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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kevall Longstride
DUST University Ivy League
137
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Posted - 2013.03.26 09:48:00 -
[151] - Quote
HTFU
That is all. |
Garrett Blacknova
Codex Troopers
2142
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Posted - 2013.03.26 10:19:00 -
[152] - Quote
King Kobrah wrote:Karma isn't real. Where's my karma for the milita forge gunner that just wiped my 200k suit from the highest point in the map with an AV weapon? Your Karma is in the Forge Gun actually hitting you instead of landing far enough to barely chip your shields. You did somethng that earned you some bad luck, and that Forge Gunner was probably just in the right place at the right time, or was overdue for some good luck going their way. Whether it was Karma, bad luck, or just that the Forge Gunner was that good, you ignored a deadly threat and you paid for it.
Snipers can usually counter Forge Guns. ARs are effective at pretty decent range. Basically any actual anti-infantry weapon will be more effective in infantry combat. |
KatanaPT
Tech Guard
10
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Posted - 2013.03.26 10:21:00 -
[153] - Quote
yea... ill leave this here...
http://www.youtube.com/watch?v=DksSPZTZES0 |
Rowdy Railgunner
Resheph Interstellar Strategy Gallente Federation
0
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Posted - 2013.03.26 11:16:00 -
[154] - Quote
I would like to say that I started this character today about 5 hours ago just to use FG in game and blap people, it has been the most fun I have had in a FPS in a long time. I got the idea when I created an account for my buddy on his PS3 called Boomer Stick about 2 weeks ago. Maybe it is because I play a lot of counter strike and the AWP pisses me off so bad that I am drawn to the FG in DUST. I will say though that blapping two people in proto AR fits one after the other is sweet sweet candy to my face eyes. I will be back in matches after DT and if you want to sqaud up send me an invite. I have passive and active SP boost going on right now so all of those skills will be put into lowering the charge time of my FG and I will be buying stock in the 2.5 second charge time FGs.
Also, snipers mess me up. HMGs mess me up. ARs at close range mess me up. If you are being dominated by FG L2P, because while it is almost a 1HK weapon on everyone, sometimes I miss, a lot. That is why I run with assault dudes. They get to clean up my messes/misses. Assists should really be counted in stats, because sometimes I just see multiple +25 jumping all over my screen and it is glorious numbersex. Oh and I only use the default Dire suit. Yeah, I love it. |
lordeh42
Tronhadar Free Guard Minmatar Republic
2
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Posted - 2013.03.26 11:22:00 -
[155] - Quote
Forge gun sniping is hard, No zoom, everybody moving (apart from those with a death wish), and only a few rounds with no way of resupplying.
If you want to stop getting hit 3 things;
1...Move and move some more.
2... climb the building and kill the heavy
3....The HMG is completly outclassed in every way by assult rifles, so forge guns are the only way of fighting back most times. Get the HMG to a state where its competitive.
BTW you are very unlikely to ever kill a heavy in a proto suit....they suck so bad nobody will ever where them (3 high. 2 low and thats your lot). Below that its worse and even if you had the slots you wouldn`t have the PG to be able to use them. |
trollsroyce
Seraphim Initiative. CRONOS.
239
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Posted - 2013.03.26 11:24:00 -
[156] - Quote
Militia FG are out of place against infantry. They are right now severely underused and depend heavily on KB/M at distance, but 1 shotting on a direct hit with militia forge is too much risk/reward. I have a dire sentinel alt I use to blap people with and it's good fun though very challenging at the same time. Close range are pretty much guaranteed kills as hitting stuff for the OHKO is easy. Militia forge gun splash doesn't kill anything except the worst tanked fits, it's a non issue.
A focused forge gun character, on the other hand, with proto gear should be blapping people on direct contact. This is working as intended to me; risk vs. reward.
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Rowdy Railgunner
Resheph Interstellar Strategy Gallente Federation
1
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Posted - 2013.03.26 11:28:00 -
[157] - Quote
Also, I like the fact that when I am running around with a FG blapping infantry, if someone spawns a tank I am ready to go. You can here me shout over comms,"TANKS INBOUND REPAWN WITH ZEE ROCKETS I'M MESSING THEM UP WITH MY RAIL.....**** he got me."
