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881. 1.6 Dropship changes - in General Discussions [original thread]
Dropship pilots are a fiercely loyal to their ships. They have endured repeated nerfs, neglect, and wallet draining expense because they love flying. They love it because being an accomplished pilot meant something. Dumb down the player skill req...
- by Skihids - at 2013.11.11 03:44:00
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882. 1.6 Dropship changes - in General Discussions [original thread]
Talos Vagheitan wrote: Haven't tried out the militia dropships. Mixed feelings, easier for rookies to learn I suppose. Although I do like being in a bit of an exclusive group of people who can fly and land dropships properly. Just please don't...
- by Skihids - at 2013.11.11 03:36:00
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883. dropship auto leveling SOLUTION - in General Discussions [original thread]
fawkuima juggalo wrote: Talos Vagheitan wrote: I'm ok with being able to disable Auto-Level for Militia ships. But am absolutely against allowing it for anything higher. People should have to get good at flying before getting their han...
- by Skihids - at 2013.11.11 03:32:00
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884. 1.6 Dropship changes - in General Discussions [original thread]
The dropship is a combat aircraft, not a trainer. Remove the training wheels. Make a trainer if you want, but make it a new bird if you must. Don't make the militia ship useless for combat.
- by Skihids - at 2013.11.10 08:29:00
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885. 1.6 Dropship changes - in General Discussions [original thread]
I've used it in several matches and I still hate it. The only thing the Viper as going for it is speed and agility. It needs to launch fast, speed to the objective, and plant itself accurately before being recalled. The changes killed that. Yes ...
- by Skihids - at 2013.11.10 08:18:00
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886. 1.6 Dropship changes - in General Discussions [original thread]
I don't fly regularly anymore, just using them at the start of a match. My initial impression is that the new handling makes it far more difficult to make a fast flight and precision landing. I used to be able to swoop in, nose up to break hard, ...
- by Skihids - at 2013.11.08 15:51:00
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887. Beware: "Triple" SP Event - in General Discussions [original thread]
Brush Master wrote: Skihids wrote: All this angst comes from the fact that our brains are wired to react more strongly to loss than gain . CCP introduced loss two ways, first by implying 3x Passive Active points and letting that impression...
- by Skihids - at 2013.11.05 21:34:00
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888. CORE FOCUSED 175 hp/s :D - in General Discussions [original thread]
Cody Sietz wrote: Note to self:shoot bumblebees moar. Yeah, I was afraid that would be the reaction...
- by Skihids - at 2013.11.05 16:13:00
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889. Beware: "Triple" SP Event - in General Discussions [original thread]
All this angst comes from the fact that our brains are wired to react more strongly to loss than gain . CCP introduced loss two ways, first by implying 3x Passive Active points and letting that impression last for days before killing it, second ...
- by Skihids - at 2013.11.05 15:47:00
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890. Nice Nerf - in General Discussions [original thread]
CuuCH Crusher wrote: Iron Wolf Saber wrote: Splash reduction the only one on the table now but possible other options are on the table if the need continues. Overall it will remain a heavy anti-vehicle weapon while the swarm launcher moves ...
- by Skihids - at 2013.11.02 14:35:00
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891. WTF Reduced kill points!!!??? - in General Discussions [original thread]
Celus Ivara wrote: Equipment only rewards WP when they are used, not when they are deployed. Thus, if a player is getting WP off their equipment, it's because they did something useful for the team. This is as true of the hard-working dedicat...
- by Skihids - at 2013.11.02 03:25:00
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892. You know what....This game is better than you people think it is - in General Discussions [original thread]
I used to play CoD, but I got bored. Yes it's polished, but you max out quickly and the only thing to do after that is rinse and repeat. No battle has meaning. You get to buy a few new maps, but nothing else changes. Then you buy the game all over...
- by Skihids - at 2013.11.01 02:30:00
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893. Is the veteran pack worth $50? - in General Discussions [original thread]
A fully fit BPO LAV is a great investment. You will never have to think twice about calling it in or abandoning it to cap a point. It's like buying an all day pass to ride at the amusement park. Now I'll be needing more boosters, so does the V...
- by Skihids - at 2013.10.31 23:19:00
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894. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
cheezy burning burrito wrote: Since Dust is removing the Veteran and Elite Packs it means no more BPOs. No BPOs means people need to use ISK/AUR to purchase LAVs. If people need to spend large amounts of ISK to outfit LAVs, can we at least get ...
- by Skihids - at 2013.10.31 17:35:00
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895. WTF Reduced kill points!!!??? - in General Discussions [original thread]
SirManBoy wrote: CCP Logibro wrote: Technically, this is functionally working as intended. However, this (and supply depot interaction in general) is something we would like to change (the exact details of what we will change it to are still...
- by Skihids - at 2013.10.31 16:43:00
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896. WTF Reduced kill points!!!??? - in General Discussions [original thread]
CCP Greyscale wrote: The general approach you're advocating here - addressing specific issues on a case-by-case basis - is, in my experience, not an efficient or effective way of dealing with exploits. If we identify specific cases where, in...
- by Skihids - at 2013.10.31 14:40:00
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897. Sooooo, when I salvage 1 grenade.... - in General Discussions [original thread]
It will cost you more to ship back to your home system than it is worth.
- by Skihids - at 2013.10.30 13:00:00
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898. Remove the WP system - in General Discussions [original thread]
WPs are a measure of contribution to the win. No, they aren't perfect. But that's a reason to improve, not remove them. Decouple them from Orbitals if you can find a better mechanism for controling them. The current mechanism smacks of a kill s...
- by Skihids - at 2013.10.30 04:30:00
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899. Nerfed Proto Swarm Launchers are WORSE than current Standard Swarm Launchers. - in General Discussions [original thread]
SL range is getting reduced so it can't cover the entire map without moving, or even crossing the redline. If dropships are expected to retreat for cool down they have to have someplace to retreat to.
- by Skihids - at 2013.10.30 03:34:00
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900. shifting the idea of AV to match future dust vehicles - in General Discussions [original thread]
Dropships are Medium aircraft, so swarms should only pester them.
- by Skihids - at 2013.10.30 03:10:00
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