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81. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Avallo Kantor wrote: Scheneighnay McBob wrote: I still don't like APEX suits being superior to standard suits. It's a bit pay-to-win. Before APEX suits, Dust had a very fair microtransaction model. They are still inferior to both ADV and ...
- by Scheneighnay McBob - at 2015.05.26 21:09:00
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82. What if swarm launchers... - in Feedback/Requests [original thread]
I believe CCP wanted to give missile turrets a homing option at one point. I wouldn't be opposed to a target-painter equipment to direct large missile barrages and dropship airstrikes.
- by Scheneighnay McBob - at 2015.05.26 20:13:00
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83. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
I still don't like APEX suits being superior to standard suits. It's a bit pay-to-win. Before APEX suits, Dust had a very fair microtransaction model.
- by Scheneighnay McBob - at 2015.05.26 17:58:00
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84. LAV and Dropship getting same treatment as HAV? - in Feedback/Requests [original thread]
It's been stated that as soon as HAVs are in a good place, they'll move on to dropships and LAVs.
- by Scheneighnay McBob - at 2015.05.26 16:03:00
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85. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Just a thought- perhaps std and adv power cores need to be slightly cheaper than std and adv suits are now, because there will be more slots available, and therefore higher fitting costs.
- by Scheneighnay McBob - at 2015.05.26 16:02:00
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86. An idea for myros - in Feedback/Requests [original thread]
I heavily use myofibs now (very VERY heavily), and I think they're fine. Most points are still reachable, with some thought and a little platforming skill. IF you're using a scout. Leave biotics and electronics to the scouts.
- by Scheneighnay McBob - at 2015.05.26 02:25:00
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87. ISK cost vs effectiveness - in Feedback/Requests [original thread]
HAVs have always been an ISK balancing issue: if they get too hard to kill, it's hard to get the ISK cost right. Same goes for everything else that usually goes more than 1 battle without being destroyed.
- by Scheneighnay McBob - at 2015.05.25 22:39:00
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88. Intel Kill Assist - in Feedback/Requests [original thread]
I agree Also, fun fact: I came up with the intel assist idea (or at least I was given credit for it when there was a sticky thread), and originally wanted intel assists to even extend past the use of active scanners. It was back when I was experi...
- by Scheneighnay McBob - at 2015.05.25 00:08:00
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89. Vehicle shields are... weird - in Feedback/Requests [original thread]
Derpty Derp wrote: Scheneighnay McBob wrote: Derpty Derp wrote: Scheneighnay McBob wrote: In my nearly 3 years of Dust, I have never encountered invisible swarms. Probably because they're invisible? I said I never ENCOUNTERED th...
- by Scheneighnay McBob - at 2015.05.24 16:31:00
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90. Just a funny idea for ADS/Drop ships. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Scheneighnay McBob wrote: I would rather have a built-in mCRU like the old logi dropships. Would also like the old afterburners back as an option. They were weird and effective, just in a different way from the new afte...
- by Scheneighnay McBob - at 2015.05.24 02:17:00
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91. Just a funny idea for ADS/Drop ships. - in Feedback/Requests [original thread]
I would rather have a built-in mCRU like the old logi dropships. Would also like the old afterburners back as an option. They were weird and effective, just in a different way from the new afterburners. The old ones were MUCH more powerful, but g...
- by Scheneighnay McBob - at 2015.05.24 00:31:00
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92. Vehicle improvements. - in Feedback/Requests [original thread]
I like all of this. Some of it may not be doable however, such as animations. That's something I believe CCP already stated they would do if they could, but they can't.
- by Scheneighnay McBob - at 2015.05.24 00:24:00
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93. Vehicle shields are... weird - in Feedback/Requests [original thread]
Never trust a Nullarbor myron. Not only is the camera weirdly zoomed in with it, but it did a backflip by itself and crushed a random red in the process. Update: apparently, despite being stuck upside down the rest of the match, I still have it. ...
- by Scheneighnay McBob - at 2015.05.23 22:32:00
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94. cosmetic surgery - in Feedback/Requests [original thread]
I support this. This is the 3rd Dust character I'de made. Took a while to come up with it.
- by Scheneighnay McBob - at 2015.05.23 22:21:00
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95. Vehicle shields are... weird - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: For dropship/ADS fits, I suggest these: Myron: Highs: Complex Heavy Extender, 2x Complex Light Shield Booster, Complex AB (iirc, maybe only enh will fit) Lows: 2x Complex PG Turrets: XT Missile With most shield vehicles...
- by Scheneighnay McBob - at 2015.05.23 22:04:00
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96. Vehicle shields are... weird - in Feedback/Requests [original thread]
Derpty Derp wrote: The KTM DuKe wrote: Do you play dust? Cuz 90% of swams are invisible and 1 guy with 2 flux nades and a plc can solo AV a gunlogi... True, but if a guy runs at your tank, it's a pretty safe bet they're getting into grenad...
- by Scheneighnay McBob - at 2015.05.23 21:01:00
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97. Vehicle shields are... weird - in Feedback/Requests [original thread]
Doc DDD wrote: Scheneighnay McBob wrote: Doc DDD wrote: Vehicles and vehicle modules designed by people that don't play the game. People that think 5 shields equals 5 armor because 5=5 have turned this game into a joke. If those people...
- by Scheneighnay McBob - at 2015.05.23 20:59:00
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98. Vehicle shields are... weird - in Feedback/Requests [original thread]
The KTM DuKe wrote: Scheneighnay McBob wrote: The KTM DuKe wrote: Doc DDD wrote: Vehicles and vehicle modules designed by people that don't play the game. People that think 5 shields equals 5 armor because 5=5 have turned this game in...
- by Scheneighnay McBob - at 2015.05.23 17:26:00
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99. Vehicle shields are... weird - in Feedback/Requests [original thread]
Doc DDD wrote: Vehicles and vehicle modules designed by people that don't play the game. People that think 5 shields equals 5 armor because 5=5 have turned this game into a joke. If those people existed, shields would be OP again, because 5 ...
- by Scheneighnay McBob - at 2015.05.23 15:17:00
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100. Vehicle shields are... weird - in Feedback/Requests [original thread]
The KTM DuKe wrote: Doc DDD wrote: Vehicles and vehicle modules designed by people that don't play the game. People that think 5 shields equals 5 armor because 5=5 have turned this game into a joke. Shield hardner delay it s a joke, as so...
- by Scheneighnay McBob - at 2015.05.23 15:16:00
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