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121. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Meee One wrote: Was expecting actual balance. Found another "nerf logis" thread started by an assault. Perhaps you missed the part where I pointed out that I have Amarr Logi to 5. Making the slots even IS balance. If you want more slots tha...
- by Zeylon Rho - at 2014.03.10 12:58:00
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122. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Denn Maell wrote: I had always thought the Gallente could stand to loose the 4th equipment slot at pro to. Emphasize the Minmatar as the 'swiss army knife of logis' and the pre 1.8 gallante bonus meant they could bring in the higher-tier good...
- by Zeylon Rho - at 2014.03.10 11:48:00
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123. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Dehlia Metii wrote: Zeylon Rho wrote: Dehlia Metii wrote: Is the take away supposed to be the total number of slots, or are you especially attached to the specific arrangement you've given them at the various levels? Right, I was throw...
- by Zeylon Rho - at 2014.03.10 04:15:00
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124. Fishing in owned Districts confirmed by CPM - in General Discussions [original thread]
Mobius Wyvern wrote: [10:32:43 PM] Hans Jagerblitzen: confirming districts will allow fishing No wonder CCP says we should be psyched for FanFest! I shall make a dropsuit out of fish-skins. Sweet.
- by Zeylon Rho - at 2014.03.10 02:35:00
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125. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Dehlia Metii wrote: Is the take away supposed to be the total number of slots, or are you especially attached to the specific arrangement you've given them at the various levels? Right, I was throwing out potential slot allocations, but havi...
- by Zeylon Rho - at 2014.03.09 22:59:00
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126. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Doshneil Antaro wrote: Slots are not all created equal. With the TTK adjustment, sidearms are going to be a huge advantage to players. Fitting a great combo that plays with the other weaknesses is going to matter. Not having a sidearm, means yo...
- by Zeylon Rho - at 2014.03.09 19:30:00
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127. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Draco Cerberus wrote: Zeylon Rho wrote: RKKR wrote: Meh...the game needs High/Mid/Low-slots. The game already has them, sort of. EVE doesn't have equipment/weapon slots. Our weapon/equipment slots are siphoned-off versions of would-be ...
- by Zeylon Rho - at 2014.03.09 19:19:00
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128. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
RKKR wrote: Meh...the game needs High/Mid/Low-slots. The game already has them, sort of. EVE doesn't have equipment/weapon slots. Our weapon/equipment slots are siphoned-off versions of would-be mid-slots or high-slots.
- by Zeylon Rho - at 2014.03.09 16:23:00
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129. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Hagintora wrote: Another thing that kind of bothers about the Logi is the CPU/PG count. While it is inarguably neccessary for the Logi to be able to properly fill out its slots, the current dynamic also allows them to forego equipment, hence: S...
- by Zeylon Rho - at 2014.03.09 14:48:00
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130. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Martyr Saboteur wrote: Kelrie Nae'bre wrote: Martyr Saboteur wrote: Nope. I won't agree with anything that takes away my sidearm. Perhaps you could make a suggestion for a fair slot allotment across the logis then? Perhaps an argument ...
- by Zeylon Rho - at 2014.03.09 05:56:00
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131. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Dunce Masterson wrote: how about reducing the slots to match that of the basic and assaults and buffing the hp of the logistics suits Proposal 2 already does something like that. The slots are the same as an assault. The suits lose 1 sidearm...
- by Zeylon Rho - at 2014.03.09 05:33:00
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132. Yet another example of how CCP marketing blundered the PS4 version. - in General Discussions [original thread]
Himiko Kuronaga wrote: http://www.gamespot.com/articles/infamous-second-son-preorders-beating-the-last-of-us/1100-6418180/ So much for that 80 million user install base on PS3 huh? Second Son isn't even a game I was planning on buying and it'...
- by Zeylon Rho - at 2014.03.09 05:16:00
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133. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
They haven't really announced many Amarr weapons. So, we kinda knew as of Fanfest last year that they didn't have any Amarr weapons on the drawing board aside from the Heavy Weapon (still unannounced). They haven't introduced everything they did s...
- by Zeylon Rho - at 2014.03.09 04:22:00
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134. What should be the role of General Medium Frames in 2.0? - in Feedback/Requests [original thread]
Shaira Ilv Enna-Ress wrote: Zeylon Rho wrote: KAGEHOSHI made a thread about altering the setup on basic frames awhile back. I made a thread about splitting or adding bonuses to basic frames in my bonus moving thread. No offence inten...
- by Zeylon Rho - at 2014.03.08 19:55:00
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135. What should be the role of General Medium Frames in 2.0? - in Feedback/Requests [original thread]
KAGEHOSHI made a thread about altering the setup on basic frames awhile back. I made a thread about splitting or adding bonuses to basic frames in my bonus moving thread.
- by Zeylon Rho - at 2014.03.08 12:33:00
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136. Proficiency changes - in General Discussions [original thread]
Arkena Wyrnspire wrote: I find the suggestion that the placon might be 'the new shield AV' because of these changes particularly hilarious. If that Gallente Assault dispersion bonus made it fly straight and faster, it might be more usable...
- by Zeylon Rho - at 2014.03.08 12:29:00
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137. What are you looking for in CPM1? - in General Discussions [original thread]
Vulcanus Lightbringer wrote: What I want more than anything for CPM1 is someone who can persuade CCP to open the development process more, and let us know earlier and in more detail what changes are coming and let the community dissect changes ...
- by Zeylon Rho - at 2014.03.08 12:27:00
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138. Proficiency changes - in General Discussions [original thread]
Lorhak Gannarsein wrote: Why are people suggesting that, for example, SMGs are getting buffed against armour? Their damage profile remains the same, and their damage to shields will suffer. Damage bonus to armour remains the same. I haven'...
- by Zeylon Rho - at 2014.03.08 12:23:00
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139. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Xaviah Reaper wrote: ccp cant even balance out 1 vehicle with 2 available weapons... can you imagine the chaos??? The problem won't go away for lack of things to balance.
- by Zeylon Rho - at 2014.03.08 12:18:00
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140. Who designed Logistics suit? - in General Discussions [original thread]
They "didn't have time" to finish working on slots on medium suits. I've put some suggestions for logi-suit changes here, though.
- by Zeylon Rho - at 2014.03.08 02:51:00
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