Heavy armor is so slow. |
BUGSBUNNY LOONEY
Anonymous Killers Mercenary Corporation
7
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Posted - 2013.03.26 11:34:00 -
[158] - Quote
stop spawncamping |
Coleman Gray
RED COLONIAL MARINES Covert Intervention
124
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Posted - 2013.03.26 11:41:00 -
[159] - Quote
There range got nerfed, what more do you want? make them lock on and seek like swarm launchers? |
Rowdy Railgunner
Resheph Interstellar Strategy Gallente Federation
2
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Posted - 2013.03.26 11:43:00 -
[160] - Quote
trollsroyce wrote:Militia FG are out of place against infantry. They are right now severely underused and depend heavily on KB/M at distance, but 1 shotting on a direct hit with militia forge is too much risk/reward. I have a dire sentinel alt I use to blap people with and it's good fun though very challenging at the same time. Close range are pretty much guaranteed kills as hitting stuff for the OHKO is easy. Militia forge gun splash doesn't kill anything except the worst tanked fits, it's a non issue.
A focused forge gun character, on the other hand, with proto gear should be blapping people on direct contact. This is working as intended to me; risk vs. reward.
I agree with almost everything in your post. I use KB/M simply because CCP hasn't put southpaw into game yet, and honestly even KB/M is hard to snipe with in my armchair lol. Maybe if I set up at a desk like I play my PC shooters I would be better but hell it took me the better part of a day just to set up my entertainment system so I'm not going to pull my PS3 out and work it into my 3 monitor PC desk just to play DUST and then put it back when I want to play Killzone or FIFA.. And I find that the closer the lighter suits are to me the harder they are to hit. Heavies turn very slow. So if someone gets a good circle strafe going on me I am more than likely dead unless my assault crew is on point. Because for some reason, even though at that point I am the smallest threat, I am the first targeted. Hell, I have 600+ HPs, so good target me you 3 black suit 'EXILE' AR users, MEATSHIELD. |
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Brigitte Newt
The Tritan Industries
34
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Posted - 2013.03.26 11:48:00 -
[161] - Quote
Name of your thread:
I'm really sick of losing protosuits to unskilled heavies with militia forge guns. =========================
And in the OP you are talking about Ishukone/ Gromlock FG.... I suggest you delete this post and try again.
Btw , Leave Forge Gunners alone! Instead why dont you try it for yourself or get a sniper to do the work for you!
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CPL Bloodstone
SVER True Blood Unclaimed.
36
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Posted - 2013.03.26 11:48:00 -
[162] - Quote
Thank you for your tears, they are tastey. Btw just because you got nailied by a militia forge gunner doesn't mean the forge gunner isnt highly skilled in it. I have FG 5 plus advance fg 3. I run militia sometimes when earning money. BTW, if i snipe you with a militia forge gun with an indirect hit more than likely wont kill you unless your a tard in a tard suit. However, if i direct hit you from above more than likely its a head shot and death becomes you.
Your fat and slow and make a nice target for my sniping, thanks |
Skihids
The Tritan Industries
1099
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Posted - 2013.03.26 12:04:00 -
[163] - Quote
Mithridates VI wrote:Skihids wrote:WyrmHero1945 wrote:Skihids wrote:In this case it's:
1) Buy dropship 2) crash droship on the slope of the tower top 3) avoid being killed by the four red dots on the roof 4) kill all of them and take out their DU before they come back 5) Profit
There are no ladders and you have to push the flight ceiling to make it onto the slope so you land hard. You know you can stomp the red dots with the dropship yes? More fun and hilarious. If the forge gun blows dropship drop out and kill the fatman. Take out uplink and sky dive. Epic. Not on the tall towers. Dropships aren't capable of flying high enough to stomp them. If they were I would just have my gunners shoot the fat men. CCP doesn't want the DS to be able to do anything that useful though. How do they get up there, then?
What you do is fly up at top speed and time it so that you make the "beach" of the tower as you briefly push through the flight ceiling.
If you are moving full speed you will get about 20ft higher than you can normally fly, and that is just enough to throw yourself up on the slope. It only lasts a fraction of a second so you have to time it pretty close. The sloping beach of the tower descends about 20ft too, so once on the top proper you are untouchable. If the enemy attempts to follow you up, they are at a disadvantage as they are vulnerable for a time. If you were smart enough to place a DU you won't likely get dislodged. |
Daedric Lothar
Onslaught Inc
25
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Posted - 2013.03.26 13:28:00 -
[164] - Quote
And Daedric looked upon the thread and saw that it was good.
