Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
1121. CCP's philosophy about the Rail Rifle - in General Discussions [original thread]
calisk galern wrote: you guys don't notice the RR delay? seriously? that **** drove me crazy. No not really at least until I watched for it at first I thought CCP forget to put the delay in. But honestly the delay is 0.25secs thats pretty ...
- by Korvin Lomont - at 2013.12.11 15:26:00
|
1122. "The HAVs and the HAV-nots." HAV, Tank, AV grenade, Swarm launcher dis... - in General Discussions [original thread]
Lazy Scumbag wrote: All they needed to change was the pricing. Tanks were already invincible versus infantry, and helpless against AV. Thought that was the point. Now we have purpose built weapons at proto level that are at best, a minor annoya...
- by Korvin Lomont - at 2013.12.11 14:51:00
|
1123. This Rail Rifle - in General Discussions [original thread]
Jacques Cayton II wrote: All I hear is wah wah that rifle does damage to armor how am i going to survie now wah wah nerf nerf nerf. Dude RR has a charge up time and if you strafe you can dodge it Yup it has does it hinder me nope honestly I ...
- by Korvin Lomont - at 2013.12.11 13:39:00
|
1124. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Medic 1879 wrote: Also based on my experiences yesterday I hardly ever saw anyone switch to swarms when tanks appeared, in 1.6 the second a tank appeared people would switch to proto swarms thinking oh goody 150WP (I did this as well) yesterday...
- by Korvin Lomont - at 2013.12.11 13:32:00
|
1125. Why does the AR have the worst variants? - in General Discussions [original thread]
Garrett Blacknova wrote: Gallente Assault Rifle - standard model is an Assault variant. Best in its class. Caldari Rail Rifle - standard model is a Breach variant. Best in its class. Amarr Scrambler Rifle - standard model is a Tactical variant....
- by Korvin Lomont - at 2013.12.11 12:50:00
|
1126. Why does the AR have the worst variants? - in General Discussions [original thread]
DeadlyAztec11 wrote: lee corwood wrote: I find it hard to believe that someone is complaining about one of the guns that has the most variants... Let us look at the Rifles like medals. Each race has a Gold medal, there regular rifle, then...
- by Korvin Lomont - at 2013.12.11 12:46:00
|
1127. CCP's philosophy about the Rail Rifle - in General Discussions [original thread]
Jacques Cayton II wrote: Really guy. All four rifles are mostly balanced on my opinion. The blaster rifle is by far the best up close (cqc) RR not so much because of the tight spread you have to be dead on up close when a target is strafing and...
- by Korvin Lomont - at 2013.12.11 12:41:00
|
1128. So what's your choice? RR or CR? - in General Discussions [original thread]
Cyzad4 wrote: personally I'm CR all the way. Still undecided I liked the CR a lot as I tested it but currently I tend to prefere the RR all this power without any real drawback...
- by Korvin Lomont - at 2013.12.11 09:16:00
|
1129. TAC vs Scrambler vs Rail rifles - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Guess I didn't edit my post fast enough Regarding the tac AR, it requires higher SP and ISK because its a variant. Variants always require 1 skill higher and more ISK than the base rifles of the same tier, look at ...
- by Korvin Lomont - at 2013.12.11 09:14:00
|
1130. [Feedback] HAVs too strong against infantry - in Feedback/Requests [original thread]
Ivy Zalinto wrote: Snail Super wrote: 1.7 crisis for infantry players against vehicles. Whenever an enemy tank, let alone two tanks, is deployed in a match, I have nothing NOTHING to counter vehicles. My last match I unloaded the following...
- by Korvin Lomont - at 2013.12.11 09:09:00
|
1131. TAC vs Scrambler vs Rail rifles - in General Discussions [original thread]
Piercing Serenity wrote: You have things backwards. TAR (Tactical Assault Rifle) is made by the Galente, who specialize in high damage, close range weapons. The tactical rifle is their attempt to copy the Ammarian Imperial Scrambler rifle. Th...
- by Korvin Lomont - at 2013.12.11 09:04:00
|
1132. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Spkr4theDead wrote: Justicar Karnellia wrote: This has effectively transformed an INFANTRY based game into a VEHICLE based game, This was never an infantry-only or vehicle-only game. That kind of mindset poisoned the whole playerbase, ...
- by Korvin Lomont - at 2013.12.11 09:01:00
|
1133. vehicles are OP - in Feedback/Requests [original thread]
Ivy Zalinto wrote: Text Grant wrote: AV was nerfed too much and vehicles are running rampant. No counter but other tanks. Paper, rock, scissors is NOT working. There is absolutely no reason to skill into swarms, AV grenades, and little reaso...
- by Korvin Lomont - at 2013.12.11 08:51:00
|
1134. To fix Swarms we must... educate them - in General Discussions [original thread]
Faunher wrote: Fix tank speed, leave AV how it is. It is time for AV to learn how to leave their comfort zone, and play the hard role for once. Against flying tanks? Honestly I had some games where tanks were so ridiculous fast that they "ju...
- by Korvin Lomont - at 2013.12.11 08:24:00
|
1135. Scouts: Your Time is Coming - in General Discussions [original thread]
DUST Fiend wrote: For anyone who hasn't seen it, check out the new dev blog . Scouts will be VERY happy with what's inside I highly doubt that until I see a scout that have the slightest advantage over the medium frame, and how long will...
- by Korvin Lomont - at 2013.12.10 15:50:00
|
1136. A moment of silence for the Assault Rifle - in General Discussions [original thread]
Cat Merc wrote: A moment of silence for the Assault Rifle, now outdone by the Combat Rifle in every possible way. May you rest in pieces. CCPs ways to create "niches" but honestly this was sooo obvious just by the numbers...
- by Korvin Lomont - at 2013.12.10 13:11:00
|
1137. Tank speed = GOD Mode - in General Discussions [original thread]
HowDidThatTaste wrote: And so it begins the great tank vs av wars again! Did your REALLY expect something different? This was so obvious to forsee and just wait for the buff AR threads...
- by Korvin Lomont - at 2013.12.10 12:49:00
|
1138. Don't call the combat rifle OP after 1.7 if you only armor tank. - in General Discussions [original thread]
Fizzer94 wrote: I armor tank, an i will say that the Combat Rifle is OP. Not because of it armor bonus however, but because it is balanced against the AR. Well honestly compared to the current AR ALL of the new Rifles (and the adjusted old o...
- by Korvin Lomont - at 2013.12.10 11:06:00
|
1139. (request) Is there any way we can nerf Scrambler rifles - in Feedback/Requests [original thread]
I-Shayz-I wrote: They're getting a range buff in 1.7...sounds like a decent enough nerf to me. Think about how effective the laser rifle is in CQC with its long range. Also, the red dot scope doesn't zoom like the acog. Just saying. The opt...
- by Korvin Lomont - at 2013.12.10 10:53:00
|
1140. Request - Remove scan results in the redline - in Feedback/Requests [original thread]
I-Shayz-I wrote: Korvin Lomont wrote: A way to prevent redlining... If I wanted to suggest a way to prevent redlining I would have mentioned how the MCC could be in a different location in the battle "square" For instance, if we have 4 s...
- by Korvin Lomont - at 2013.12.09 12:38:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |