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Thread Statistics | Show CCP posts - 0 post(s) |
Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
491
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Posted - 2014.02.10 16:29:00 -
[91] - Quote
I only use reactive plates on 1 fit. My Scout G/1-series. It works quite well with 2 low slots and wanting to use one of them for a Complex range amp. But once 1.8 hits and I get 3hp/s innate reps, I'm gonna switch over to a Ferroscale plate.
We want cake and tea.
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Texs Red
DUST University Ivy League
182
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Posted - 2014.02.10 18:07:00 -
[92] - Quote
As it standing the fitting cost is prohibitively high for inferior defense/regeneration. As they currently stand either the bonuses need to go up or the fitting costs need to go down, like way down to below current plate costs, for me to consider them a viable method of defense. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
3464
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Posted - 2014.02.19 14:37:00 -
[93] - Quote
Texs Red wrote:As it standing the fitting cost is prohibitively high for inferior defense/regeneration. As they currently stand either the bonuses need to go up or the fitting costs need to go down, like way down to below current plate costs, for me to consider them a viable method of defense.
I prefer making them a fancier item than a cheaper low-fit item. Both approaches could balance them though.
Dren and Templar equipment stats, wrong since release.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3591
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Posted - 2014.02.26 13:48:00 -
[94] - Quote
Remember these? Imagine if people wanted to use Reactives...
Dren and Templar equipment stats, wrong since release.
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Talos Alomar
Subdreddit Test Alliance Please Ignore
2067
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Posted - 2014.02.26 13:58:00 -
[95] - Quote
Zeylon Rho wrote:Remember these? Imagine if people wanted to use Reactives...
I say raise the PG cost on them. Nobody should ever use them.
Try to kill it all you want CCP, I still <3 my laser.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3591
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Posted - 2014.02.26 14:04:00 -
[96] - Quote
Talos Alomar wrote:Zeylon Rho wrote:Remember these? Imagine if people wanted to use Reactives... I say raise the PG cost on them. Nobody should ever use them.
I'd like to make them fancier and useful without changing the fitting specs too much; other people suggest just cutting the fitting back.
I'd be happier with the former, but I mostly hate having useless things like that. The HP buff helped ferroscale a bit, though not enough to make them something that I use.
Dren and Templar equipment stats, wrong since release.
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Hecarim Van Hohen
Bullet Cluster Legacy Rising
465
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Posted - 2014.02.26 14:32:00 -
[97] - Quote
Totally original (stupid) idea: Reform reactive plates to resistance plates
BANGO SKANK WAS HERE
1.7 best match (HMG): 40/9/9 (K/A/D)
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Soldier Sorajord
Subsonic Synthesis RISE of LEGION
87
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Posted - 2014.02.26 16:29:00 -
[98] - Quote
Shield builds are virtually the only use I see for Reactives. Slightly higher health + repair of their lower stat = Use. Armor Builds/Scouts = garbage with reactives.
Do not complain if you have never done anything about it.
Chromosome Veteran
Subsonic.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3594
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Posted - 2014.02.26 16:46:00 -
[99] - Quote
Hecarim Van Hohen wrote:Totally original (stupid) idea: Reform reactive plates to resistance plates
I'd prefer they fill their own role successfully, honestly. A module that does a little bit of both hp and repair is an ok idea. We unfortunately have yet to see the fix to make the repair be impacted by our repair skill either.
That said... I like the idea of resistance modules. I think of them more in terms of modules than plates, mind you. Like, you sacrifice a slot for slightly higher projectile or explosive resistance on your armor.
Dren and Templar equipment stats, wrong since release.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3594
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Posted - 2014.02.26 16:48:00 -
[100] - Quote
Soldier Sorajord wrote:Shield builds are virtually the only use I see for Reactives. Slightly higher health + repair of their lower stat = Use. Armor Builds/Scouts = garbage with reactives.
I'd like both Shield and Armor builds to have more useful modules. My mission here is fixing reactives, but ideally we'll have some nice variety for both. They're rather limited right now, and with such limits.. we can't afford a worthless line of modules.
Dren and Templar equipment stats, wrong since release.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3703
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Posted - 2014.03.04 01:07:00 -
[101] - Quote
BORK BORK BORK
Dren and Templar equipment stats, wrong since release.
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Talos Alomar
Subdreddit Test Alliance Please Ignore
2091
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Posted - 2014.03.04 01:29:00 -
[102] - Quote
Zeylon Rho wrote:BORK BORK BORK
So does that mean you've given up?
Balls.
That is all.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3703
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Posted - 2014.03.04 02:07:00 -
[103] - Quote
Talos Alomar wrote:Zeylon Rho wrote:BORK BORK BORK So does that mean you've given up?
It means I'm a Swedish Chef.
Dren and Templar equipment stats, wrong since release.
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10011
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Posted - 2014.03.18 14:06:00 -
[104] - Quote
https://www.youtube.com/watch?v=27fpD0lxg-w
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10357
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Posted - 2014.04.09 00:54:00 -
[105] - Quote
Fix it!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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