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421. Change the hit box or someting in the lav - in Technical Support/Bugs [original thread]
The driver taking damage from hits directly to the LAV is a problem unless splash damage is involved. Getting shot out of the LAV because someone can land shots directly on your drop suit is not a problem, it's working as intended regardless of w...
- by Shijima Kuraimaru - at 2013.07.14 23:07:00
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422. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Nova Knives. I followed the sound of a sniper rifle and had stopped to look for the sniper. Then the shot was fired and the bullet trail source flashed right in front of me. I took the chance and slashed at empty air and got the kill after which t...
- by Shijima Kuraimaru - at 2013.07.14 22:56:00
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423. The Plasma Cannon - in General Discussions [original thread]
Knight SoIaire wrote: Cody Sietz wrote: R'adeh Hunt wrote: Cody Sietz wrote: I agree somewhat, but im going to reserve judgement till I have properly invested (wasted) my skill points on it. Don't...even at proto level you should ra...
- by Shijima Kuraimaru - at 2013.07.14 21:58:00
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424. " Deaths Engine" The Definition of the Heavy - in General Discussions [original thread]
I remember when my assault HMG, in Chromosome, was actually an effective tool to provide cover fire for my squad, help push forward assaults, and be effective area denial. Now, even my alt Mini-Light frame is taking out heavies with a scrambler r...
- by Shijima Kuraimaru - at 2013.07.14 21:47:00
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425. Tank Petittion - in Intergalactic Summit [original thread]
ECHO PACK wrote: the militia swam launcher needs to have its damage reduced or be removed. half of the opposing team shouldn't be able to instantly call out free suits to take a 1 million isk tank out then go back to being infantry You seem ...
- by Shijima Kuraimaru - at 2013.07.14 21:25:00
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426. [REQUEST] Increase turning speed - in Feedback/Requests [original thread]
Demon Buddah wrote: Mobius Wyvern wrote: Demon Buddah wrote: If you use a mouse and keyboard you can turn at a massive speed compared to the controller. I'd like to turn at the same speed with my controller. Uh no, you can't. There's a...
- by Shijima Kuraimaru - at 2013.07.14 21:19:00
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427. k WoW CCP! guess here going down the Call of Duty Noob tubes - in Feedback/Requests [original thread]
KingBlade82 wrote: Scheneighnay McBob wrote: Use something before QQing Mass drivers are the most skill-intensive (real skill) weapon in the game. You're firing a slow-moving projectile on an arc with nearly useless sights. On top of that, ...
- by Shijima Kuraimaru - at 2013.07.14 21:16:00
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428. [Feedback] Hit detection for the Nova Knives are god awful and needs to be addre... - in Feedback/Requests [original thread]
Son Down wrote: You attacked a man equipped with a futuristic plasma rifle......with a glowing knife. Let that sink in. It's not about the weapon. In arms reach a blade in the hand of a skilled wielder is just as effective as a firearm. It'...
- by Shijima Kuraimaru - at 2013.07.14 21:03:00
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429. Tank Petittion - in Intergalactic Summit [original thread]
I find it funny how you're calling for a heavy man portable rail cannon (Forge Gun) to have less range than a heavy vehicle mounted blaster turret. Currently Forge gunners, and other rail HAVs, are the only response to redline rail snipers outside...
- by Shijima Kuraimaru - at 2013.07.14 20:36:00
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430. Change the Swarm Launcher - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: Are you sure you weren't just getting hit by a Forge Gun? The projectile has virtually no time to target.. Lol Well it's enough time that at range I still have to lead even a HAV by about a vehicle length, maybe a...
- by Shijima Kuraimaru - at 2013.07.14 20:22:00
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431. Core Godlock pistol! - in Feedback/Requests [original thread]
I like the flaylock. I don't use it on any of my characters (yet), but I like it. The only problem I have is that it's splash damage outclasses that of the Mass Driver which is supposed to rely on splash as it's a friken grenade launcher. Mass dr...
- by Shijima Kuraimaru - at 2013.07.14 19:51:00
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432. So everyone hates Forge Guns now, huh? - in General Discussions [original thread]
DRDEEZE TWO POINTO wrote: Forge guns should not kill my tank in one clip nuff said. More people who feels AV Infantry shouldn't be useless against HAVs. That's like saying that rail HAVs shouldn't OHK my heavy, or blaster tanks should take at...
- by Shijima Kuraimaru - at 2013.07.12 01:44:00
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433. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
nukel head wrote: Beeeees wrote: nukel head wrote: Flaylock is even worse. Argument invalidated. Flaylocks are hard as f-Śck to use effectively. Oh, and yeah, the rest of your arguments is basically "I can get kills with this weapon" ...
- by Shijima Kuraimaru - at 2013.07.10 22:16:00
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434. [Feedback] Forge guns are still broken OP - in Feedback/Requests [original thread]
Forge gunners have no zoomed aim. Forge gunners have on center dot to show where their projectile will most likely hit before dispersion (Yes the Forge had a little dispersion). Forge gunners have to contend with screen shake. Forge gunners have t...
- by Shijima Kuraimaru - at 2013.07.09 02:54:00
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435. Nerf LAV's already - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Shijima Kuraimaru wrote: Text Grant wrote: Logi LAV's- 40% reduction to speed Standard LAV's- 20% reduction to base hp Militia LAV's- 20% reduction to base hp and speed Post your ideas IMO... No LAV of any ki...
- by Shijima Kuraimaru - at 2013.07.09 02:19:00
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436. [Suggestion] Projectile weapon overhaul: AR's, Snipers, etc - in Feedback/Requests [original thread]
Broxx Nexular wrote: what about a recoil pattern? Do you think that would help if the rifles had different (but appropriate and reasonable) recoil patterns ( teh weapon kicking upward and slightly left/right depending on weapon during automatic...
- by Shijima Kuraimaru - at 2013.07.07 20:03:00
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437. Nerf LAV's already - in Feedback/Requests [original thread]
Text Grant wrote: HAV's can be out tanked by LAV's because they can outrun most AV as well Speed tanking is to be expected and is perfectly acceptable. A stationary LLAV requiring one to put 5 or 6 shots into it with a proto forge is ridicul...
- by Shijima Kuraimaru - at 2013.07.07 19:50:00
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438. Nerf LAV's already - in Feedback/Requests [original thread]
Logi Bro wrote: Shijima Kuraimaru wrote: Text Grant wrote: Logi LAV's- 40% reduction to speed Standard LAV's- 20% reduction to base hp Militia LAV's- 20% reduction to base hp and speed Post your ideas IMO... No LAV of any kind, regard...
- by Shijima Kuraimaru - at 2013.07.07 05:24:00
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439. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
I find it interesting how most people against the HMG getting a range and/or damage increase argue and show formulas based on every round hitting it's target, something impossible to do with a HMG beyond about 15 feet. Seriously, I'm a Forge Gunn...
- by Shijima Kuraimaru - at 2013.07.07 05:18:00
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440. Nerf LAV's already - in Feedback/Requests [original thread]
Text Grant wrote: Logi LAV's- 40% reduction to speed Standard LAV's- 20% reduction to base hp Militia LAV's- 20% reduction to base hp and speed Post your ideas IMO... No LAV of any kind, regardless of type and/or fittings, should be tougher...
- by Shijima Kuraimaru - at 2013.07.07 05:05:00
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