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861. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Godin Thekiller wrote: Only problem with the tree is that is has cap stuff, and that you put all the T I suits under one skill. The racial specializations (not advanced specializations) are all T1. It's the advanced specializations (e.g. Gall...
- by Vell0cet - at 2014.05.18 20:23:00
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862. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Ulysses Knapse wrote: I'm actually not a fan of that particular skill tree, for several reasons, but the core concept is decent. I'd be interested to hear your thoughts.
- by Vell0cet - at 2014.05.18 19:53:00
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863. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Quote: Now while the number of players I kick very rarely goes above 20% of the corp total, 90% of them on average are new toons less than 6 weeks old. Meaning D-UNI has a retention rate of roughly 10% for new players with a character less or j...
- by Vell0cet - at 2014.05.18 19:38:00
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864. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Next is the idea of players being overwhelmed with choice. What if in addition to what I suggested there was yet-another interface for academy players. One like CCP Z is proposing. YouGÇÖre locked out of the Skill Tree View until graduating from t...
- by Vell0cet - at 2014.05.18 19:38:00
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865. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
@Kevall Longstride Sorry it took so long to reply. Thanks for taking the considerable amount of time to write your response, it deserved an equally detailed response and I havenGÇÖt had time to do so until now. Kevall Longstride wrote: First o...
- by Vell0cet - at 2014.05.18 19:37:00
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866. [Question] Name one feature that would "complete" Dust 514... - in General Discussions [original thread]
Full racial parity. They will need it for Project Legion from day one. Might as well make the missing vehicles, turrets, and heavy weapons to for us to help balance before then. I've been waiting since fanfest 2013 to shoot an Amarr laser tank and...
- by Vell0cet - at 2014.05.18 13:27:00
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867. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Godin Thekiller wrote: Your ideas for roles are quite odd or just downright aweful (EWAR medium suit? LOL), but the overall idea is good. EDIT: This is pretty much the sight of how the ISIS and skill system would look (with T I suits added tho...
- by Vell0cet - at 2014.05.18 01:37:00
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868. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
As an alternative to respecs how do you guys feel about character sales for ISK, with an AUR transaction fee paid by the buyer?
- by Vell0cet - at 2014.05.17 18:45:00
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869. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Kevall Longstride wrote: Actually Z has already posted in the positive in regard to the ISIS question. I know we've had a few disagreements in this discussion. I drafted up a progression proposal and made a thread . The goal is to retain the...
- by Vell0cet - at 2014.05.17 15:35:00
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870. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
I-Shayz-I wrote: Marking this for inclusion in the index. I like pretty pictures, and the DEVs do too. Thanks!
- by Vell0cet - at 2014.05.17 14:41:00
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871. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Maken Tosch wrote: You should ask I-Shayz-I if you can have your thread linked in the sticky thread above. Great place to post your idea there. Good idea, Just did. Thanks.
- by Vell0cet - at 2014.05.17 06:14:00
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872. [INDEX] Legion Feedback Threads - in General Discussions [original thread]
I created a thread with an alternative progression system based more on EVE, but with many usability enhancements particularly geared towards making the interface more accessible to the new player. I have drafted several mockup images of the Skill...
- by Vell0cet - at 2014.05.17 06:06:00
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873. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
There were are some more points I forget to mention. I tried very hard to limit damage bonuses as much as possible. There are a few skills that have damage bonuses, but for the most part they don't exist. This should help keep TTK balance issues ...
- by Vell0cet - at 2014.05.17 05:17:00
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874. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
IGÇÖve created a proposal for an alternative progression system with some mockup interfaces and a mostly complete skill tree diagram. Here is the thread . I go into more detail there. IGÇÖd love to hear feedback--especially from CCP Z if you have...
- by Vell0cet - at 2014.05.16 22:39:00
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875. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Based on what weGÇÖve heard of CCP ZGÇÖs proposed progression system for Project Legion, I (and many others) think it is the wrong direction. IGÇÖve written at length about it here . I know CCP Z is in a difficult position. Based on his remarks, ...
- by Vell0cet - at 2014.05.16 22:37:00
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876. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Here are some highlights to point out: I omitted a lot of the details of many skills as they would remain largely the same, the copy/pasting/renaming process was getting tedious and time consuming and we all know what these skills do already. Pl...
- by Vell0cet - at 2014.05.16 22:37:00
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877. Going to be doing a quick one on one video with CCP rouge - in General Discussions [original thread]
Speaking of gross incompetence being a dismissible offense from the CPM , why is Jenza still here? She doesn't even have enough respect for the community to apologize for not doing the interview she promised us. She just vanishes like a fart in t...
- by Vell0cet - at 2014.05.16 06:43:00
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878. CPM: And then there were 3... - in General Discussions [original thread]
ANON Cerberus wrote: However that being said, he is always commenting on the forums, always around and easy to get a hold of. He always tries to do his bit for the community. On sheer effort and time commitment alone - IWS you have my respect. ...
- by Vell0cet - at 2014.05.16 06:23:00
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879. Sign here if you are NOT a fan of CCP Z's new progression. - in General Discussions [original thread]
Signed. Respect to CCP Z, he's in a tough spot trying to reinvent an unprofitable game. I respect trying to bring accessibility to the game and making an awesome new player experience. Unfortunately from what little we know of his proposals, it s...
- by Vell0cet - at 2014.05.16 03:11:00
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880. Sticky:Change to CPM Membership - in The Council's Chamber [original thread]
This is a shame. Nova Knife squaded up randomly in an open squad I was in once back in November/Decemberish. He seemed like a smart dude who was pretty cool. He was reaching out to the randoms people trying to get feedback and just talking with us...
- by Vell0cet - at 2014.05.16 03:00:00
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