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101. I'm trying to find a silver lining for the Amarr Scout - in General Discussions [original thread]
DEZKA DIABLO wrote: Yeh but add max stats Mk.0 461.78/78.9 Ak.0 429.25/88.375 Plus weapon optimizations and explosives 5 and the 15% reduction to both light and side arm operation. Sorry but to run scout effectively you actually should con...
- by Zeylon Rho - at 2014.03.16 04:10:00
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102. I'm trying to find a silver lining for the Amarr Scout - in General Discussions [original thread]
Django Quik wrote: Zeylon Rho wrote: Gavr1Io Pr1nc1p wrote: the amarr does have more fitting abilityGǪ.try fitting a min scout, i dare you. Mk.0: 366 CPU, 62 PG 3H/3L Ak.0: 340 CPU, 70 PG 2H/4L What would you like to fit on it? It ge...
- by Zeylon Rho - at 2014.03.16 00:06:00
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103. I'm trying to find a silver lining for the Amarr Scout - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: the amarr does have more fitting abilityGǪ.try fitting a min scout, i dare you. Mk.0: 366 CPU, 62 PG 3H/3L Ak.0: 340 CPU, 70 PG 2H/4L What would you like to fit on it? It gets 26 more CPU at a cost of 8 PG. Conventio...
- by Zeylon Rho - at 2014.03.15 04:43:00
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104. I'm trying to find a silver lining for the Amarr Scout - in General Discussions [original thread]
Mac Dac wrote: Faquira Bleuetta wrote: Tectonic Fusion wrote: You could bunny hop wildly and win with a gun... i get it bunny alway defeat everything including AA you can only do 2 and a half jumps max regardless of how much stamina...
- by Zeylon Rho - at 2014.03.15 04:31:00
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105. I'm trying to find a silver lining for the Amarr Scout - in General Discussions [original thread]
It really just looks like they made "feedback threads" then promptly ignored everything in there.. and the dozens of threads pointing out the issues with the Amarr scout. The dev team is not only blind, but apparently deaf as well. There was neve...
- by Zeylon Rho - at 2014.03.15 03:04:00
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106. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: So SP refund aside... WTF is tthe CPM??? They definately aren't listening, just some old angry vets **** blocking the game having a fresh start here. After all in the Dev blog; "After lengthy discussions with the CPM". P...
- by Zeylon Rho - at 2014.03.13 16:47:00
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107. A Simple Logical Assertion - in General Discussions [original thread]
"Duplicate thread" is a fancy way of saying "Put all your complaints here so I can ignore them easier." It doesn't mean they'll ever explain themselves.
- by Zeylon Rho - at 2014.03.13 07:27:00
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108. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I think it's interesting that you could have your suit freed up to finally play, say, a Heavy you wanted. But if you'd been logi-ing in the meantime, you effectively have millions of SP wasted in equipment that you won't be able to use at all (sin...
- by Zeylon Rho - at 2014.03.13 02:28:00
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109. [Idea] EWAR Turrets - in Feedback/Requests [original thread]
I assume the respec hullabaloo will be too much of a distraction for any other feedback to have traction for awhile.
- by Zeylon Rho - at 2014.03.13 02:16:00
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110. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
The mechanics on this aren't entirely clear to me. Would a ported Covenant Assault suit to Amarr be all red? That would be very cool (white stripes on Assaults are kinda goofy). On the other hand, I'm not sure if I'd want every ported Dren thing t...
- by Zeylon Rho - at 2014.03.13 02:14:00
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111. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Fanfest is just around the corner, and that's a 1 year anniversary of incorrect stats, misleading sales, and broken promises!
- by Zeylon Rho - at 2014.03.13 02:12:00
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112. CCP - AMARR SCOUT BONUS IS BAD / Petition - in Feedback/Requests [original thread]
Some hardcore fail on CCP's part in listening to feedback.
- by Zeylon Rho - at 2014.03.13 02:08:00
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113. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
JEBUS FUKCING CHRIST! You didn't even fix the resists on the sentinels! That was pointed out before all the information was even public! Quote: Minmatar Sentinel Bonus: 3% shield resistance to laser weapons per level. 2% armor resistance to h...
- by Zeylon Rho - at 2014.03.12 21:24:00
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114. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
Vell0cet wrote: Zeylon Rho wrote: Beren Hurin wrote: Zeylon Rho wrote: And.... no changes to the Amarr scout. Still slower than the Minnie assault. Still the worst bonus. wrong. they adjusted the base stamina from where it was befor...
- by Zeylon Rho - at 2014.03.12 20:59:00
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115. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
Beren Hurin wrote: Zeylon Rho wrote: And.... no changes to the Amarr scout. Still slower than the Minnie assault. Still the worst bonus. wrong. they adjusted the base stamina from where it was before. 225 to 275. No changes to the "pro...
- by Zeylon Rho - at 2014.03.12 20:11:00
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116. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
And.... no changes to the Amarr scout. Still slower than the Minnie assault. Still the worst bonus.
- by Zeylon Rho - at 2014.03.12 17:14:00
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117. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Nice to see NONE of the feedback on the Amarr scout sunk in. It's still the worst scout that's slower than an assault and has a bonus that's less than a single militia module. **** you guys. Seriously.
- by Zeylon Rho - at 2014.03.12 16:53:00
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118. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: What happens if they boost Assault slots? I tied them to Assault slots mathematically (on 2 and 3), so a shift in assault slots would create a corresponding shift upwards.
- by Zeylon Rho - at 2014.03.11 06:18:00
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119. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
I-Shayz-I wrote: I just want the logistics suits to make sense as they get better. The minmatar is 2/2, 3/3, 4/4. That makes sense. The Caldari is 2/1, 3/2, 5/4...why? You gain 4 extra module slots at proto, which makes the advanced worthless...
- by Zeylon Rho - at 2014.03.10 19:26:00
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120. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Luk Manag wrote: Zeylon Rho wrote: [quote=Hagintora]Another thing that kind of bothers about the Logi is the CPU/PG count. While it is inarguably neccessary for the Logi to be able to properly fill out its slots, the current dynamic also all...
- by Zeylon Rho - at 2014.03.10 13:15:00
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