Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 [100] |
1981. Serious imbalance with ISK and OBs - in General Discussions [original thread]
It really comes down to a question of what an OB is supposed to be. What is its purpose? Based on what I've seen from CCP its meant to be "The Hand of God" smashing everything it targets. The EVE strikes will be even more powerful than the WB s...
- by Skihids - at 2013.02.14 18:41:00
|
1982. Eve online + Dust 514 = EVE online hates us! no really i'm serious - in General Discussions [original thread]
What really matters is what CCP wants EVE players to think of DUST because they set the rules that make us matter or not. Done right, it will force EVE players to interact with us. And if that happens we will eventually bond.
- by Skihids - at 2013.02.13 06:00:00
|
1983. I waste more money on RDV's - in General Discussions [original thread]
EternalRMG wrote: Dropship Pilot = Broke Pilot why? because you pay for a tank and get a Lav instead you make 0 kills and have to live throu 3 or 4 games to pay a dropship (and doing that is hard) and the drunk rdvs and blueberries who shoot ...
- by Skihids - at 2013.02.12 17:44:00
|
1984. I waste more money on RDV's - in General Discussions [original thread]
Right now most RDVs are running an old version of CPM, though some have recently been upgrade to DOS 1.3. I don't believe any are fitted with sensors to detect objects smaller than a medium sized building. Some say its due to a fear of rogue dro...
- by Skihids - at 2013.02.12 13:40:00
|
1985. Announcement Section - in General Discussions [original thread]
Thanks. I somehow managed to collapse that heading without noticing. If it were a snake...
- by Skihids - at 2013.02.12 03:03:00
|
1986. Drop ships and the universal code - in General Discussions [original thread]
Scheneighnay McBob wrote: Skihids wrote: The solution is going to be squads of six. Newberries are still learning how to shoot. We can't expect them to know anything about vehicles or objectives. When we can enter a match with a corp squa...
- by Skihids - at 2013.02.12 03:00:00
|
1987. Drop ships and the universal code - in General Discussions [original thread]
Irish Syn wrote: Skihids wrote: The solution is going to be squads of six. Newberries are still learning how to shoot. We can't expect them to know anything about vehicles or objectives. When we can enter a match with a corp squad of one ...
- by Skihids - at 2013.02.12 02:59:00
|
1988. Announcement Section - in General Discussions [original thread]
Anyone know where it went?
- by Skihids - at 2013.02.12 02:56:00
|
1989. Drop ships and the universal code - in General Discussions [original thread]
The solution is going to be squads of six. Newberries are still learning how to shoot. We can't expect them to know anything about vehicles or objectives. When we can enter a match with a corp squad of one pilot and five passenger/gunners all o...
- by Skihids - at 2013.02.12 02:02:00
|
1990. HAV support LAV concept - in General Discussions [original thread]
I don't know, but I suspect that the LAV would go down pretty quickly if it tried to rep in the midst of battle. It would have to hide behind the HAV to avoid being hit by the same fire the HAV was taking. Someone might be able to make it work.
- by Skihids - at 2013.02.11 21:10:00
|
1991. Math vs. SP cap = math wins - in General Discussions [original thread]
The cap has nothing to do with player balance. It can't perform that function because it doesn't affect players differently. Raise or remove it so a new player can "catch up" and the vet just races along at the same pace. Slow it down for the vet ...
- by Skihids - at 2013.02.11 19:17:00
|
1992. I need to get payed more to cover rising cost of gear - in General Discussions [original thread]
Chicken and Egg People won't run expensive gear until enough people run expensive gear to make it worth it. We have no more resets to force people to burn through the good stuff, so don't expect to see it any time soon. Corp battles are a net ...
- by Skihids - at 2013.02.11 05:04:00
|
1993. Skirmish SP - 1k every for each 10mins - in General Discussions [original thread]
DUST Fiend wrote: ::facepalm:: I give up. 100% passive SP. No active SP gain. Screw all you entitled little kittens... Yeah, then people can concentrate on all the other aspects of the game. It's obvious CCP is going to limit the pace of p...
- by Skihids - at 2013.02.11 01:49:00
|
1994. who here thinks the soft cap is silly?? - in General Discussions [original thread]
Sgt S-Laughter wrote: I don't think the OP is actually arguing against a soft cap <_< It really sounds more like the logic is built to have the soft cap be changed to x sp / time, not per match, so that you could play any mode and spend ...
- by Skihids - at 2013.02.10 23:37:00
|
1995. Why does revive still count as death? - in General Discussions [original thread]
The KDR is only one measure of a players ability, and is only relevant for certain roles in certain game modes. It's a great way to measure the Assault role in straight up TDM, but completely inadequate at measuring a pilot flying a dropship in a...
- by Skihids - at 2013.02.09 16:13:00
|
1996. Why does revive still count as death? - in General Discussions [original thread]
This is only a problem for those who are obsessed with a meaningless statistic. You don't loose anything real if you die shortly after being revived, and you stand to save a clone and real ISK if you make it back to cover. Remember to use L3 to di...
- by Skihids - at 2013.02.08 21:14:00
|
1997. Why does revive still count as death? - in General Discussions [original thread]
It reflects the fact that you got yourself killed and required the assistance of a teammate to revive you.
- by Skihids - at 2013.02.08 21:01:00
|
1998. Operation Complete! Tibus Heth plans to kill us off likely thrawted! - in General Discussions [original thread]
Isn't he trying to get rid of the original sleeper clones? You know, the ones that come with the Jove personalities pre-installed? The ones that go crazy?
- by Skihids - at 2013.02.07 05:50:00
|
1999. We don't really have to be human... - in General Discussions [original thread]
The biggest problem with becoming a six armed bug is the Six Axis Controller and your own two hands. How do you control six limbs with two? How do you simultaneously aim at three different targets with one controller?
- by Skihids - at 2013.02.06 22:43:00
|
2000. New Eve/Dust Chronicle: 'Cloners' Beware! Caldari State Wants you Dead! - in General Discussions [original thread]
Those are the original clones with the stolen implants (and original owner personalities). We have the new "clean" technology.
- by Skihids - at 2013.02.06 22:00:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 [100] |
First page | Previous page | Next page | Last page |