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1181. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: I'm surprised you're not asking about the team shared vision being removed if you're worried about immersion, it only makes sense that suits would share scanned info with others on the same team. Like I said, no...
- by Skihids - at 2013.09.09 05:06:00
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1182. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Nguruthos IX wrote: Skihids wrote: Active scanners only broadcast to members of your own squad, and I want one good lore reason to explain this immersion breaking mechanism. If it has to be this way for game mechanics at least give me some ...
- by Skihids - at 2013.09.09 04:43:00
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1183. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Wakko03 wrote: Skihids wrote: Wakko03 wrote: Ummmm, huh? Active Scanners as in the equipment module work for the entire team. Passive Scanners as in the suits built in device are the ones that are only for the squad you are in. Wrong...
- by Skihids - at 2013.09.09 04:38:00
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1184. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Iron Wolf Saber wrote: Lore wise? EWAR got good enough too good to have target information shared over team routers anymore. Probably IFF overrides. Nice try, but if the enemy can break team routers then voice communiction is also at risk a...
- by Skihids - at 2013.09.09 04:25:00
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1185. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Wakko03 wrote: Ummmm, huh? Active Scanners as in the equipment module work for the entire team. Passive Scanners as in the suits built in device are the ones that are only for the squad you are in. Wrong on both counts from what CCP says. ...
- by Skihids - at 2013.09.09 04:21:00
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1186. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
I'm not talking about passive spotting here, though now that you bring it up deserves an explanation of its own. I'm not even demanding it be shared with the team. I'm asking for a logical explanation as to why a team commander would prohibit s...
- by Skihids - at 2013.09.09 04:13:00
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1187. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Active scanners only broadcast to members of your own squad, and I want one good lore reason to explain this immersion breaking mechanism. If it has to be this way for game mechanics at least give me some believable reason why a team leader would...
- by Skihids - at 2013.09.09 03:38:00
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1188. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
CCP Wolfman wrote: We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that. I don't care if you add additional types, but don't destroy the abilit...
- by Skihids - at 2013.09.09 02:47:00
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1189. Why are they called BPO ? BPC ? thats not what they are... - in General Discussions [original thread]
The items can't possibly be tangable as they are in EVE because we don't have time to wait for delivery. In EVE you have time to load and transport items. In DUST you get an instant spawn and you go fight. Without just in time manufacturing you a...
- by Skihids - at 2013.09.08 14:47:00
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1190. how well do you do with aim assist turned off? - in General Discussions [original thread]
Reav Hannari wrote: I love these big sample sets. Statisticians would cry. We need three things to test if two data sets belong to the same population or not: 1) Sample size 2) Mean 3) Standard deviation The larger the sample size, the m...
- by Skihids - at 2013.09.07 13:51:00
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1191. Star citizens new strech goal is Fighting on planets! - in General Discussions [original thread]
I like the idea of both Star Citizen and DUST and I hope they both fulfill their promises. I'm a FP sort of player so I'm attracted to both of them for the same reason, and I'm pretty sure there are others who feel the same way.
- by Skihids - at 2013.09.07 04:26:00
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1192. Does anyone know when new SP actions are scheduled? - in General Discussions [original thread]
CCP Wolfman wrote: Right now we're testing WP rewards for scanning, counter hacking, dropship transport, headshots and equipment destruction. Unless something goes wrong in testing you'll get all those in 1.5 :-) Are you going to add anythin...
- by Skihids - at 2013.09.06 04:57:00
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1193. Mass Drivers? - in General Discussions [original thread]
Bojo The Mighty wrote: Ok what I noticed: AA helps people recover much quicker from explosion kickback. In essence, there was a slight nerf to a pro of Mass Drivers. You get out DPS'd and now with the recoil/explosion/Aim Assist it is fairly n...
- by Skihids - at 2013.09.05 00:55:00
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1194. Mass Drivers? - in General Discussions [original thread]
I'm speced into AR too, but I just prefer the MD on my Logi suit so I'll keep it even if the AR is the new OP weapon.
- by Skihids - at 2013.09.04 22:56:00
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1195. Scan Profile Question - in General Discussions [original thread]
That's something the manufacturers aren't saying. I suspect it's because their merchandise is defective and they don't want us to know.
- by Skihids - at 2013.09.04 22:51:00
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1196. Mass Drivers? - in General Discussions [original thread]
Hit-scan full auto weapons like the AR received a huge buff via better hit detection and the aim-assist. MD's were always at a DPS disadvantage, but now it's obvious even to the MD haters. MD users are now forced to stay behind the front lines to...
- by Skihids - at 2013.09.04 22:45:00
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1197. New map blues - in General Discussions [original thread]
Why does that hall dead end? Why is there not a single door down the hall?
- by Skihids - at 2013.09.04 22:38:00
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1198. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Castor Crave wrote: As a Logibro, it's hard for me to tell if someone in my team has armor damage or not. You have to aim pretty precise at your teammates to see their health bars. In the middle of a battle, when five people are jumping around ...
- by Skihids - at 2013.09.04 00:28:00
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1199. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Nguruthos IX wrote: dropship camera needs to go back like it was, or add both types as an option. The current camera is beyond terrible for a thousand reasons. And everyone agrees CCP should make a useful First Person View for the dropship...
- by Skihids - at 2013.09.04 00:26:00
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1200. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
I've mentioned this in the 1.4 feedback thread, but I'll repeat it here. The new dropship camera significantly reduces the situational awareness of the pilot. It rides too close to the ship. I don't need a close up of the ass end of my ship, I ne...
- by Skihids - at 2013.09.04 00:00:00
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