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1021. ability to dig a fox hole. - in Feedback/Requests [original thread]
Governor Odius wrote: Several people have proposed deployable cover, which accomplishes the same thing and would be a lot easier to implement. Yep. I also suggested in the past (On another character, and never got a single reply) is the abili...
- by Scheneighnay McBob - at 2012.11.30 22:31:00
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1022. Nova knives - in Feedback/Requests [original thread]
Ragna Rokh wrote: Agreed with all of the above... Or don't fix it but increase its range slightly. As it stands nova knives are a complete waste for a heavy dropsuit specialist. I thought hey maybe these would be awesome for when I run out if a...
- by Scheneighnay McBob - at 2012.11.25 17:45:00
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1023. [FEEDBACK] The State of Dropships - in Feedback/Requests [original thread]
I think that as dropships go up in tiers, they should get more passenger seats (militia would only have 4, standard would have 6, logistics would have 8)
- by Scheneighnay McBob - at 2012.11.25 17:41:00
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1024. Pilot love - in Feedback/Requests [original thread]
Well, right now dropships are less useful than black ops HAVs (which they removed because they're useless at this point) Once we get bigger maps to play around with (such as skirmish at skim junction)- you'll be an effective transport. Maybe. Onc...
- by Scheneighnay McBob - at 2012.11.24 17:00:00
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1025. [Feedback] Brush's Dropship V6.0 - in Feedback/Requests [original thread]
Just out of curiosity, have you ever experimented with a pair of experienced railgun users on a dropship? From what I've done with them on an LAV, any vehicle that isn't as tough as, or tougher than a standard HAV would be blown up.
- by Scheneighnay McBob - at 2012.11.23 17:40:00
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1026. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Another thing with what this thread suggested for small blasters: they already have about the same damage per minute as assault rifles of the same tier (even taking into account reloading and heat management). However, they have a much much lower ...
- by Scheneighnay McBob - at 2012.11.22 16:01:00
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1027. Please fix the blaster turrets - in Feedback/Requests [original thread]
I'm completely with you on this, made a thread myself yesterday- https://forums.dust514.com/default.aspx?g=posts&t=45309&find=unread Even prototype small blasters aren't worth it.
- by Scheneighnay McBob - at 2012.11.22 15:59:00
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1028. Feedback: Small Missile Hot Fix - in Feedback/Requests [original thread]
I never considered that being the way to balance them before- good idea.
- by Scheneighnay McBob - at 2012.11.22 15:56:00
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1029. flux gernade/flashbang - in Feedback/Requests [original thread]
This would indeed make flux grenades much more useful. This would need to be in a separate, lower damage variant, however.
- by Scheneighnay McBob - at 2012.11.22 15:55:00
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1030. CCP WTF - in Feedback/Requests [original thread]
Alldin Kan wrote: Ted Nugget wrote: Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over ...
- by Scheneighnay McBob - at 2012.11.22 02:09:00
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1031. CCP WTF - in Feedback/Requests [original thread]
Also: I'm very glad that I started putting SP into hybrid turrets and gallente vehicles recently. I knew it would pay off.
- by Scheneighnay McBob - at 2012.11.21 17:07:00
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1032. CCP WTF - in Feedback/Requests [original thread]
UnknowingTea wrote: If you want to kill infantry, put a blaster turret on your tank. If you want a tank that can do area denial, or one that can do okay (but not great) against both infantry and vehicles, then use a missile turret. exactly- ...
- by Scheneighnay McBob - at 2012.11.21 17:05:00
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1033. CCP WHAT HAVE YOU DONE! - in Feedback/Requests [original thread]
Jonny Moreau wrote: Skihids wrote: First, unless the half off sale includes vehicle modules it isn't much of a sale. My Mryon fit is over 700k ISK and the hull is 200k ISK. That's a nice discount, but not enough to dramatically affect my pur...
- by Scheneighnay McBob - at 2012.11.21 01:02:00
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1034. Make the free LAVs passenger only - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I figure it's so weak already, and that the blaster is rather pointless at high speeds, long ranges, open areas, that its pros and cons kind of equal out. My opinion. And the only thing starter fit balochs are ever used...
- by Scheneighnay McBob - at 2012.11.20 23:45:00
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1035. Make the free LAVs passenger only - in Feedback/Requests [original thread]
angelarch wrote: exegr wrote: ... Quick hack would be to add a "PEW PEW" un-manned 0 dmg invisible weapon until they have time to re-eval fitting requirements. quickest hack would be to force all free LAV to use blasters. There problem s...
- by Scheneighnay McBob - at 2012.11.20 15:58:00
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1036. {IDEA} Piloting fighters aboard carriers. - in Feedback/Requests [original thread]
angelarch wrote: nix zaroch wrote: the mcc should have a hanger in back so you can spawn in your vehicles before being under fire. Dropships could just fly out but LAVs and HAVs would have an inertia dampener so you could drive them out. ...
- by Scheneighnay McBob - at 2012.11.20 15:56:00
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1037. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Noc Tempre wrote: Because we want people to use blasters for once. If you want people to use blasters, why does this thread suggest heavily nerfing them? Btw: only small blasters suck. I saw someone with what was probably a prototype large b...
- by Scheneighnay McBob - at 2012.11.20 15:36:00
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1038. CCP WHAT HAVE YOU DONE! - in Feedback/Requests [original thread]
You say there was vehicle spam before? CCP is showing us what real vehicle spam is, and seeing how we deal with it.
- by Scheneighnay McBob - at 2012.11.19 17:17:00
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1039. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Also, why would a large blaster deal HMG damage if that's what autocannons are going to do?
- by Scheneighnay McBob - at 2012.11.19 15:33:00
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1040. Request - AV Small turrets - in Feedback/Requests [original thread]
Ziero01 wrote: Rhadiem wrote: Doing this would remove the only effective turret for Dropships. There isn't a reason why we couldn't have both types of missiles, as they both have a purpose. If railguns fired, charging up on cooldown, not pr...
- by Scheneighnay McBob - at 2012.11.19 15:25:00
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