add that there's no fix, and there's are only two sources of BPOs now: Vet pack and Elite pack. You could say that half the packs have issues now (since the Dren weapons are wrong, and they're on...
- by Zeylon Rho - at 2013.10.09 17:12:00
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793. (Request) Tatical Scrambler pistol - in Feedback/Requests [original thread]
Talos Alomar wrote: It's a ****** weapon right now. it just has less range, fire rate, damage and capacity than the assault SP. It needs 10-15 m more range. and more damage. Right now it's just useless. Yeah, I could get behind changes on ...
- by Zeylon Rho - at 2013.10.09 17:08:00
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794. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
Talos Alomar wrote: Alam Storm wrote: in a way is the same with the pistol each shot does 80dps if u turn it into a burst pistol it will do 240dps thats still over powering for a pistol if you dropped it to say 40dps thats 120 points per sh...
- by Zeylon Rho - at 2013.10.09 16:56:00
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795. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
If they were dual-requirement plates, it'd make even more sense for the skill to apply I guess (even though it should already...).
- by Zeylon Rho - at 2013.10.09 16:52:00
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796. Sticky:DUST 514 Squad Cup: Rules - in Announcement and Events [original thread]
Quote: o Balac's MRN-30 Submachine Gun o Balac's N-17 Sniper Rifle o Balac's PCP-30 Scrambler Pistol Haven't heard of any of those. Huh.
- by Zeylon Rho - at 2013.10.09 16:50:00
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797. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Bump..
- by Zeylon Rho - at 2013.10.09 11:50:00
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798. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
I'd add that there's no fix, and there's are only two sources of BPOs now: Vet pack and Elite pack. You could say that half the packs have issues now (since the Dren weapons are wrong, and they're one of only two options), and that they've been ...
- by Zeylon Rho - at 2013.10.09 11:49:00
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799. Infantry armor plates need to take up more PG instead of CPU - in Feedback/Requests [original thread]
The-Errorist wrote: Zeylon Rho wrote: The-Errorist wrote: Zeylon Rho wrote: The-Errorist wrote: A standard armor plate takes up 10CPU and 1PG. That ratio is completely backwards. In EVE online and for vehicles it's fine but for drop...
- by Zeylon Rho - at 2013.10.08 20:03:00
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800. Infantry armor plates need to take up more PG instead of CPU - in Feedback/Requests [original thread]
The-Errorist wrote: Zeylon Rho wrote: The-Errorist wrote: A standard armor plate takes up 10CPU and 1PG. That ratio is completely backwards. In EVE online and for vehicles it's fine but for dropsuit modules, its messed up. One reason why ...
- by Zeylon Rho - at 2013.10.08 19:40:00
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