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1621. LAV'S ARE OP - in General Discussions [original thread]
Icy TIG3R wrote: They better hot fix quick or I'm out. Also, how do I select my game mode? Wait, we can select DUST GTA mode?
- by Skihids - at 2013.05.19 04:13:00
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1622. LAV'S ARE OP - in General Discussions [original thread]
I'm rolling in the Saga I got with my PS3 Slim bundle and having more fun than I have had in months tying to make a viable dropship fitting. It costs 92k ISK a fit, but I'm making money with it unlike dropship piloting. You can bast a merc from a...
- by Skihids - at 2013.05.19 04:03:00
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1623. The Dropship situation. - in General Discussions [original thread]
It may seem as though my post is mere frustration, but I assure you it is not. I've had a good long look at the game as it stands, and it is quite apparent that there is but one role, that of slayer. The game does not need Scouts, Transports, Re...
- by Skihids - at 2013.05.18 21:01:00
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1624. The Dropship situation. - in General Discussions [original thread]
Guys, just give it up. There is no place in DUST for pilots. There is no mission that can't be better accomplished with an Assault suit and an AR. The sole mission in DUST is to kill, so get yourself a beefy suit and a rifle. It's the only thing...
- by Skihids - at 2013.05.18 20:16:00
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1625. Another HAV Stealth Nerf - in General Discussions [original thread]
All further proof this is still a beta product. Huge shifts in gear viability, complete reworking of skill trees, etc.
- by Skihids - at 2013.05.18 19:29:00
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1626. Remember When, A Year Ago, I Predicted That There'd Be A Skill Gap and the R... - in General Discussions [original thread]
The "I told you so!" is strong with this one.
- by Skihids - at 2013.05.18 19:10:00
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1627. Remember When, A Year Ago, I Predicted That There'd Be A Skill Gap and the R... - in General Discussions [original thread]
It's still a beta product even if they released it. It needs a lot of work before they should put it in open beta.
- by Skihids - at 2013.05.18 19:02:00
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1628. PUSS - in General Discussions [original thread]
It takes plenty of skill to gank mercs with a jeep and get away. And I'm risking a 92k ISK Saga just to make it sporting.
- by Skihids - at 2013.05.18 18:50:00
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1629. Assault dropship. - in General Discussions [original thread]
Fiasco Llana wrote: It was a shield tank. The DS pilot had a scattered whatever blaster. No gunners on either side. I did NOT use any repair modules, but the tank had a massive amount of shield. I'll ask my friend when he gets on how much exa...
- by Skihids - at 2013.05.18 17:21:00
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1630. Assault dropship. - in General Discussions [original thread]
What is the Shield effectiveness? Are we talking 1k or less damage per five seconds?
- by Skihids - at 2013.05.18 16:44:00
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1631. Assault dropship. - in General Discussions [original thread]
Again, I'd like to know just how much eHP this proto tank had. 1,500 max damage per 5 seconds per turret is pretty darn low. Let's have a calm discussion rather than a bunch whining and crying.
- by Skihids - at 2013.05.18 16:30:00
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1632. Assault dropship. - in General Discussions [original thread]
We are talking about a small missile turret that someone can fit on a LAV here... The XT-1 Accelerated Missile Launcher has a direct damage of 455 and a fire interval of 1.6 seconds. So in five seconds it can do a maximum damage of 1,365 HP. If ...
- by Skihids - at 2013.05.18 16:02:00
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1633. Assault dropship. - in General Discussions [original thread]
Fiasco Llana wrote: Funny how all the DS pilots are saying I'm QQing. I was in the chromosome build. Dropships were fine. They wrecked with good gunners. Either take the gun away, or make it have no gunners seats. It killed me in 5 seconds. T...
- by Skihids - at 2013.05.18 15:27:00
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1634. PUSS - in General Discussions [original thread]
Everything in this game is a weapon because the only objective this game has is to clone the other team. The LAV is actually a pretty skilled weapon that requires knowledge and practice to get kills. It is situational (your target must be in the ...
- by Skihids - at 2013.05.18 15:21:00
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1635. Assault dropship. - in General Discussions [original thread]
Arkena Wyrnspire wrote: Dropships are OP now? *has an aneurysm* It killed me once, it's OP!
- by Skihids - at 2013.05.18 15:14:00
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1636. Assault dropship. - in General Discussions [original thread]
DUST does't need troop transport. The sole challenge in the game is how to put maximum DPS on your target. As such pounding you with missiles is fair whether it's the pilot or his two side gunners. It's also fair to hit you with a jeep on the gr...
- by Skihids - at 2013.05.18 15:03:00
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1637. Vehicles Scanners - in General Discussions [original thread]
They work, but the radial nature of the scan brought about by the omnidirectional antenna makes the less than useful on an aerial vehicle. I made a suggestion to improve that.
- by Skihids - at 2013.05.18 14:24:00
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1638. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Iron Wolf Saber wrote: I think we need more orbital drop structures outside of supply and attack. Maybe 'radar' towers that sweep the area. Or Gate controls or something that makes it easier to flank and disadvantage the enemy forces. Maybe a r...
- by Skihids - at 2013.05.18 05:53:00
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1639. List of [hilarious] drop-ship bugs that exist in "release"! - in General Discussions [original thread]
Honestly, as a DS pilot I can say there is no current use for a dropship in the game. The only challenge the game presents us with is shooting the other guy in the face. The answer to every problem is "more gank". The dropship is capable of doin...
- by Skihids - at 2013.05.18 05:47:00
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1640. Drop ships? - in General Discussions [original thread]
Chaka West wrote: Think about doing them u know becoming a pilot and what not. And i was wondering if like all i do is fly folks around. Is there a way to attack from it or something and why is it so expensive? There is no mission for the dr...
- by Skihids - at 2013.05.18 05:10:00
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