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1141. Amarr Assault suits missing a slot? - in General Discussions [original thread]
Cat Merc wrote: You get more base eHP and you get more CPU/PG. The CPU/PG part is important, while Gallente/Caldari suits can fit on their proto suit a bunch of advanced stuff and maybe 2-3 prototype stuff, an Amarr suit can fit mostly everythi...
- by Stefan Stahl - at 2013.07.17 18:22:00
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1142. A little help for a noob? - in Rookie Training Grounds [original thread]
I'd like to point out that there are some quirks in Dust that you need to get used to before you can make the most of your playtime. Combat in Dust are extremely situational. That means you'll mostly be trying to get yourself into a situation whe...
- by Stefan Stahl - at 2013.07.15 17:54:00
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1143. [Feedback] Laser rifles are pretty silly - in Feedback/Requests [original thread]
Just make it work like in Codex. That was fine. Both for the operator of the weapon and the target.
- by Stefan Stahl - at 2013.07.13 21:28:00
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1144. Petition for CCP Blam! to be replaced - in General Discussions [original thread]
It's one thing to post feedback on the forums, but asking for people to be removed from their job is in my opinion pretty unacceptable. Next time, instead of looking at how the current situation is wrong and looking for a scapegoat, please post a...
- by Stefan Stahl - at 2013.07.13 16:53:00
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1145. So Active Scanners - in General Discussions [original thread]
I recently skilled into the Caldari Logi suit and since Caldari don't need armor repairs I usually have a scanner with me. They are great tool for hoarding blueberries in public matches. I think there should be a small WP reward (10 WP perhaps) f...
- by Stefan Stahl - at 2013.07.09 19:35:00
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1146. Dropships need a better landing mechanic - in Feedback/Requests [original thread]
I've personally performed at least 20 landings in the last 60 minutes for practicing purposes. Not one hp of damage was received, and I was doing quick landings in various difficult to navigate places of the map. The bottom side of the dropship s...
- by Stefan Stahl - at 2013.07.07 11:27:00
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1147. [Request] Please remove the free LAV - in Feedback/Requests [original thread]
I don't think that LAVs are necessary to participate in the game and thus they shouldn't be free. If the devs really want to keep them free then I'd suggest applying the rule of "you get what you pay for". That means free LAVs should die to pretty...
- by Stefan Stahl - at 2013.07.06 19:46:00
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1148. [Suggestion] Making Armor Plates Work Like EVE - in Feedback/Requests [original thread]
RoundEy3 wrote: Maybe applying the handling charateristics of a space ship to running around on foot isn't the best approach? Metacritic User Review wrote: People in this game handle like spaceships. 10/10
- by Stefan Stahl - at 2013.07.05 20:47:00
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1149. I fixed aiming. - in General Discussions [original thread]
CCP Earworm wrote: Warning! Highly technical stuff follows! [...] That speed accumulates over every frame discretely so changes in frame rate or when exactly you start ramping down the pad input would make a difference on your ending point. T...
- by Stefan Stahl - at 2013.07.05 16:04:00
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1150. Petition to remove Free LAV's. - in General Discussions [original thread]
Of course.
- by Stefan Stahl - at 2013.07.04 18:26:00
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1151. MCC Bug Consolidation. - in Technical Support/Bugs [original thread]
A few minutes ago I spawned in the Gallente MCC at the north side of a skirmish at Line Harvest and moved to the north-east end of the spawning bay. I dropped two nanohives about 1-2 meters away from any wall or obstacle and they fell through the ...
- by Stefan Stahl - at 2013.07.04 16:07:00
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1152. "Something better than Planetary Interaction in mind" - CCP - in General Discussions [original thread]
Arkena Wyrnspire wrote: Thoughts? He's obviously talking about bomber dropships. Yes.
- by Stefan Stahl - at 2013.07.03 21:09:00
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1153. BSoTT: Commando A/1-Series Hybrid Sniper - in Rookie Training Grounds [original thread]
Artificer Ghost wrote: EDIT: Just realized you were joking about the Dual-PC thing... Still doin' it! :D That's the spirit. Make those newbies think dual-PC is the way to go in Dust by topping the leaderboard.
- by Stefan Stahl - at 2013.07.03 20:21:00
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1154. If there is one thing I like about HAVs this build...... - in General Discussions [original thread]
I'm sorry I can't hear your HAV over the sound of my Wiyrkomi Swarm Launcher. No seriously, it's really hard to notice because HAV drivers are either stupid enough to go pop or smart enough to be so far away you can't hear the tracks.
- by Stefan Stahl - at 2013.07.03 20:11:00
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1155. BSoTT: Commando A/1-Series Hybrid Sniper - in Rookie Training Grounds [original thread]
If it's called "Commando" then please go all the way and use dual-Plasma Cannons. That gives you two shots exactly to kill whatever comes up in front of you. Good luck. And rather offtopic: Don't judge the capabilities of a fit in the Academy. On...
- by Stefan Stahl - at 2013.07.03 18:04:00
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1156. Dropships 1.2 - in General Discussions [original thread]
It doesn't indicate where on the hull of the vehicle or dropsuit the impact was, it indicates the global position of the impact relative to your current position. From my few games today I got the impression that this even happens with falling dam...
- by Stefan Stahl - at 2013.07.03 17:51:00
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1157. Stamina Nerf in 1.2 - in Feedback/Requests [original thread]
There are two options here: - You are suffering a lot from the stamina nerf. Thus you equip biotics. Great. - You are not suffering a lot from the stamina nerf. Thus you keep your regulators or armor modules in the low slots. Great. What was the ...
- by Stefan Stahl - at 2013.07.03 15:17:00
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1158. Dropships 1.2 - in General Discussions [original thread]
Foxhound Elite wrote: http://www.youtube.com/watch?v=JHxIgLvKnQc also that video is great at showing the issues with hit markers You need to raise some awareness for that. Thanks for finding out what exactly is wrong with the indicators. Well ...
- by Stefan Stahl - at 2013.07.03 14:41:00
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1159. Texture and effect settings? - in General Discussions [original thread]
CCP Dynastes wrote: We introduced these options mainly because of these reasons: I don't know who decided to include this option, but if I ever come across the responsible person I will personally hand him/her a free beer. I was going to sugg...
- by Stefan Stahl - at 2013.07.03 14:19:00
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1160. I know what you're thinking, did i fire five shots or six? cause i don't... - in Technical Support/Bugs [original thread]
CCP Earworm wrote: Do you actually use the number of shots in the sound as an indicator about how many bullets you/the enemy have left or is this more of a detail? 1. I keep an approximate bullet count by trigger or ear for all not fully autom...
- by Stefan Stahl - at 2013.07.03 14:12:00
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