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301. [Request] Proximity Chat - in Feedback/Requests [original thread]
Won't work; non-terrible corps will just change to teamspeak, so it's a straight nerf to blueberries.
- by SponkSponkSponk - at 2013.10.21 00:56:00
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302. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Heinrich Jagerblitzen wrote: Very quckly wanted to go on record that I do NOT think the LP store reward changes should be released until a player trade option / market exists. I agree it risks a huge damaging impact on participation levels, and...
- by SponkSponkSponk - at 2013.10.19 23:27:00
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303. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
but they'll show up in Eve local, which will give a big hint that things are going down somewhere. Which might be okay, I guess, but i was expecting beacons, not local spikes :)
- by SponkSponkSponk - at 2013.10.19 12:53:00
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304. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
CCP Nullarbor wrote: EVE Orbitals We have some rough ideas for a battle finder in EVE to help the FW guys out. Like the Incursions tab of the journal?
- by SponkSponkSponk - at 2013.10.19 12:33:00
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305. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
Talos Vagheitan wrote: I don't agree with boosters that allow you to fight against your empire without consequence though. Seems like it would just take away from the 'realness' of the FW battles Bonus for winning your faction's battle: oka...
- by SponkSponkSponk - at 2013.10.19 03:44:00
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306. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Zeylon Rho wrote: Collector's Edition came, the TEMPLAR PISTOL'S STATS HAVE THE EXACT SAME PROBLEM. "Standard-issue", Meta "3", MLT friggin stats. Are the rest OK?
- by SponkSponkSponk - at 2013.10.18 04:35:00
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307. (Request) Tax payers - in Feedback/Requests [original thread]
Also add it to CREST api if it isn't already.
- by SponkSponkSponk - at 2013.10.18 00:06:00
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308. Aurum for EVE-DUST Exchanges - in Feedback/Requests [original thread]
It's simple. Announce that you will do this: 1. Multiply all AUR costs in Eve by 10x 2. Give everyone in Eve who has cashed in an Aurum token or PLEX 9x the amount, to compensate 3. Any free AUR that players have been gifted stays the same. Use ...
- by SponkSponkSponk - at 2013.10.16 05:57:00
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309. [Request] Recurring Deposit System for Retainers and Salaries - in Feedback/Requests [original thread]
Sounds like the sort of seldom-used thing best done via CREST.
- by SponkSponkSponk - at 2013.10.10 01:13:00
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310. [Request] EvE style Medals - in Feedback/Requests [original thread]
something something trophies.
- by SponkSponkSponk - at 2013.10.08 22:50:00
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311. The DUST 514 'Slippery Slopes' - in Feedback/Requests [original thread]
The Black Jackal wrote: The structure and vehicle Clones would deplete when you spawned on them. And these clones would be in Addition to the ones already stared. So there is not one big pool of clones, but rather a big pool in your MCC, and mo...
- by SponkSponkSponk - at 2013.10.04 02:15:00
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312. [request] Change the name of militia blueprint items. - in Feedback/Requests [original thread]
General Erick wrote: I like 'Legion' best. You would .
- by SponkSponkSponk - at 2013.10.01 05:35:00
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313. Allow me to assign items that I have multiple of to different characters - in Feedback/Requests [original thread]
I raised a support ticket and they moved my duplicate blueprints to my alt (on the same PSN account).
- by SponkSponkSponk - at 2013.10.01 05:33:00
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314. [REQUEST] Scout LAV - Better murder taxi capability - in Feedback/Requests [original thread]
Scout LAVs having scan profiles low enough not to show up on scans would be pretty pro. Also, change the scout skill to Quote: +2% to acceleration, -2% scan profile per level
- by SponkSponkSponk - at 2013.09.30 06:28:00
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315. Was the reward system tweeked? - in Feedback/Requests [original thread]
If it were war points only, noobs would never be able to afford anything.
- by SponkSponkSponk - at 2013.09.28 11:58:00
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316. [request] scan profile info for vehicles - in Feedback/Requests [original thread]
It matters if you're in a scout LAV that you're hoping is actually stealthy.
- by SponkSponkSponk - at 2013.09.27 03:46:00
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317. [request] scan profile info for vehicles - in Feedback/Requests [original thread]
What's the scan profile for the various vehicles?
- by SponkSponkSponk - at 2013.09.26 07:16:00
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318. [Request] Improving in-game information display - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Would love specific HUD indicators for the type of grenades you are carrying. AV, locus, and flux should each have different HUD icons. I just start cooking a grenade, look at it to work out what type it is, then...
- by SponkSponkSponk - at 2013.09.25 06:22:00
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319. Terrian generation - in Feedback/Requests [original thread]
CCP LogicLoop wrote: Showing to Team Daddies Ask them whether it would help if they reticulated some splines.
- by SponkSponkSponk - at 2013.09.25 06:20:00
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320. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Stevez WingYip wrote: This is an amazing post. More like this. Prepare for disappointment, since CCP Blam! quit.
- by SponkSponkSponk - at 2013.09.24 07:05:00
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