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581. the problem with ADS - in Feedback/Requests [original thread]
Mmm, these sweet tears...
- by Vulpes Dolosus - at 2014.08.02 18:07:00
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582. Quantity of custom fttings has reached upper limit - in Feedback/Requests [original thread]
Cass Caul wrote: I've got 5 prototype suits (Gal/Cal/Min Scout, Gal Logi, Cal Commando), 3 advance suits (Amarr Scout, Amarr Assault, Cal sentinel, and 12 standard suits ( Gal/Min/Amarr Sentinel, Gal/Min/Amarr Commando, Gal/Cal/Min Assault, Cal...
- by Vulpes Dolosus - at 2014.08.02 06:04:00
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583. where are you!!! - in Feedback/Requests [original thread]
I'd be able to tell you if my Cal Scout's precision-balls didn't get cut off.
- by Vulpes Dolosus - at 2014.08.01 22:44:00
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584. Ey yo Rattati - in Feedback/Requests [original thread]
CCP Rattati wrote: It's already on our list, my simple idea was a synergy bonus to the Null-Cannons, If all are held, there is a 50% rate of fire bonus, or something along those lines. It also encourages a team to reach for all three instead of...
- by Vulpes Dolosus - at 2014.08.01 14:58:00
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585. HP > all? - in Feedback/Requests [original thread]
1. Common Sense 2. Tactics/teamwork 3. Player skill 4. Equipment
- by Vulpes Dolosus - at 2014.08.01 02:07:00
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586. small railguns - in Feedback/Requests [original thread]
Vehicle rails are stronger to shield than armor, though I don't know the exact numbers (maybe like 110:90 or something).
- by Vulpes Dolosus - at 2014.07.30 18:06:00
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587. Soraya please hear my broadcast for shield reps - in Feedback/Requests [original thread]
Pokey Dravon wrote: How would you feel about a Shield Repair Tool that didn't necessarily rep the shields back, but rather forcefully kept them repping at their natural recharge rate, even while taking fire? Except that natural reps kind of s...
- by Vulpes Dolosus - at 2014.07.28 18:25:00
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588. Shared Tacnet needs to GO, CCP - in Feedback/Requests [original thread]
One Eyed King wrote: Vulpes Dolosus wrote: YEAH F*CK TEAMWORK!!! HOW DARE PEOPLE ACTUALLY WORK TOGETHER!? That is not working together, that is a broken mechanic. Heavies are supposed to have a weakness of being blind. Add a fully decked...
- by Vulpes Dolosus - at 2014.07.27 20:47:00
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589. Shared Tacnet needs to GO, CCP - in Feedback/Requests [original thread]
YEAH F*CK TEAMWORK!!! HOW DARE PEOPLE ACTUALLY WORK TOGETHER!?
- by Vulpes Dolosus - at 2014.07.27 20:09:00
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590. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
Please please no. There's no need for this. Large Rails are OP as heck now anyway with perfect tracking and insta-locking, even out of range (so they'll keep shooting even after you back out to cooldown or reload). No one even uses turrets even i...
- by Vulpes Dolosus - at 2014.07.26 08:52:00
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591. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
CCP Logibro wrote: We're of half a mind to hold back a little bit on the Dropship HP buff, but there will be at least some extra HP for the Caldari dropships to help close the gap in EHP between them and the Gallente dropships. If swarm vs dr...
- by Vulpes Dolosus - at 2014.07.25 02:03:00
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592. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
All I read was Python buff. This is going to be a good update.
- by Vulpes Dolosus - at 2014.07.24 18:22:00
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593. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
To my fellow Cal scouts: You're welcome. Thanks Rattati for listening to our suggestions.
- by Vulpes Dolosus - at 2014.07.23 00:07:00
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594. Buffing rep tools. - in Feedback/Requests [original thread]
The best possible (sub-capital) repairs (from a Guardian) only does about 350reps/sec, and remember that's with battleship-sized repairers. A battleship can easily double or triple that dps. Logistics aren't meant to out do incoming dps (unless y...
- by Vulpes Dolosus - at 2014.07.22 21:49:00
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595. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Atiim wrote: Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill. Implying that HAVs require skill. Bro, do you even missile tank?
- by Vulpes Dolosus - at 2014.07.22 03:35:00
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596. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Larry Desmo wrote: its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious,...
- by Vulpes Dolosus - at 2014.07.21 22:51:00
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597. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
MmmmGǪyeah. Let those tears flowGǪ
- by Vulpes Dolosus - at 2014.07.21 22:19:00
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598. Collsion is BS - in Feedback/Requests [original thread]
Dropship collision is ridiculous mainly against shields. I bump something in my Python and lose half my shields (+1500) while I can crash land in my Incubus and not reach armor (950). The collision damage was actually good during 1.7, but for some...
- by Vulpes Dolosus - at 2014.07.21 04:55:00
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599. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
I for one <3 my heavy-bros. Min Logi + Heavy 4 Lyfe. I also feel the same way as an ADS pilot.
- by Vulpes Dolosus - at 2014.07.20 14:34:00
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600. Caldari scouts can barely be hit when strafing. - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: Pokey Dravon wrote: What makes the Caldari Scout harder to hit than any other scout while strafing? The Caldari Scouts hit box is rumored to be broken whether that is indeed true or not I cannot be certain but it su...
- by Vulpes Dolosus - at 2014.07.20 07:05:00
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