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221. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Breakin Stuff wrote: The way it breaks down: one has to be the hammer, the other the anvil. If you make DHAVs tankier with bigger hits then you obviate the need for a main battle tank. This is bad. Also UHAV being resist...
- by Tesfa Alem - at 2015.02.06 08:30:00
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222. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Tebu Gan wrote: things Starting to feel the same. What started with returning the old hulls and fixing stats is turning into a massive SP sink. I already have pro modules, so to use them i have to drop: 1,244,000 SP for my current tanks....
- by Tesfa Alem - at 2015.02.05 20:03:00
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223. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: Slower RoF. .25 -.5 seconds between shots range would be my preference. With ratattis sheet thats between 2.5 to 5 seconds to fire a full clip, then another 12 seconds to reload. Kiss that missile tank good bye. Thats at...
- by Tesfa Alem - at 2015.02.05 18:09:00
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224. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: what is your feeling on blaster ROF, not DPS, just feeling. do you generally like the dum dum dum dum dum (current) or you prefer dum...dum...dum...dum more like an APC turret from other fpss or dum.....dum......dum like...
- by Tesfa Alem - at 2015.02.05 16:51:00
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225. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Tesfa Alem wrote: Godin Thekiller wrote: And Gunships that HAV's can't defend against. You can seriously hover over them and blow them up. Running away doesn't even help it seems, as you can still just fire away at ...
- by Tesfa Alem - at 2015.02.05 11:52:00
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226. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: And Gunships that HAV's can't defend against. You can seriously hover over them and blow them up. Running away doesn't even help it seems, as you can still just fire away at them to kill them. This is highly unreasonable ...
- by Tesfa Alem - at 2015.02.05 08:59:00
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227. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Sir Dukey wrote: Pokey Dravon wrote: duster 35000 wrote: Pokey Dravon wrote: Ok, Ratatti cleaned up the spreadsheet (Thank you!) so i think I'm reading it better...even so if I have it wrong, I apologize. https://docs.google.com/spre...
- by Tesfa Alem - at 2015.02.04 06:56:00
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228. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
CCP Rattati wrote: Honestly, the idea was to have fun, and not "I need to get all these now and since I can't I need to pay". Our design was, take it slow and it will be awesome when it happens. I'm on track to break 1,000 strongboxes today...
- by Tesfa Alem - at 2015.02.04 06:20:00
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229. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
As far a i can tell sir dukey your main gripe is about not being allowed to scan while being invisible. Everything you are lametning over you can sill do but not at the same time. You cant passive scan and cloak a the same time. You can however...
- by Tesfa Alem - at 2015.02.03 18:41:00
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230. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I am Looking forward for future DHAV tankers thinking its going to be them running the battlefield. You could try to Dash in but you are certainly not dashing out. Since just the proto turrets average about 280,000 after the first million in l...
- by Tesfa Alem - at 2015.01.30 11:33:00
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231. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
^^^Shouldn't this conversation be in the HAV progression thread?
- by Tesfa Alem - at 2015.01.29 05:01:00
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232. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
D3LTA Blitzkrieg II wrote: 1 Are shield boosters meant to be used in cover? They dont work under fire & that is why i prefer the dual hardener approach. Much more reliable. 2 Tried using small shield boosters on a HAV just to kickstart th...
- by Tesfa Alem - at 2015.01.28 14:21:00
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233. [Idea] mCRU always Active - in Feedback/Requests [original thread]
I'm trying to understand the logic behind having Mobiles Crus for unoccupied vehicles. Or rather why would anybody willfully abandon a vehicle parked, undefended for people to spawn into? The only benifit to it would be landing a MCRU dropship on...
- by Tesfa Alem - at 2015.01.28 11:49:00
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234. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: Missiles, can use the dispersion mod, I am still mixed whether Missiles should be 2 long bursts, instead of one hold the button. In terms of personal control over how the missiles currently fire, its perfect already. ...
- by Tesfa Alem - at 2015.01.28 05:06:00
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235. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: question, shield boosters in low? Given that similar to dropsuits, all vehicles get a slim natural rep, so as to not be forced to fit a rep mod in a low. For HAV's with more fitting options, my first instinct is sure why n...
- by Tesfa Alem - at 2015.01.27 13:13:00
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236. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: There will be no DHAV rail fit, I will make it so, whether through fitting bonuses or something even heavier handed. A positive side to this is that we can properly define vehicle roles. Just to see how i interpret your...
- by Tesfa Alem - at 2015.01.26 16:25:00
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237. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Tesfa Alem wrote: Lazer Fo Cused wrote: 1. Tesfa has proven why its a bad idea for infantry to talk about vehicle related subjects - Really i dont think you could have been anymore wrong and just proves that you dont...
- by Tesfa Alem - at 2015.01.26 14:36:00
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238. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. Tesfa has proven why its a bad idea for infantry to talk about vehicle related subjects - Really i dont think you could have been anymore wrong and just proves that you dont use vehicles at all let alone turrets R...
- by Tesfa Alem - at 2015.01.26 13:18:00
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239. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
DeathwindRising wrote: actually id argue that maddy's are junk to begin with because they have crap fitting capacity. they cant field a competitive defense without giving up a competitive and practical offensive ability. most maddy's i see ha...
- by Tesfa Alem - at 2015.01.26 13:10:00
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240. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: What if we just make armor hardeners worth fitting, then armor vehicles can choose that. I would rather stick with missiles being explosive damage and thus -20/+20 This has crossed my mind alot. It becomes a sort of ho...
- by Tesfa Alem - at 2015.01.26 12:04:00
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