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1781. New Blog: Should Orbitals be limited by Warpoints? - in General Discussions [original thread]
Tolen Rosas wrote: Skihids wrote: What is an OB in DUST game terms? What is its purpose? Not just as a magic link to EVE, but soley in terms of DUST. You need to consider the answer to that before you start designing a system to deploy them...
- by Skihids - at 2013.04.12 18:49:00
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1782. New Blog: Should Orbitals be limited by Warpoints? - in General Discussions [original thread]
What is an OB in DUST game terms? What is its purpose? Not just as a magic link to EVE, but soley in terms of DUST. You need to consider the answer to that before you start designing a system to deploy them. The OB is the one attack to which th...
- by Skihids - at 2013.04.12 18:30:00
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1783. Servers skipping? - in General Discussions [original thread]
XeroTheBigBoss wrote: For the past 2 days about this time I start skipping really bad. No matter what game mode I play it still teleport around and choppy. Is anybody else having this problem? My squad is also skipping up and such so I know it'...
- by Skihids - at 2013.04.12 11:36:00
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1784. Dropships are like HAVs with no ammo for the main gun - in General Discussions [original thread]
Large maps will make DS rides to the front more desirable, but even some of the current maps have opportunities for assault drops. Any uncovered objective could be more effectively assaulted by air than by ground.
- by Skihids - at 2013.04.11 13:21:00
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1785. Dropships are like HAVs with no ammo for the main gun - in General Discussions [original thread]
knight of 6 wrote: no dude dropships are nothing like havs without ammo. havs have some ehp :) All analogies break down at some point, and I did not mean to compare absolute eHP. My point was that flying a DS is the equivalent of driving a...
- by Skihids - at 2013.04.10 19:27:00
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1786. Dropships are like HAVs with no ammo for the main gun - in General Discussions [original thread]
Knight SoIaire wrote: After playing around with tanks for a while I decided that I dont want to skill into them anymore, Assault Dropships sound much cooler. Aslong as they get the HUD and FPS view right for the dropships I'll be skilling into...
- by Skihids - at 2013.04.10 18:04:00
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1787. Dropships are like HAVs with no ammo for the main gun - in General Discussions [original thread]
gbghg wrote: I plan to spec into both. from the description the assault dropship will have a 5 man carrying capacity, you can still drop people off, it's just now the pilot can offer some support himself and not have to rely on gunners. We h...
- by Skihids - at 2013.04.10 17:52:00
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1788. Dropships are like HAVs with no ammo for the main gun - in General Discussions [original thread]
Laheon wrote: Agreed. When the larger maps come in, dropships will become absolutely invaluable. The ability to quickly traverse terrain and, with proper tanking skills, deliver a full squad unharmed to an objective, can't be underestimated. Im...
- by Skihids - at 2013.04.10 17:49:00
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1789. Dropships are like HAVs with no ammo for the main gun - in General Discussions [original thread]
Imagine if tanks had no ammunition for the main turret. Drivers would be forced to recruit gunners for their small turrets and survive on kill assists. Though there would always be dedicated drivers there would be far fewer tanks on the field and ...
- by Skihids - at 2013.04.10 17:09:00
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1790. Getting kicked at the post-game results screen - in General Discussions [original thread]
And if this is a problem just get a small screen to hook your PS3 to whole you watch TV.
- by Skihids - at 2013.04.10 04:15:00
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1791. Getting kicked at the post-game results screen - in General Discussions [original thread]
I think they bring you back so your squad leader can do things like invite other members which can't be done if any of the members are still deployed.
- by Skihids - at 2013.04.10 04:14:00
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1792. DrOpShIpS Op? - in General Discussions [original thread]
Maps and squad sizes are both too small to properly employ a dropship. It's like using a Huey to move you and your friends around the schoolyard. Complete and utter overkill when you can walk almost as fast. The DS requires a coordinated force ...
- by Skihids - at 2013.04.10 04:08:00
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1793. Antitank Dropship - in General Discussions [original thread]
Practice piloting with cheap militia ships and save your ISK for the next build.
- by Skihids - at 2013.04.09 17:42:00
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1794. this games repetative and boring as hell - in General Discussions [original thread]
Crunchy Bacon ftw!
- by Skihids - at 2013.04.09 17:38:00
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1795. buffing vehicles through teamwork. An idea that could really change vehicles. - in General Discussions [original thread]
2-Ton Twenty-One wrote: -1 Turret gunners with small turret skill already stacks on top of the drivers and i think the other gunner. Tankers that run proto small turrets and have gunners specked into it can annihilate enemy tanks. and the smal...
- by Skihids - at 2013.04.09 17:24:00
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1796. What skills benefit both infantry and vehicles? - in General Discussions [original thread]
Based on preliminary information the infantry and vehicle skill trees will be completely separate in the next build.
- by Skihids - at 2013.04.09 11:17:00
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1797. A Simple Question About Laser Rifles - in General Discussions [original thread]
Well, the description gives a definite lore explanation or the increased damage over time, so it's meant to be time-on-trigger. That's good news for a potential laser turret for my dropship.
- by Skihids - at 2013.04.09 02:30:00
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1798. Another respec question - Rewards & BPOs - in General Discussions [original thread]
Iron Wolf Saber wrote: Pombe Geek wrote: Iron Wolf Saber wrote: So around may 6th you will still have the same amount of SP (unless the rumor of them removing all afked SP is true since it is trackable) How is AFK trackable? ...
- by Skihids - at 2013.04.08 18:29:00
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1799. A Simple Question About Laser Rifles - in General Discussions [original thread]
Intended or not, damage is dependant on time-on-trigger rather than time-on-target.
- by Skihids - at 2013.04.08 18:09:00
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1800. Is LAV always terribad? - in General Discussions [original thread]
Lorilai Libertas wrote: Skihids wrote: Lorilai Libertas wrote: I only use top gear on my vehicles, and atm, my LAV survives the most per isk spent (since they nerfed my ds's active fuel injector). she costs me 415k every time she pops. ...
- by Skihids - at 2013.04.08 15:57:00
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