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1161. (request) bring back the ragdoll - in Feedback/Requests [original thread]
Sinboto Simmons wrote: They are fixing the needle in 1.2 are they not? Then if this is true we can have ye ol ragdoll back! And better then ever! They are most likely fixing the needle by removing pretty much all corpse movement. Regardless o...
- by Stefan Stahl - at 2013.06.30 10:20:00
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1162. Am I the only one who thinks melee taking stamina is stupid? - in General Discussions [original thread]
Asher Night wrote: That's just one person. I'm not trying to argue with you. Your lack of judgement just startled me.
- by Stefan Stahl - at 2013.06.29 21:35:00
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1163. Am I the only one who thinks melee taking stamina is stupid? - in General Discussions [original thread]
Asher Night wrote: No great man in history that made a difference was sarcastic. Do you even know who Winston Churchill was? Anyways, I think it's alright. The mechanic of using stamina for melee attacks means that you can't sprint up to some...
- by Stefan Stahl - at 2013.06.29 21:27:00
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1164. Beautiful - in Feedback/Requests [original thread]
darkiller240 wrote: Im A dropship Pilot and when i activate my athter burners i go shooting into the sky and see the hole map And Jesus the Backrounds are Amazing. If CCP gets Something Perfect Its the Backgrounds Good Job You notice good s...
- by Stefan Stahl - at 2013.06.29 21:20:00
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1165. [Suggestion] Pilot (dropship) hours Flown Logged. - in Feedback/Requests [original thread]
I think it's really quite simple to distinguish experienced pilots from unexperienced ones: Unexperienced pilot: Motivated, bright, happy person who believes in the usefulness of the dropship and Santa Claus. Experienced pilot: Spiteful forum-tr...
- by Stefan Stahl - at 2013.06.24 19:14:00
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1166. respec on the glass cannon - in Rookie Training Grounds [original thread]
I guess you'll have to book that under L for life lessons. Seriously, don't go all-in on something unless you're sure it'll pay out. Works for games and real life. Dust and Eve should be categorized as educational games.
- by Stefan Stahl - at 2013.06.24 17:27:00
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1167. What would make dust fun ? - in General Discussions [original thread]
The ability to melee others in the warbarge. Seriously, turn the wait into 90 second FFA MMA madness. It may be frowned upon to kill yourself, but no one said anything about the others.
- by Stefan Stahl - at 2013.06.22 21:43:00
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1168. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
Thanks for putting up this thread. I also wish for the return of Skirmish 1.0. The map design back then left room for improvement and was cause for much concern, but the game-mode itself worked very well. The main improvement of Skirmish 1.0 wa...
- by Stefan Stahl - at 2013.06.22 16:17:00
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1169. Fixing aiming: Turning off one lag at a time. - in General Discussions [original thread]
I'm pretty sure that concepts like responsiveness and feedback simply haven't been on the list of goals to achieve with Dust 514 so far. Look at what CCP has developed before, look at how Eve was developed. You don't see truck manufacturers develo...
- by Stefan Stahl - at 2013.06.22 15:14:00
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1170. Range amplifier weapon upgrades - in Feedback/Requests [original thread]
A variation of this would be to have a bonus on the maximum range. That way optimum range is kept the same and the weapon stays in it's main role, but the falloff stretches further. That one would probably allow for stacking without putting the ga...
- by Stefan Stahl - at 2013.06.22 14:13:00
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1171. Announcement:Dev Blog: Developing Game Mode Variations - in Announcement and Events [original thread]
I'm worried. I really don't remember the days when the community asked for the removal of Skirmish 1.0. On the contrary I remember many people asking for the return of Skirmish 1.0 ever since it's been removed. I think my memory is getting worse....
- by Stefan Stahl - at 2013.06.21 17:49:00
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1172. [Request] The Militia Training Ground - in Feedback/Requests [original thread]
Midas Fool wrote: Medium Frames A/C/G/M: 45/52/30/38 Shields and 45/30/52/34 armor is marginal? That's free plates and two extenders! The Militia AR going from 31 to 35.65 damage per shot (higher than base Duvolle) is marginal? Thats going fro...
- by Stefan Stahl - at 2013.06.19 14:34:00
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1173. The stars on the connection screen - in General Discussions [original thread]
The range of the light of these stars is totally OP! Can you imagine the damage they will do after the range-buff in Uprising 1.2?
- by Stefan Stahl - at 2013.06.18 17:42:00
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1174. Uprising bridge map - in General Discussions [original thread]
Mobius Wyvern wrote: CCP is being smart about their world design in a very important regard: hovering is dumb in most cases. No matter how well you can make your hover device, and no matter how many weapons and layers of armor plating you can ...
- by Stefan Stahl - at 2013.06.17 19:38:00
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1175. How's Mass Driver? - in Rookie Training Grounds [original thread]
I'd suggest to run a second character in the academy first to see whether you like the handling of the gun. If you're successful there and you're enjoying yourself you can commit to the weapon for your main character. It's definitely a nice mix-u...
- by Stefan Stahl - at 2013.06.17 15:56:00
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1176. Dropship Flight School - in Rookie Training Grounds [original thread]
Agent Joseph wrote: From a PS3 controller perspective: why is it that different from a soldier's controls, beyond the addition of altitude? That's because with a soldier you control 4 degrees of freedom (2x movement and 2x looking) whereas wi...
- by Stefan Stahl - at 2013.06.17 15:27:00
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1177. Shout out to CCP Logic Loop - in General Discussions [original thread]
I've also been enjoying LogicLoop's posts on the forum. I know he can't reveal everything in the pipeline, but from his posts I get the impression that he understands the shortcomings of the current content and knows the methods of how to fix the...
- by Stefan Stahl - at 2013.06.16 18:06:00
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1178. Stop using bad weapons - in General Discussions [original thread]
DUST Fiend wrote: And then forever be stuck with whatever style you used in the hopes that the game actually became diverse and interesting, even if you lose all desire to play it again Remember, CCP takes months to change even simple values...
- by Stefan Stahl - at 2013.06.15 21:02:00
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1179. Stop using bad weapons - in General Discussions [original thread]
I don't get the vigor of the balancing discussion either. In the real world you won't win a marathon wearing motorcycle boots either, that's why you don't use them. So in Dust just avoid the gear that doesn't work until the devs figure out a way ...
- by Stefan Stahl - at 2013.06.15 20:54:00
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1180. None of the devs/CPM's play as DS pilot, right? - in General Discussions [original thread]
Iron Wolf Saber wrote: I quit flying the damn things ever since they changed the controls back in codex. CCP Blam insist that dropships are his favorite vehicle but I feel that is a sarcastic remark but I have no proof of it. As a kid ants wer...
- by Stefan Stahl - at 2013.06.15 17:43:00
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