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301. [Request] Black eagle series of BPO's - in Feedback/Requests [original thread]
Sir Dukey wrote: TRULY ELITE wrote: Unmodifiable? Also why not add all the racial scout black Eagles except don't call them black Eagles Gallente: black Amarr: gold Minmatar: red Caldari: blue Black eagle is the seller. Just like Duvolle...
- by Vulpes Dolosus - at 2014.11.22 17:38:00
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302. To Rattati: Minmatar and shield tanking. - in Feedback/Requests [original thread]
True Adamance wrote: Fizzer XCIV wrote: For the bajillionth time... Minmatar are not exclusively shield tankers. They are dual tankers. The 4/4 layout and fairly equal base HP is my evidence. Wild cards. They use either both shields and arm...
- by Vulpes Dolosus - at 2014.11.20 14:08:00
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303. [Suggestion for Community, CPM, and CCP consideration] EWAR System S... - in Feedback/Requests [original thread]
Soraya Xel wrote: Flux grenades are basically EMPs. And I know they're already quite powerful, and there's hesitation to add additional power/functionality to them. Remote hacking seems troublesome, particularly if it applies to existing hacka...
- by Vulpes Dolosus - at 2014.11.19 21:21:00
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304. [New equipment] Passive scan module - in Feedback/Requests [original thread]
Well, the most scan ranges are <20m, and the max is only 85-90m (Am and Cal scout respectively), so I don't really see how these fit. I really don't think shared scanning is a huge problem. The only fixes I'd make for it is removing the displa...
- by Vulpes Dolosus - at 2014.11.19 21:07:00
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305. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Could we also get some sort of indication or HUD icon that displays how much bandwidth is left? Would also be good to see when links or hives have been destroyed.
- by Vulpes Dolosus - at 2014.11.18 17:15:00
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306. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Looks good, no real issues that I can see. Though it is going to be a pain to keep links up now.
- by Vulpes Dolosus - at 2014.11.18 15:09:00
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307. The problem you have with small blasters (and other turrets for ADS) - in Feedback/Requests [original thread]
1 & 2) the range is fine for its role, it's just the dispersion that's the problem. I think a skill bonus to dispersion would be great, whether it's the Incubus skill or the proficiency. 3) Perhaps a small amount of dispersion could be added ...
- by Vulpes Dolosus - at 2014.11.18 14:13:00
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308. CPM Input Request: Corporation UI and Governance - in Feedback/Requests [original thread]
137H4RGIC wrote: I think when searching for a corp a player should be able to search by tags such as. "NP Friendly" "Planetary Conquest" "Pub Runners" "Faction Warfare Corp" Things like that. This is a good point. Eve has a fairly intricat...
- by Vulpes Dolosus - at 2014.11.17 23:31:00
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309. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Zatara Rought wrote: I honestly think heavies and commando's could use 15m base scan range and scouts/assaults get 20 and logi's get slightly more. Scanners cost a **** ton of resources to fit (afaik the focused is 18 ******* pg 0_0) (but hon...
- by Vulpes Dolosus - at 2014.11.17 23:23:00
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310. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: There are details about the assault dropship that have been bothering me more lately than before. I am going with the assumption that the Incubus was intended to have more staying power in an engagement and that the Python ...
- by Vulpes Dolosus - at 2014.11.17 20:26:00
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311. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
shaman oga wrote: Let me know if i'm wrong. From what i understand you have 3 chances (1 chance for each circle) of scanning someone else, the more one get close, the higher are the chance to scan him. Is it like that? No. Each suit has a d...
- by Vulpes Dolosus - at 2014.11.17 20:17:00
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312. CPM Input Request: Corporation UI and Governance - in Feedback/Requests [original thread]
Vaguely relevant, but could it be possible to see Corp/Alliance PC battles from EvE side? Also the ability to add custom notes to battles (who the FC will be, what Map, specific strategy, training PC, No-show, etc) would be nice. Another idea is t...
- by Vulpes Dolosus - at 2014.11.17 20:01:00
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313. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Can the Cal scout get its precision bonus back now?
- by Vulpes Dolosus - at 2014.11.17 14:26:00
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314. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
DUST Fiend wrote: Python definitely does not need even more survivability over the Incubus. I can absorb so much damage in a Python compared to an Incubus. Far enough, though I just wish damage application of swarms was hampered a bit. DUST...
- by Vulpes Dolosus - at 2014.11.15 21:30:00
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315. In reply to... - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=180959&find=unread This one?
- by Vulpes Dolosus - at 2014.11.13 23:37:00
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316. Rattati I'm not too thrilled with your Apex suits - in Feedback/Requests [original thread]
You can make better and more versatile Quafe fits where as the Apex are as is and, frankly, a bit lackluster.
- by Vulpes Dolosus - at 2014.11.11 19:18:00
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317. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Tesfa Alem wrote: -Snip- So as far as the rail goes, I kind of misinterpreted the data. From this chart in the 1.7 DevBlog , which I believe has unchanged stats for turrets bar the recent rail RoF nerf, it says rail turrets have 100 max heat...
- by Vulpes Dolosus - at 2014.11.10 14:24:00
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318. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Tesfa Alem wrote: First of all, +1 for your diplomatic approach. I am not so diplomatic, but I am sound harsh, its just critque, nothing personal. Smarter people than i have proposed much more than me. Though i strongly disagree with your AV a...
- by Vulpes Dolosus - at 2014.11.10 06:12:00
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319. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
(GùòGÇ+GùòG£+)
- by Vulpes Dolosus - at 2014.11.10 00:27:00
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320. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Decided to add burst DPS values to missiles (that is, not including reload): Current: Direct: 463.426 Splash: 364.63 Proposed: Acc Direct: 672.222 Acc Splash: 152.778 Frag Direct: 305.556 Frag Splash: 305.556
- by Vulpes Dolosus - at 2014.11.09 15:06:00
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