I do however feel for the OP. Being killed really is a pain, if you search the forums I recomended replacing [Weapons] with [Flowers] if you search [Flowers] then you probably see my post and be able to join with me in making Dust a safe and colorful place to play with each other. |
Fenix Alexarr
BurgezzE.T.F Orion Empire
0
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Posted - 2013.03.26 15:01:00 -
[165] - Quote
Kaze Eyrou wrote:ITT: Non-forge gunners explain how mechanics should be to forge gunners. On topic: Seriously though, have you tried to forge gun? Then you will realize how hard it is to kill someone with it. We don't get one-hit kills all the time. Most of the time, it's splash damage. If you have a beefed up dropsuit you won't die to 3 splash damage hits to a forge gun. Besides that, Militia Forges only get 3 shots instead of the standard Forge Gun's 4 shots. And if you somehow got a shot with a forge gun to DIRECTLY hit a MOVING target at MAXIMUM distance... seriously... even if I'M the one that gets killed like that, I give the guy props. Sloth9230 wrote:And your team's snipers couldn't take him out why? This. I don't know how many times I have died to snipers because I stood still thinking that I can hit a person or sniper with just one more second... And the sniper then proves he needs half a second. Besides, I assume you use the Duvolle. When you upgrade Light Weaponry Sharpshooting what do you upgrade? Out of the current 11 weapons you can choose, 6... read MORE THAN HALF of the weapons benefit from that. What about Heavy Weapon Sharpshooting? Oh that's right: TWO. YOU'RE SICK AND TIRED OF LOSING PROTOSUITS BECAUSE YOU WANT TO PUBSTOMP AND THEN WHEN YOU GET KILLED, YOU COME ON THE FORUMS AND COMPLAIN? HARDEN THE **** UP. STOP USING YOUR PRECIOUS SUITS, DEVISE A STRATEGY, AND COUNTER THE FORGE GUNNERS. NOT THAT HARD. OH AND YOU THINK I'M RAGING? NO, I'M JUST USING MY ROYAL CANTERLOT VOICE TO SHOW YOU HOW LOUDLY I'M DRINKING YOUR TEARS. GOOD DAY.
I logged in to tell you that you are awesome. |
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GM Vegas
Game Masters C C P Alliance
444
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Posted - 2013.03.26 15:06:00 -
[166] - Quote
Please refrain from using inappropriate language; no matter how hidden within a word you think it is, this is not allowed on the Forums.
Thanks, |
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Kam Elto
KILL-EM-QUICK RISE of LEGION
7
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Posted - 2013.03.26 15:13:00 -
[167] - Quote
i don't know if someone has already posted this but if you don't want to lose a proto suit to a pub scrub then don't wear them in pub matches. problem solved. |
Garrett Blacknova
Codex Troopers
2147
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Posted - 2013.03.26 15:17:00 -
[168] - Quote
Kam Elto wrote:i don't know if someone has already posted this but if you don't want to lose a proto suit to a pub scrub then don't wear them in pub matches. problem solved. He probably can't pubstomp hard enough without protogear though. |
General Tiberius1
ZionTCD Legacy Rising
300
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Posted - 2013.03.26 17:26:00 -
[169] - Quote
GM Vegas wrote:Please refrain from using inappropriate language; no matter how hidden within a word you think it is, this is not allowed on the Forums.
Thanks,
party pooper |
General Tiberius1
ZionTCD Legacy Rising
300
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Posted - 2013.03.26 17:30:00 -
[170] - Quote
Rowdy Railgunner wrote:Also, I like the fact that when I am running around with a FG blapping infantry, if someone spawns a tank I am ready to go. You can here me shout over comms,"TANKS INBOUND REPAWN WITH ZEE ROCKETS I'M MESSING THEM UP WITH MY RAIL.....**** he got me."
Heavy armor is so slow.
clearly a long lost brother of mine |
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Illuminaughty-696
Omega Risk Control Services
225
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Posted - 2013.03.26 17:40:00 -
[171] - Quote
I've lost a proto or two to militia forge, but far more often than not, I see heavy with a forge, I ruin his day. Of course, it sounds more like you're saying when a forge gunner sees you at range and you don't see him, it's messed up he can one shot you.
First, let me say I run a militia heavy with a militia forge when the tactical situation calls for it. Now, with that in mind the milita forge gun, with no training (as in my instance), is horribly inaccurate and requires a great deal of skill. You can crouch, aim right at a stationary red, at medium range, and watch the round miss by a mile.
Also, unlike swarm launchers, forge guns require player skill, require you to be basically stationary (or watch your round be even more inaccurate), and make you stand out like a klingon at a star wars convention.
Finally, if you died to a miltia forge it was a direct hit, not splash damage. Taking into account all the issues presented above, that should not be that often unless you're allowing it to happen by moving in predictable patterns (or not moving at all).
