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161. Unofficial - Official TTK Discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: Zeylon Rho wrote: Ydubbs81 RND wrote: Zeylon Rho wrote: Ydubbs81 RND wrote: Check out this clip.....that was my first match after seeing TTK is to be increased and reading you guys' posts in this thread. http...
- by Zeylon Rho - at 2014.03.05 17:37:00
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162. Unofficial - Official TTK Discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: Zeylon Rho wrote: Ydubbs81 RND wrote: Check out this clip.....that was my first match after seeing TTK is to be increased and reading you guys' posts in this thread. http://www.youtube.com/watch?v=XWXcHdQe6jE A...
- by Zeylon Rho - at 2014.03.05 17:19:00
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163. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
CHICAGOCUBS4EVER wrote: stuff This was hard to read, but has some good points. It's still possible that they're going to adjust vehicles/AV too in 1.8, and they haven't posted about it though... They'd have to be blind not to have noticed t...
- by Zeylon Rho - at 2014.03.05 17:15:00
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164. Unofficial - Official TTK Discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: Check out this clip.....that was my first match after seeing TTK is to be increased and reading you guys' posts in this thread. http://www.youtube.com/watch?v=XWXcHdQe6jE And here's a video of TTK being shorter than ...
- by Zeylon Rho - at 2014.03.05 16:55:00
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165. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
They really needed to give medium suit slots a "balance" pass when they were redoing the other suits. Their current philosophy on Sentinels, Commandos, and Scouts is for absolute balance in slots across the races, with no exceptions. Every race's...
- by Zeylon Rho - at 2014.03.05 16:34:00
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166. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Nice Shotgun Damage buff.
- by Zeylon Rho - at 2014.03.05 15:46:00
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167. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
Meeko Fent wrote: Yes, and those base Assault Level Speed is getting reduced by the assault suit stacking plates. THe Scout is still ok suit if it's Combat fitted. +Faster Then Assault of similar level +Smaller Hitbox +People expecting Super...
- by Zeylon Rho - at 2014.03.05 15:22:00
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168. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
With the new Assault suit stats. Released, we can see the speed difference remains intact. The Minmatar Assault is FASTER than the Amarr Scout. It's also interesting to note in contrast tat the fastest Commando (Minmatar) is still much slower t...
- by Zeylon Rho - at 2014.03.05 15:03:00
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169. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
The Assault Suit stats... You've retooled the Amarr Mediums to also be more armor oriented, but you left the slots as-is. You should even out the slots like you did on the other frames. ALSO... The difference between the fastest Commando (M...
- by Zeylon Rho - at 2014.03.05 14:57:00
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170. Are AV granades being reduced to 2 as well? - in General Discussions [original thread]
The state of AV is a pertinent question, and hopefully it'll be addressed.
- by Zeylon Rho - at 2014.03.05 14:12:00
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171. Unofficial - Official TTK Discussion - in General Discussions [original thread]
It had it coming. More time to react = more time to think = less twitch shooter. It should actually benefit people with skill or tactics because people with aim or people that actually run with friends will do better than solo operators. It's amus...
- by Zeylon Rho - at 2014.03.05 13:51:00
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172. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Cyrus Grevare wrote: This I'll have to tackle later as well, I can't find a skill named like this on the SDE You're doing some great (and QUICK) work. Exciting to witness it all.
- by Zeylon Rho - at 2014.03.05 04:24:00
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173. [Feedback] Scout passive scanning stats - in Feedback/Requests [original thread]
Hopefully it's not too late for this sort of feedback.
- by Zeylon Rho - at 2014.03.04 20:13:00
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174. [Request] Add more passive skills for vehicles - in Feedback/Requests [original thread]
The-Errorist wrote: Zeylon Rho wrote: I thought I might add that there are more "planned" skills: from vehicle rebalance dev blog... You'll notice we don't have most of those (the racial ones for more obvious reasons, though I wouldn't h...
- by Zeylon Rho - at 2014.03.04 17:42:00
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175. [implementation] Anti-personnel EWAR: stasis webs - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Seems cool, though I would prefer if an equipment webifier could be shot at or latched on (like a repair tool) to a vehicle instead of just deploying it on the ground. I really like the double-edged nature of the ve...
- by Zeylon Rho - at 2014.03.04 16:45:00
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176. [implementation] Anti-personnel EWAR: stasis webs - in Feedback/Requests [original thread]
Hello. This is meant to dovetail with my EWAR turret thread , with the contrast being that the EWAR turrets all intended as Vehicle to Vehicle EWAR applications. A big part of limiting Vehicle to Vehicle to EWAR is restriction it to small turrets...
- by Zeylon Rho - at 2014.03.04 15:59:00
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177. [Suggestion] Add Blue Standing to squad availability setting - in Feedback/Requests [original thread]
Rynx Sinfar wrote: The extra corp/alliance squad categorization on the squad finder screen is rather nice. However it detracts from channels set up to coordinate with other allies. People are more likely to use the squad finder function than ma...
- by Zeylon Rho - at 2014.03.04 14:35:00
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178. All players need to be heard CCP - in General Discussions [original thread]
CCP Saberwing wrote: Meeko Fent wrote: Since I almost laughed out of my chair, thought to ask... Could you hint if anything similar to "tiericide" is coming in 1.8? Major Infantry Overhaul and all, thought maybe it may come along with it....
- by Zeylon Rho - at 2014.03.04 13:15:00
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179. The Shotgun Optimization Skill, SOS. - in Feedback/Requests [original thread]
Kilo Shells wrote: The plasma cannon does get a CPU reduction in optimization. Might make sense to change it up. If the highest possible PG on a shotgun is 14pg, then it's still has much higher PG reqs than a Plasma Cannon (always 0). The l...
- by Zeylon Rho - at 2014.03.04 13:11:00
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180. [Idea] EWAR Turrets - in Feedback/Requests [original thread]
I may kick in a post for anti-personnel EWAR after this, but I see them as essentially linked,
- by Zeylon Rho - at 2014.03.04 12:59:00
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