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81. Port dust to next gen - in General Discussions [original thread]
The real draw of a PC over a PS4 is that you can spend a bit more and get several times the power, as well as connect any set of gaming peripherals you want: HOTAS, Track IR, Voice Attack, rudder pedals, button panels, multiple monitors, etc. You...
- by Skihids - at 2015.07.14 11:43:00
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82. Port dust to next gen - in General Discussions [original thread]
It would be nice to know what CCP is thinking, but we do have some information. Project Legion has been silent since its introduction over a year ago. We would have seen something this last Fanfest if it were still being developed so we can infer ...
- by Skihids - at 2015.07.14 03:37:00
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83. Dropships have no opportunity - in General Discussions [original thread]
The promise was to be able to linger over the target for 30 seconds before having to run and hide. The reality is zero linger time when the first volley is launched. You simply can't be effective in the ADS if you can't stick around. That's why yo...
- by Skihids - at 2015.07.14 03:12:00
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84. Dropships have no opportunity - in General Discussions [original thread]
The uprising vehicle changes were supposed to transform vehicle play into "waves of opportunity" where they would be extremely strong for a short period of time before they became vulnerable and had to retreat for a cooldown period. I have flown ...
- by Skihids - at 2015.07.14 01:16:00
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85. Port dust to next gen - in General Discussions [original thread]
Ripley Riley wrote: Skihids wrote: Star Citizen, though still in Alpha, promises to be a true "One Universe" game with the same character piloting capitall ships, one man fighters, and fighting hand to hand all in first person. The FPS modu...
- by Skihids - at 2015.07.13 22:56:00
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86. Port dust to next gen - in General Discussions [original thread]
You have to look at the business case for a port. Ask yourself what CCP would expect from its investment. DUST was supposed to introduce the vast horde of console players to New Eden and to add a new dimension to the EVE universe. The dream was t...
- by Skihids - at 2015.07.13 21:59:00
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87. Lock vehicles - in General Discussions [original thread]
We asked for vehicle locks two years ago and what we got was a spawn lock that made us wait half a minute to pickup anyone not in our squad.
- by Skihids - at 2015.07.13 17:25:00
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88. Those that complain about Frames per Second - in General Discussions [original thread]
CCP never managed to integrate DUST and EVE in a meaningful way which left its main customer base uninterested or outright hostile to the FPS. They have to cater to that large fan base that sees every Kroner spent on DUST as stolen from their game...
- by Skihids - at 2015.07.12 19:50:00
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89. Those that complain about Frames per Second - in General Discussions [original thread]
It's on life support with the family standing around waiting for the end. There has been some improvement, most notably for me the suit tiericide, but without a port in sight we are fighting in our last clone. Once this clone dies of old age we ...
- by Skihids - at 2015.07.12 14:59:00
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90. Bandwidths - in General Discussions [original thread]
Don't go looking too deeply for logic. If you do you start finding holes everywhere. For example: Why aren't there clones in the CRU? Why can you run out of clones when you have control over a CRU? Why doesn't a CRU ever run out of clones? Why ...
- by Skihids - at 2015.07.11 14:55:00
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91. Bandwidths - in General Discussions [original thread]
Because it's a game mechanic to limit equipment, not turn Logis into prime targets to pop all their uplinks.
- by Skihids - at 2015.07.11 14:06:00
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92. Repping Aura - in General Discussions [original thread]
To keep your teammate from running away from your repair beam.
- by Skihids - at 2015.07.11 13:45:00
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93. Module shortage? - in General Discussions [original thread]
So apparently the Triage Repair Tool is no longer a thing. Yes, there's a BDR-8 Triage Repair Tool, but that's a couple meta levels higher with a larger fitting cost.
- by Skihids - at 2015.07.07 23:56:00
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94. Module shortage? - in General Discussions [original thread]
No, the Triage Rep Tool. It let me buy 47 and then shut me out.
- by Skihids - at 2015.07.07 22:19:00
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95. Module shortage? - in General Discussions [original thread]
OK, so it's a variation of the old bug. Thanks.
- by Skihids - at 2015.07.07 17:51:00
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96. Module shortage? - in General Discussions [original thread]
So this is new since last year... I was restocking a fitting and was told there were no more units available for one of the modules. Does this mean manufacturing was finally tied into EVE, or is this a seperate mechanism? What is the purpose and ...
- by Skihids - at 2015.07.07 17:23:00
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97. i may finally have to quit dust - in General Discussions [original thread]
I left for 15 months and it was the right decision at the time. I'm coming back with lowered expectations and have had some fun matches as a solo in pubs. Give it a rest of a year or two and you too might have fun again.
- by Skihids - at 2015.07.07 17:13:00
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98. Warbarge and lock box documentation? - in General Discussions [original thread]
Thanks all! So the WB is a bid at funding the game through Aurum sales, though you can grind it instead. It looks mostly harmless except for the 5% damage bonus everyone is going to want. The lock boxes also appear to a funding move by putting u...
- by Skihids - at 2015.07.07 16:38:00
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99. Warbarge and lock box documentation? - in General Discussions [original thread]
I left DUST a little over a year ago at the time of the "Rouge Wedding" so both the Warbarge and these lock boxes are new to me. I've read all the dev blogs going back that far and can't find any reference, nor does a forum search turn up any intr...
- by Skihids - at 2015.07.07 15:09:00
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100. 1.2 Slot Layout - in General Discussions [original thread]
The crazy speed of Commandos made repping them with the repair tool nearly impossible. They were constantly breaking lock for me.
- by Skihids - at 2015.07.06 21:45:00
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