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841. Starter fits suggestions for hotfix Delta and the NPE - in General Discussions [original thread]
Now that we have significant changes to the Assault suits. I think it's a good opportunity to revamp the starter fits. I'd like to see the starter suits more closely match their assault counterparts. I'd also like for new players to start with m...
- by Vell0cet - at 2014.08.14 20:42:00
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842. Shield module rebalance in delta? - in General Discussions [original thread]
As a ScR/LR user, I'd love to see more shield fits running around. I think +10 HP to each tier of shield extender would be a reasonable place to start. Shields should have a smaller buffer than armor (they don't slow you down and regen on their ow...
- by Vell0cet - at 2014.08.14 20:09:00
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843. Weekly cap. - in General Discussions [original thread]
Pokey Dravon wrote: Except it really does. If character progression goes over to Legion, do you really want a bunch of hyper inflated SP pool players dominating every new player that comes into the new game? It's bad enough as it is in Dust, wh...
- by Vell0cet - at 2014.08.14 19:03:00
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844. Matchmaking is Terrible. - in General Discussions [original thread]
If the playerbase is too small for effective matchmaking, they should really concentrate their efforts on making each side as evenly matched as possible. If one side has a full squad with excellent players (high K/D, high WPs/match, high SP, etc.)...
- by Vell0cet - at 2014.08.14 07:21:00
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845. Two questions about the laser rifle - in General Discussions [original thread]
Think of the LR like this. You have to preheat for a second before sweeping over the target, that means a good chunk of your fire duration will always be wasted. Not only that, but you'll have to reload after each blast. So extending the amount of...
- by Vell0cet - at 2014.08.14 06:53:00
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846. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Averllik wrote: Lol I think u may need to rename the thing from ISIS to something different lol Haha. Yeah, bad luck with the name. ISIS comes from EVE; it stands for Interstellar Ship Identification System (I think). Any suggestions for a r...
- by Vell0cet - at 2014.08.14 04:57:00
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847. hotfix charlie is an epic fail, see you guys in hotfix delta - in General Discussions [original thread]
TYCHUS MAXWELL wrote: ...I still want to know what everyone defending the ScR thinks of bringing back the old TAC AR since they are near the same stats and the ScR is apparently not OP. The old TAC AR had a massive clip, no recoil, no overhea...
- by Vell0cet - at 2014.08.13 21:10:00
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848. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Just keeping this alive.
- by Vell0cet - at 2014.08.13 20:01:00
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849. What do you think about Charlie ??? - in General Discussions [original thread]
I haven't played any matches yet, but I had a bit of fun refitting some suits. I'm really liking how the Assault suits are much more versatile. Sentinel = slow badass, Commando = AV/solid DPS & tank, Logi = support, Scout = stealth/assasin/sab...
- by Vell0cet - at 2014.08.13 18:47:00
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850. hotfix charlie is an epic fail, see you guys in hotfix delta - in General Discussions [original thread]
This is like paper complaining that scissor beats it. The ScR sucks vs. Armor. Most suits are armor tanked. I overheat all the time trying to chew through a large armor buffer (with a -20% penalty and no proficiency bonus). As someone who mostly ...
- by Vell0cet - at 2014.08.13 18:15:00
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851. To anyone hoping for a Legion PS4 port - in General Discussions [original thread]
Fizzer XCIV wrote: Who ever said it would have cross platform multiplayer? PC servers and PS4 servers. Separated by time and space. More has been done... One universe//one war. That's the whole CCP modus operendi. A single shard server is re...
- by Vell0cet - at 2014.08.12 03:07:00
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852. [POLL] Youtue Tutorial Series - in General Discussions [original thread]
Really excellent series. You should make a 15 minute video that compresses/summarizes a lot of the detail in the series for the impatient first-time player. You can point them to your other videos as a reference for players who want the depth. As...
- by Vell0cet - at 2014.08.11 21:32:00
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853. Amar and Minmatar vehicles? - in General Discussions [original thread]
ZDub 303 wrote: Vell0cet wrote: ZDub 303 wrote: I'm no game designer, I have no idea what it takes to do anything with art assets. My comment is just because there was a dev post on it once. They said the art assets for 1.8 took months to...
- by Vell0cet - at 2014.08.10 01:01:00
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854. Amar and Minmatar vehicles? - in General Discussions [original thread]
ZDub 303 wrote: I'm no game designer, I have no idea what it takes to do anything with art assets. My comment is just because there was a dev post on it once. They said the art assets for 1.8 took months to get working on the PS3. Regardless t...
- by Vell0cet - at 2014.08.10 00:14:00
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855. Amar and Minmatar vehicles? - in General Discussions [original thread]
Aero Yassavi wrote: Ripley Riley wrote: Why would CCP develop new assests for this game when they could put their labor hours towards Legion? Because if something is balanced in Dust it will likely be balanced in Legion, since it is mostl...
- by Vell0cet - at 2014.08.09 16:41:00
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856. Why is Amarr SCR the least used weapon in the game? - in General Discussions [original thread]
Shields need a buff. That is the best way to buff the ScR (also the AR).
- by Vell0cet - at 2014.05.22 18:12:00
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857. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Monkey MAC wrote: Your skill trees are too open, from what I can tell anyway. You appear to only have 1 step between choosing your suit size and your factional specialisation, this is not good. No offence, but add somd more intermediary steps,...
- by Vell0cet - at 2014.05.20 13:45:00
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858. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Ulysses Knapse wrote: I'm against the idea of Tech I having specializations. Having each dropsuit be suited for a particular role over another is one thing, but full-fledged specializations are something I would rather see from Tech II alone. ...
- by Vell0cet - at 2014.05.19 20:40:00
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859. A meaningful way to connect with Eve - in General Discussions [original thread]
See this thread .
- by Vell0cet - at 2014.05.19 13:36:00
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860. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Ulysses Knapse wrote: Okay, then. You asked for it! #1. I'm a little disillusioned with the dropsuit skill tree. I was hoping it would be more like EVE, where the specialization skills were separate from the racial skills. Your proposed skil...
- by Vell0cet - at 2014.05.19 13:23:00
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