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41. Reintroducing logi dropships and vehicle reps - in Feedback/Requests [original thread]
So, plenty of you are probably familiar with the old logi LAVs and dropships, fewer may be familiar with the old vehicle armor reps, and shield transporters (that's right, vehicles could rep shields) While logi dropships were pretty sound (albeit ...
- by Scheneighnay McBob - at 2015.05.30 21:30:00
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42. Caldari Speed - in Feedback/Requests [original thread]
Sgt Kirk wrote: Ace Ravager wrote: The Minmatar are the fastest and are able to dual tank. In the future we should expect that Gallenete has better seed but low stamina unbalanced the Cal and Gal speed stats we had before. If Gal is gonna be...
- by Scheneighnay McBob - at 2015.05.30 20:52:00
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43. Ideas for New Grenade Types - in Feedback/Requests [original thread]
I like all of these: the phosphorous grenade is similar to one of my old suggestions in wolfman's wonderful world of weapons. My idea also included it being able to stick to vehicles, and deal damage over time to them.
- by Scheneighnay McBob - at 2015.05.30 20:30:00
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44. Adding logic to the rail rifle - in Feedback/Requests [original thread]
On a side note, I put a plasma rifle on a minmatar logi, and it turned out to be an amazing decision. The mag size is just great.
- by Scheneighnay McBob - at 2015.05.30 18:31:00
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45. Minmatar Skins - in Feedback/Requests [original thread]
While that pic is a good general example, it isn't perfect. Google pics of a lot of the ships, and you'll see some of the skins vary. For example, Sebiestor looks way cooler than it does in that pic. http://go-dl.eve-files.com/media/corp/CPPC/se...
- by Scheneighnay McBob - at 2015.05.30 14:50:00
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46. Precision enhancers acting like range amplifiers - in Feedback/Requests [original thread]
Haerr wrote: True, range amps are strong contenders for most useless low slot module at the moment. Even rivaling Militia Cardiac Stimulant Blueprint ;-) Which I'm selling once it's possible. Anyone want a useless but extremely rare BPO?
- by Scheneighnay McBob - at 2015.05.30 14:48:00
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47. Drug injector - in Feedback/Requests [original thread]
Why no other posts?
- by Scheneighnay McBob - at 2015.05.30 14:43:00
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48. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
1 thing I'm confused about: where will my skinweave logi go? It's technically a basic med frame (Name was changed to "'Skinweave' Militia Minmatar Medium Frame"), but it still has a logi slot layout, and logi stats to boot. I wanna make sure it d...
- by Scheneighnay McBob - at 2015.05.30 04:28:00
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49. Share Your SKIN Feedback/Requests - in Feedback/Requests [original thread]
The angel cartel heavy skin is too similar to the basic minmatar heavy frame. It's the same damn thing, but with splotches. The republic marine med frame SKIN is also extremely similar to the skinweave logi, but I doubt that matters because I see...
- by Scheneighnay McBob - at 2015.05.30 04:26:00
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50. Swarm Problem - in Feedback/Requests [original thread]
I like the idea of slowing down the volley rate- the range can't be nerfed too much as they're caldari, and need range. LAVs actually survive pretty well against swarms: Unless they're in a flat, open area, they're small and fast enough that most...
- by Scheneighnay McBob - at 2015.05.30 00:31:00
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51. Racial speeds and My views on them and Real Life examples - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: All fairly good information. The biggest thing that DUST needs to get away from is having racial/role speed profiles overlapping. There's no excuse for the Minmatar assault being faster than the Amarr scout. There's no exc...
- by Scheneighnay McBob - at 2015.05.29 22:57:00
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52. Drug injector - in Feedback/Requests [original thread]
I like. Very much. Opens a whole new world of possibilities! How about giving them a little delay before they start working as well? The "Metabolism" skill would shorten the delay. I think this ties into my old idea of experimental biotics - th...
- by Scheneighnay McBob - at 2015.05.29 22:55:00
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53. Racial speeds and My views on them and Real Life examples - in Feedback/Requests [original thread]
Damnit, I thought the RL examples would be "Minmatar are black. Therefore, they run fast" Anyhow, good thread, and Rattati said they're planning on correcting the Gallente by buffing sprint speed and nerfing stamina. I also don't understand the c...
- by Scheneighnay McBob - at 2015.05.29 22:43:00
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54. [IDEA] ANTI-SCAMMING SYSTEM - in Feedback/Requests [original thread]
https://youtu.be/VgvM7av1o1Q Real trading was being worked on before the current system was released. This is just a shortcut
- by Scheneighnay McBob - at 2015.05.29 21:24:00
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55. Adding logic to the rail rifle - in Feedback/Requests [original thread]
Zan Azikuchi wrote: It is, if it was 15% (3 per level) that would put commando's in a good place, it would help them MUCH better since their called COMMANDO (like seriously, we might as well be wearing pants with no underwear with how weak many...
- by Scheneighnay McBob - at 2015.05.29 19:38:00
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56. Adding logic to the rail rifle - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Scheneighnay McBob wrote: Zan Azikuchi wrote: Oswald Rehnquist wrote: DeathwindRising wrote: Depends. ScR is semi auto already. And anything we do should be future proof. But the dual mode RR sounds interestin...
- by Scheneighnay McBob - at 2015.05.29 19:15:00
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57. gud idea - in Feedback/Requests [original thread]
can you make sword in box nova sword so sword come out when opened? then if sword is back after sword, use nova knife on box, and knife will be boxed after sword is out.
- by Scheneighnay McBob - at 2015.05.29 18:28:00
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58. Adding logic to the rail rifle - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Oswald Rehnquist wrote: DeathwindRising wrote: Oswald Rehnquist wrote: If we are looking to "make it like eve", then having it function as a semi automatic weapon would make the most sense as suggested by several pe...
- by Scheneighnay McBob - at 2015.05.29 18:07:00
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59. [Poll] Amarr Logi Progression/Sidearm Debate - in Feedback/Requests [original thread]
If we want **** balanced, **** needs to work the same way. If there can be some type of tech 3 (it would be 3, right?) logi that lets every race sacrifice a slot for a sidearm, that would work.
- by Scheneighnay McBob - at 2015.05.29 13:50:00
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60. Commandos and grenades - in Feedback/Requests [original thread]
Sennina Sovereign wrote: Scheneighnay McBob wrote: If you're going by description, assaults are the jack of all trade suits and commandos are highly specialized. Not sure where they came up with that. In reality, it was to stop them from bei...
- by Scheneighnay McBob - at 2015.05.29 13:36:00
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