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1641. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Exactly. CCP wants players to come up with creative ways of using the assets they give us to solve problems. That's the core value of New Eden, isn't' it? Well DUST players are doing just that! The thing is the only "proble...
- by Skihids - at 2013.05.18 04:34:00
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1642. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
What purpose does CCP envision for Scouts for example? Why are they in the game? Just because CCP thought having it was cool, or did they have anything specific in mind? From where I sit the Scout class is a solution to a challenge that doesn't e...
- by Skihids - at 2013.05.18 04:19:00
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1643. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Iron Wolf Saber wrote: Capture the flag? I'm not sure if you are serious or trolling, but yes, Perhaps some form of that mechanism. Maybe capturing a com link and hacking it would give you great intel on the other side. There are so many po...
- by Skihids - at 2013.05.18 03:49:00
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1644. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Each class needs a battlefield challenge. The complaints about the Logi becoming the Assault players pack mule and a long term bore is very telling. Everyone needs a challenge to keep them engaged long term. Even if the Logi role pays out in WP, ...
- by Skihids - at 2013.05.18 02:54:00
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1645. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
That's a wonderful detailed comparison of all the other classes compared to the Assault, and a very telling one. The unstated assumption is that the comparison is made by each role's ability to kill. You are measuring each role by the yardstick d...
- by Skihids - at 2013.05.18 02:48:00
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1646. Wait. People are proud of beating Dust Uni? - in General Discussions [original thread]
All these kids trying to be a big name by being first at something and then bragging about it. Remember that guy who put the first DUST bounty on Exmaple and made a big deal of it? Nope, neither do I. Remember the guys who tried to destroy corp...
- by Skihids - at 2013.05.18 01:08:00
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1647. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
OK, scouts are sneaky. But why choose stealth? What mission in be game favors stealth over raw DPS? Yes, being stealthy helps you slay, but it takes a lot more time and energy to set up your kills. A team of Assault Sayers will quickly out perf...
- by Skihids - at 2013.05.18 00:14:00
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1648. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Why are people turning "Logi Suits" into Slayers? Because that's the only role worth playing. That's the only challenge in the game. Yes folks still run other roles, but that's not because of the game challenges, it's in spite of them. People can...
- by Skihids - at 2013.05.17 21:59:00
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1649. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Iron Wolf Saber wrote: ^And this is why I wanted assaults to have no equipment slots earlier in the overall debate but I was somehow convinced otherwise based on access of gear and sp investments. Further compounding the above statement is to...
- by Skihids - at 2013.05.17 21:44:00
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1650. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Iron Wolf Saber wrote: Nova Knife wrote: Honestly, IWS needs to never pipe up on matters of balance, he doesn't have the right mindset for it :P The logistics suits ARE a problem. They are not the -only- problem though. But so is everythi...
- by Skihids - at 2013.05.17 20:26:00
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1651. Is proto gear too cheap (relatively), and therefore too common? - in General Discussions [original thread]
Give free vehicle skills to the richer players and watch their wallets drain.
- by Skihids - at 2013.05.17 17:53:00
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1652. next expansion - in General Discussions [original thread]
I would like to see see incentives for more complex play. Right now there is zero incentive for positional play in anything outside PC battles because that's the only match where winning or losing makes a difference. In all other battles there i...
- by Skihids - at 2013.05.17 14:43:00
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1653. next expansion - in General Discussions [original thread]
I would like to see the core content stabilize and the base mechanics fixed before more content gets piled on. This game needs to get to release status in actuality rather than name only, and it will probably require another 3-6 months to get the...
- by Skihids - at 2013.05.17 14:28:00
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1654. It's still pretty beta - in General Discussions [original thread]
Honestly, the OP's point is obvious and didn't need to turned into a post, much less a four page thread. The testers (players) and the devs are both intimately aware of the incomplete and unbalanced nature of the game. DUST should still be in clo...
- by Skihids - at 2013.05.17 00:16:00
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1655. It's still pretty beta - in General Discussions [original thread]
BRAIN-MATTER-SPLATTERER NEURALGIA wrote: The years add up, do they not? Okay now let's say CCP signed a 30, now i think 60 year contract with Sony. Well if you know anything at all about hardware & tech. You'd know that the PS3 is hard to m...
- by Skihids - at 2013.05.16 22:08:00
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1656. how much of your isk have you bled through? - in General Discussions [original thread]
Started with 165m and got a 5m donation from a corp mate. I'm a dropship pilot and despite trying to fly on a budget I'm down to 155m. I'm hoping the respec comes before I drop below 140m, but I'm not confident it will.
- by Skihids - at 2013.05.16 20:34:00
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1657. the noob academy is still not enough. - in General Discussions [original thread]
Or you might get one of your team's dropship pilots to bring in a logistics ship you can spawn on. Oh wait, hanging a pi+¦ata over the objective is probably not a great idea.
- by Skihids - at 2013.05.16 20:17:00
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1658. the noob academy is still not enough. - in General Discussions [original thread]
I'd tell you to place DU's to spawn on, but they presently broadcast a "Come camp me!" signal to the entire enemy team.
- by Skihids - at 2013.05.16 20:15:00
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1659. The Beginning of the End of New Eden - in General Discussions [original thread]
Xender17 wrote: Not everyone is immortal in Eden. I believe our mercs signed some sort of contract to become immortal and work for whoever. Also I would NEVER blow myself up and kill citizens because of war... even if I'm immortal. Ah, but ...
- by Skihids - at 2013.05.16 20:09:00
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1660. It's still pretty beta - in General Discussions [original thread]
If you give everyone a complete respec, that points to beta. If you offer an additional complete respec a few weeks later that screams beta. CCP completely reworked the skill tree one week before "release" which didn't give us long enough to bet...
- by Skihids - at 2013.05.16 20:02:00
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