If, and I say if, militia forge gun damage is in some way reduced, it needs to be reduced versus infantry only, as right now I can recall a dozen times in which multiple shots into a tank or dropship were actively tanked. I'm not saying this is a problem, as a militia forge should not be an I win option against vehicles, but if damage were reduced against vehicles any further the weapon would be more than worthless. |
Nonya Bizznizz
Crux Special Tasks Group Gallente Federation
0
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Posted - 2013.03.26 20:58:00 -
[172] - Quote
When Ifirst read the title I thought it said prostitutes instead of Proto Suits. God I'm blind. |
Spkr4theDead
Namtar Elite Gallente Federation
35
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Posted - 2013.03.26 21:29:00 -
[173] - Quote
King Kobrah wrote:Vaerana Myshtana wrote:I'm just way too tired for all of this QQ:
I read the title as "sick of losing prostitutes"...
I was going to say that we call them "Exotic Dancers" in New Eden, but then I reread the title.
On topic...
OP is not entitled to not be killed by anti-vehicular weapons. Forge sniping is hard. If OP is dying to it, he needs to move around more.
It would also help to not wear prostitutes. They are heavy and can slow you down. Some shitcock blueberry militia forge gunner picked off my biggest money making prostitute the other night, right off my back. long overdue for a nerf. You want some cheese with that whine? |
Reaper Of Dust
The Generals
1
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Posted - 2013.03.26 21:42:00 -
[174] - Quote
Being a Forge Gunner myself It's actually quite hard to pull off a forge snipe position |
Evicer
Holdfast Syndicate Amarr Empire
15
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Posted - 2013.03.26 22:13:00 -
[175] - Quote
IMO there fine. As annoying as it is. There have been good post in the thread as to how to avoid getting "fried" Forge style. Listen for the charge,jump,and Rush the heavy.All though the forge guns reticule does turn red this 100+meter shot is pretty tough considering how big the Ads reticule is on the forge also its vibrating around or at least it used to.(I dont know if they changed that this build Ill go look later)So its pretty tough.This doesnt need to be changed if I and alot of people I know were getting blasted on the regular Id say yes. The kids with no skill would all be doing this, and I just dont see that happening.This styleof play is usually an all or nothing gamble by the hvy frge they already cant run but while its charged or charging all they can do is walk.
Every one just needs to get used to the fact that heavies are hvy, high hp targets and CCP has done a fine job of balancing that with there mobility,stamina and other things.This thread just sounds like another Heavies are OP thread imo... |
Kaze Eyrou
Rogue Spades
90
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Posted - 2013.03.26 23:21:00 -
[176] - Quote
Garrett Blacknova wrote:He probably can't pubstomp - without protogear though. Fixed.
Kam Elto wrote:i don't know if someone has already posted this but if you don't want to lose a proto suit to a pub scrub then don't wear them in pub matches. problem solved. I would have however, the level of brain matter is so low that his logical reasoning skills are clearly inept. He posts in the subject about "unskilled heavies with the militia forge gun" and yet talks about the Grimlock and Assault variants (shoutout), he says they are "impossible to counter" even though he can "turn them into swiss cheese with a duvolle". The Forge Gun is apparently a "one hit kill regardless of how much shields/armor [he is] stacking", but he forgets that "a proto heavy can obtain enough shields and armor to take a direct shot from a militia forge gun and keep on truckin'" (His Own Words!), not to mention the "fact" that he can be hit "miles away" given the Forge Gun only has an effective range of 1500 meters which is a little under a mile. Further proof of lack of mental self-control is illustrated when he gives this example after being killed by a forge gunner: "I first break my controller into dozens of tiny pieces, urinate on my PS3, throw it into the microwave for 5 minutes on HIGH".
In conclusion, in the middle of page 3 he admits that "this game clearly isn't for me" yet he continues on complaining like a spoiled rich kid. Hopefully, the heads SyNergy Gaming will see this as an opportunity to remove a weed that will hold their corporation back. Nothing against constructive criticism, however, when your criticism is not constructive, and is based on a egocentric view of self-indulgence (spawn camping blueberries to get a 6+ KDR), one cannot argue the epitome of such foolishness. |
Anmol Singh
BetaMax Beta
0
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Posted - 2013.03.26 23:23:00 -
[177] - Quote
me too
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Laheon
Osmon Surveillance Caldari State
274
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Posted - 2013.03.26 23:25:00 -
[178] - Quote
How has this troll thread gotten to 9 pages? |
Inferno Blazer
Guardians of the RepubIic
1
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Posted - 2013.03.26 23:38:00 -
[179] - Quote
nothing like a Forge Gun to make sure spawn campers and ISK whores keep their distance. |
tribal wyvern
ZionTCD Legacy Rising
700
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Posted - 2013.03.26 23:51:00 -
[180] - Quote
Why did I read the thread title as 'sick of losing prostitutes'? Lmao |
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