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1861. Heavy becoming worthless? - in General Discussions [original thread]
I hope the Heavy class doesn't go away, as that would be sad for us Logis.
- by Skihids - at 2013.03.26 17:54:00
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1862. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
Mithridates VI wrote: Skihids wrote: WyrmHero1945 wrote: Skihids wrote: In this case it's: 1) Buy dropship 2) crash droship on the slope of the tower top 3) avoid being killed by the four red dots on the roof 4) kill all of them and t...
- by Skihids - at 2013.03.26 12:04:00
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1863. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
WyrmHero1945 wrote: Skihids wrote: In this case it's: 1) Buy dropship 2) crash droship on the slope of the tower top 3) avoid being killed by the four red dots on the roof 4) kill all of them and take out their DU before they come back 5) P...
- by Skihids - at 2013.03.26 03:01:00
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1864. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
Isn't a FG a modified mining tool rather than a rail gun? I keep reading people claim that it's a rail, but I can't see someone firing a rail into the ground what with all the shrapnel it would cause.
- by Skihids - at 2013.03.26 02:46:00
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1865. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
In this case it's: 1) Buy dropship 2) crash droship on the slope of the tower top 3) avoid being killed by the four red dots on the roof 4) kill all of them and take out their DU before they come back 5) Profit There are no ladders and you have ...
- by Skihids - at 2013.03.26 02:42:00
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1866. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
King Kobrah wrote: AV weapons should not be able to to shoot at infantry. swarm launchers were adjusted, and now that you have these chucklefucks sitting on top of the tallest towers shooting grimlock/assault forge guns down at infantry..it jus...
- by Skihids - at 2013.03.25 23:28:00
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1867. Dropships. - in General Discussions [original thread]
N1ck Comeau wrote: Ok so is there any news of a new Dropship coming in the new build? I have never used them reason being i hear they kinda suck. People need a reason to use them other then dropping guys off somewhere. increase there hit po...
- by Skihids - at 2013.03.25 21:09:00
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1868. What characterizes different classes of vehicles vs. AV? - in General Discussions [original thread]
Needless Sacermendor wrote: Skihids wrote: Dropships are medium vehicles. Dropships are aircraft, LAVs and HAVs are vehicles. Is the dropship the medium size of aircraft or is it the light version ? If it's the light version it would make...
- by Skihids - at 2013.03.25 19:20:00
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1869. What characterizes different classes of vehicles vs. AV? - in General Discussions [original thread]
Chris F2112 wrote: You can dodge swarm missiles in a LAV if you get lucky. I happened to bounce off hill and do a spin in the air, making all the swarms crash into the ground around me. It was quite exhilarating. On a more serious note, I don'...
- by Skihids - at 2013.03.25 19:06:00
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1870. What characterizes different classes of vehicles vs. AV? - in General Discussions [original thread]
Dropships are medium vehicles.
- by Skihids - at 2013.03.25 19:03:00
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1871. What characterizes different classes of vehicles vs. AV? - in General Discussions [original thread]
In most medieval/fantasy style games you have different classes of fighters. The heavy class in plate armor is slow but can soak up damage. The light fighter can't take nearly as much damage, but is nimble and can avoid getting hit. In DUST the m...
- by Skihids - at 2013.03.25 18:48:00
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1872. HAVs aren't just vehicles... They're a class! - in General Discussions [original thread]
I agree with the OP in that driving should be seen as a seperate role from running on the ground. A HAV or DS should not be regarded as a mere piece of equipment usable by any infantryman in the same way as a nanohive might be. This game needs m...
- by Skihids - at 2013.03.25 18:33:00
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1873. Is it the Viziam Or the Complex DMG mods that is the real problem? - in General Discussions [original thread]
Just give me a proto small laser turret for my DS that's every bit as good as the hand held Visam and I will be happy. Actually it should be better as it is a mounted weapon and will cost more.
- by Skihids - at 2013.03.25 18:05:00
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1874. HAVs aren't just vehicles... They're a class! - in General Discussions [original thread]
How do you make a small fortune flying dropships? Start with a large fortune.
- by Skihids - at 2013.03.25 17:11:00
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1875. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
low genius wrote: Vermaak Doe wrote: Show me where the SL touched you on the doll ^this Must everyone trot out this tired trope every time balance is discussed? I didn't call for it to be removed, I asked if it were appropriate to h...
- by Skihids - at 2013.03.24 07:34:00
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1876. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
Perhaps a good part of my opinion that the SL is a no skill weapon comes in its use against dropships rather than HAVs as dropships are far more exposed than tanks. You may need to get close to a tank to get LoS on an experienced driver, but it's ...
- by Skihids - at 2013.03.24 04:47:00
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1877. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
The specifics here are about the SL, but I'd like to get back to the general case. Using the slot machine analogy, 1) How frequently should the machine payout (get a hit) for every pull of the lever? 2) How often should that result in a jackpot...
- by Skihids - at 2013.03.24 00:21:00
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1878. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
Way back in the closed beta I posted a thread stating that Gǣ Challenge is what makes a game fun .Gǥ The specifics were about the then hotly contested strafe speed and hit-scan mechanics, but the general point was that to be enjoyable long term ...
- by Skihids - at 2013.03.23 21:36:00
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1879. Just posting to say RDV collisions with dropships are still a huge problem. And - in General Discussions [original thread]
As a private pilot I can attest to the fact that uncontrolled fields are far more dangerous than those with a control tower to manage traffic. At uncontrolled airports there are standard traffic patterns to follow and everyone is expected to ann...
- by Skihids - at 2013.03.22 13:29:00
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1880. Melting Faces With The Viziam - in General Discussions [original thread]
Zekain Kade wrote: I would like yo know how much damage it does per second. Judging by the way it drops huge chunks of shields and armor in a fraction of a second swipe across a target, it's got to be putting out several thousand near the e...
- by Skihids - at 2013.03.22 11:25:00
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