Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 50 |
121. Why use an LAV over a tank? - in Feedback/Requests [original thread]
That's another problem created by CCP not expanding the maps as intended. In fact, they shrunk them for some reason. I personally think LAV frames should be much cheaper than they are right now. After all, they're nothing without a decent eHP dro...
- by Scheneighnay McBob - at 2015.05.14 23:30:00
|
122. Sticky:[Data Insights] Dropsuit KDR - in Feedback/Requests [original thread]
OMFG this is the funniest thread I've read lately. People are crying about caldari suits being UP, when at the proto level, they have the best KD
- by Scheneighnay McBob - at 2015.05.12 18:25:00
|
123. Dust's new model: Pay to Exploit - in Feedback/Requests [original thread]
I don't like the war barge as it is. I prefer someone else's suggestion (which makes more sense), of changing the war barge to giving you market discounts. Because what do you have on your ship that's making all that money? A shoe factory?
- by Scheneighnay McBob - at 2015.05.10 15:12:00
|
124. Small Blasters and LAVs, close but no cigar. - in Feedback/Requests [original thread]
CCP Rattati wrote: Sgt Kirk wrote: Alright, Small Blasters, while better are still just not cutting it as a mostly dedicated Small Turret. As some of you might know the small blasters now have a accuracy gain while firing similar to the HM...
- by Scheneighnay McBob - at 2015.05.10 15:08:00
|
125. (Idea) races have special abilities - in Feedback/Requests [original thread]
Heeeeell no. I believe in Eve, CCP used to give each bloodline its own starting skills, and they didn't even like that for some reason. Although I wouldn't be opposed to bringing back the old class system Dust had which helped NPE that way. A pla...
- by Scheneighnay McBob - at 2015.05.10 15:03:00
|
126. [Idea] Inertia Dampeners deal AOE damage. - in Feedback/Requests [original thread]
https://youtu.be/4es9IYwdFbM
- by Scheneighnay McBob - at 2015.05.06 05:00:00
|
127. Assault variants of rifles hurt the game - in Feedback/Requests [original thread]
Spademan wrote: Random idea: Each racial rifle gets it's allies style as a variant. Burst Assault Rifle, Assault Combat Rifle, Breach Scrambler and Tactical Rail. Cool concept, but the examples you gave don't look like it would make much sens...
- by Scheneighnay McBob - at 2015.05.04 23:52:00
|
128. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
Railgun AI is a little too accurate. You can have a single bullet scratch one, and it'll OHK you a second or 2 later.
- by Scheneighnay McBob - at 2015.05.04 23:38:00
|
129. Assault variants of rifles hurt the game - in Feedback/Requests [original thread]
Now that I edited, here's my reasoning behind it, (hopefully) before anyone says "sidearms are weaker than larger weapons" Your average assault rifle IRL fires 5.56mm rounds (M-16/M4) or 7.62 mm rounds (AK-47) Your average machine gun IRL fires 5...
- by Scheneighnay McBob - at 2015.05.04 22:17:00
|
130. [Ideas] Making LAVs Battle Worthy - in Feedback/Requests [original thread]
Chosokabe Ite wrote: Scheneighnay McBob wrote: I like your shield idea, but the rest is flawed. LAVs, along with most other vehicles, are -meant- for teamwork. Granted, they're rarely used that way, but it's intended that there's at least a ...
- by Scheneighnay McBob - at 2015.05.04 21:43:00
|
131. Why does the Kinetic Catalyzers - in Feedback/Requests [original thread]
Same reason they don't change movement speed: because **** you.
- by Scheneighnay McBob - at 2015.05.04 21:22:00
|
132. Assault variants of rifles hurt the game - in Feedback/Requests [original thread]
MINA Longstrike wrote: Scheneighnay McBob wrote: Alena Ventrallis wrote: So basically your saying that Gallente should have absolutely no long range options, the Caldari should be unable to push a point, and most perplexing of all, that r...
- by Scheneighnay McBob - at 2015.05.04 21:20:00
|
133. Assault variants of rifles hurt the game - in Feedback/Requests [original thread]
MINA Longstrike wrote: Scheneighnay McBob wrote: Georgia Xavier wrote: ScR is already a "tactical" rifle. Tac rifles being semi auto weapons of course. But a Tactical version of every other weapon would be nice too So you're telling me ...
- by Scheneighnay McBob - at 2015.05.04 21:18:00
|
134. Assault variants of rifles hurt the game - in Feedback/Requests [original thread]
Alena Ventrallis wrote: So basically your saying that Gallente should have absolutely no long range options, the Caldari should be unable to push a point, and most perplexing of all, that removing content somehow makes things less bland? Fi...
- by Scheneighnay McBob - at 2015.05.04 21:13:00
|
135. [Ideas] Making LAVs Battle Worthy - in Feedback/Requests [original thread]
I like your shield idea, but the rest is flawed. LAVs, along with most other vehicles, are -meant- for teamwork. Granted, they're rarely used that way, but it's intended that there's at least a driver and a gunner: not just a driver jumping seats....
- by Scheneighnay McBob - at 2015.05.04 21:06:00
|
136. Assault variants of rifles hurt the game - in Feedback/Requests [original thread]
Godin Thekiller wrote: Removing the assault variants of weapons (other than the PR imo)? Sure. Never liked the idea of them being there in the first place. You can't exactly removed the assault variant of the plasma rifle because it IS the as...
- by Scheneighnay McBob - at 2015.05.04 20:54:00
|
137. Assault variants of rifles hurt the game - in Feedback/Requests [original thread]
Georgia Xavier wrote: ScR is already a "tactical" rifle. Tac rifles being semi auto weapons of course. But a Tactical version of every other weapon would be nice too So you're telling me that the tactical sniper rifle is a tactical tactical r...
- by Scheneighnay McBob - at 2015.05.04 20:51:00
|
138. Assault variants of rifles hurt the game - in Feedback/Requests [original thread]
I don't know why it took so long to notice this, but having "assault" combat rifles, scrambler rifles, and rail rifles, along with (kindof sortof maybe) breach assault rifles makes the game more bland than it could be. Why? Consider this: combat ...
- by Scheneighnay McBob - at 2015.05.04 20:05:00
|
139. Y R THE GAL TANKS SO INVINCIBLE!!! - in Feedback/Requests [original thread]
I prefer caldari HAVs. Gallente ones turn like a morbidly obese whale.
- by Scheneighnay McBob - at 2015.05.01 16:28:00
|
140. Blast shields - in Feedback/Requests [original thread]
a 1 way shield makes no sense. 2-way shields would work. I believe CCP was already planning on them for almost as long as the planned on adding cloaks.
- by Scheneighnay McBob - at 2015.05.01 16:23:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |