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781. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: On the subject of LAVs, aside from taking damage from hitting infantry, and reducing collision damage with vehicles, they need to stop doing damn 180 degree turns so easily; that is the most annoying thing about the...
- by Scheneighnay McBob - at 2013.01.29 19:21:00
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782. Av grenade tweak - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Scheneighnay McBob wrote: I've noticed recently that LAVs driving anywhere near someone with even standard AV grenades is screwed. First, with my experience as an LAV driver, the range of AV grenades is roughly the same...
- by Scheneighnay McBob - at 2013.01.29 19:17:00
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783. Av grenade tweak - in Feedback/Requests [original thread]
Kaiden Solian wrote: Look the satchel seems more out because 1 can take the tank down and a reg AV can take down a tank in roughly 2 or three I never tried but it can take an LAV in 1 LAV are light so its gonna feel like an OP to some. A good...
- by Scheneighnay McBob - at 2013.01.29 18:49:00
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784. Av grenade tweak - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: Scheneighnay McBob wrote: Vaerana Myshtana wrote: It's called don't slow down . If you slow down, my Swarms will catch you- one shot, one kill. If you slow down, I can hit you with my Forge Gun- one shot, one ...
- by Scheneighnay McBob - at 2013.01.29 18:48:00
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785. Av grenade tweak - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: Scheneighnay McBob wrote: Vaerana Myshtana wrote: -1 AV Grenades are fine. They are supposed to nuke vehicles that get too close. AV or not, vehicles need a chance. It's called don't slow down . If you sl...
- by Scheneighnay McBob - at 2013.01.29 18:29:00
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786. is ramming balanced? (A2A) - in Feedback/Requests [original thread]
Ramming needs to be fixed. I've seen tanks (and my own standard LAVs) get destroyed by both suicide rams from the other team's starter fit LAVs, or by getting hit by careless blueberries.
- by Scheneighnay McBob - at 2013.01.29 13:56:00
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787. Av grenade tweak - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: -1 AV Grenades are fine. They are supposed to nuke vehicles that get too close. AV or not, vehicles need a chance.
- by Scheneighnay McBob - at 2013.01.29 13:52:00
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788. How many times do I have to point out that av nades are broken? - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: Don't they have to be rather close to you to use grenades? It sounds like the infantry that should be covering you tank against saboteurs is the problem, not the grenades. It's not just tanks. The 3 rapid-throw AV gre...
- by Scheneighnay McBob - at 2013.01.29 02:59:00
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789. Av grenade tweak - in Feedback/Requests [original thread]
Sargon Akkadi wrote: The range on the AV is short enough that getting 3 on a LAV that is zooming by is not that feasible. Getting two or three on the guy that is trying to run you over whilst appearing intoxicated behind the wheel is a cinch. L...
- by Scheneighnay McBob - at 2013.01.29 02:48:00
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790. Av grenade tweak - in Feedback/Requests [original thread]
As far as what 2 of you have said about the mobility of LAVs, it isn't as good as you would think for escaping grenades. Using blasters, the driver WILL have to slow down for the gunner to do any serious damage to all but the stupidest infantry. E...
- by Scheneighnay McBob - at 2013.01.29 02:47:00
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791. Vehicle Turret specifics - in Feedback/Requests [original thread]
That would indeed be very useful. For now, just learn what every turret looks like, and you should be able to pick them out on the fitting screen. I made sure the HAV I'm using has a blaster on the front, and a railgun on top of the big railgun.
- by Scheneighnay McBob - at 2013.01.29 02:42:00
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792. What is my effect on the universe? - in Feedback/Requests [original thread]
Your effect on the universe (or at least mine, from what I know) would be fighting to capture planets for your corp- these will not only be a good source of income, but also contribute to your corp's claim of the system. The biggest factors IMO a...
- by Scheneighnay McBob - at 2013.01.29 02:39:00
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793. [Request] Different looking guns please. - in Feedback/Requests [original thread]
SoonGäó
- by Scheneighnay McBob - at 2013.01.29 02:39:00
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794. fix the two major game breakers already - in Feedback/Requests [original thread]
"fix lag" is one of the most stupid requests I frequently hear. As if the devs never figured the game should run smoothly for everyone.
- by Scheneighnay McBob - at 2013.01.27 22:40:00
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795. (Suggestion) Nerf AV grenades & Make swarm launchers manual fire. - in Feedback/Requests [original thread]
We used to have manual fire swarms, but they were insanely OP. I have a better idea about AV grenades- https://forums.dust514.com/default.aspx?g=posts&t=53812&find=unread
- by Scheneighnay McBob - at 2013.01.27 22:31:00
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796. [Suggestion] Weapon Customization - in Feedback/Requests [original thread]
As far as an idea for weapon mods, I think there should be a webifier (or whatever it's called) mod
- by Scheneighnay McBob - at 2013.01.27 18:13:00
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797. Av grenade tweak - in Feedback/Requests [original thread]
I've noticed recently that LAVs driving anywhere near someone with even standard AV grenades is screwed. First, with my experience as an LAV driver, the range of AV grenades is roughly the same as small blaster range; that's OK, except people with...
- by Scheneighnay McBob - at 2013.01.27 17:59:00
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798. Scouts or nonheavy dropsuit should be able to climb metal walls with that piece ... - in Feedback/Requests [original thread]
spiderscout spiderscout something something spiderscout
- by Scheneighnay McBob - at 2013.01.27 17:47:00
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799. Quick battle 3.0 - in Feedback/Requests [original thread]
Dangerously Cheesy wrote: Scheneighnay McBob wrote: Zat Earthshatter wrote: Basically replace the CoD-style "you're going to get a map, and you're gonna like it!" with a system that lets you narrow down your prefrences? I honestly don't s...
- by Scheneighnay McBob - at 2013.01.27 17:46:00
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800. Quick battle 3.0 - in Feedback/Requests [original thread]
Zat Earthshatter wrote: Basically replace the CoD-style "you're going to get a map, and you're gonna like it!" with a system that lets you narrow down your prefrences? I honestly don't see why not - although some maps may become ghost towns if ...
- by Scheneighnay McBob - at 2013.01.27 02:52:00
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