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461. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: Simple Trading as I define it is go to item in assets press X send item to Contact (not player) select qty send are you sure yes Can we use the search function after selecting "send item to contact?"
- by Kain Spero - at 2015.02.10 01:57:00
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462. Orbital Spawns. - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: we have had this in internal playtest, it gets old fairly quickly and you start thinking, why can't I just spawn on the earth. I like it as a once per battle thing, maybe with a special module or suit...
- by Kain Spero - at 2015.02.10 01:54:00
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463. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Quite simply the donation of components to get command points needs to be off the table. The completion of daily missions needs to be tracked and used to generate command points or something of that nature. Using warbarge components will just lead...
- by Kain Spero - at 2015.02.09 17:11:00
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464. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
gauntlet44 LbowDeep wrote: CCP Rattati wrote: Azrael Aranis wrote: Kain Spero wrote: Experimental weapons will only be available through the lab as far as I know. I'm wondering about the officer gear as well. I got an experimental...
- by Kain Spero - at 2015.02.08 22:08:00
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465. DS's in general needs a role buff - in Feedback/Requests [original thread]
I really think in order to make vehicles providing infantry mobility a thing the current state of uplinks needs to be looked at. Uplinks overshadow transportation and mobility through vehicles in almost every way.
- by Kain Spero - at 2015.02.08 18:40:00
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466. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
I claim my three things this morning. 3 Alldin forge guns.
- by Kain Spero - at 2015.02.08 18:33:00
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467. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Kain Spero wrote: Yep, looks like ended up with an officer HMG (Alex flavor). Thinking this might be too good now..... What is the component cost to claim? 198 components per item to claim.
- by Kain Spero - at 2015.02.08 01:12:00
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468. [Feedback] Pokey's Feels on the Warbarge - in Feedback/Requests [original thread]
Pokey Dravon wrote: Jadek Menaheim wrote: Kane alluded to something in the chat. Components can be the thing districts produce en-mass, however you'd need to speed command points naturally to extract them. That brings up another point I f...
- by Kain Spero - at 2015.02.07 22:54:00
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469. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
Well, I can confirm that the lab makes officer suits. It made a Frame Ck0 suit today.
- by Kain Spero - at 2015.02.07 22:29:00
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470. [Feedback] Pokey's Feels on the Warbarge - in Feedback/Requests [original thread]
A lot of really good points. I think that active gameplay providing an avenue to upgrade the barge more rapidly would be fair. I think the production of warbarge components could potentially be something that even districts and planetary conquest...
- by Kain Spero - at 2015.02.07 22:20:00
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471. Fanfest: Roundtables and Twitch.TV - in The Council's Chamber [original thread]
Kevall Longstride wrote: We've been given qualified permission to stream any Dust 514 Roundtables we attend at Fanfest on our personal Twitch.TV accounts. This may change obviously but right now it seems unlikely to. Wifi at Harpa is genera...
- by Kain Spero - at 2015.02.06 23:44:00
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472. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
Would be interesting if tieracide actually gave us better game performance as well.
- by Kain Spero - at 2015.02.06 20:57:00
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473. Experimental Laboratory Numbers - in General Discussions [original thread]
Thor Odinson42 wrote: Level ** Bonus Per Day ** Capacity 0 ** 1 ** 2 1 ** 2 ** 4 2 ** 3 ** 6 3 ** 4 ** 8 4 ** 5 ** 10 5 ** 6 ** 12 The rumor is that Experimental Weapons will cost 200 warbarge components (WBCs). So you'll need 1000 WBCs to...
- by Kain Spero - at 2015.02.06 20:28:00
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474. [Feedback] This is a neat idea. - in Feedback/Requests [original thread]
CCP Rattati wrote: "obviously" a new skin slot This would be AMAZING!
- by Kain Spero - at 2015.02.06 20:16:00
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475. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
ZDub 303 wrote: I thought it was supposed to make experimental weapons and not officer weapons? I would say generating officer weapons is a little too much, those should remain as rare drops from battles imo. With the pay to generate more weap...
- by Kain Spero - at 2015.02.06 17:35:00
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476. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
Yep, looks like ended up with an officer HMG (Alex flavor). Thinking this might be too good now.....
- by Kain Spero - at 2015.02.06 17:23:00
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477. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
It looks like the changes are live on the server. I have reports of people generating officer suits from the lab. I almost wonder if a middle ground where the lab makes only experimental items would be better. (Leave officer weapons and suits to ...
- by Kain Spero - at 2015.02.06 16:50:00
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478. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2612439#post2612439 CCP Frame wrote: 3)Community Feedback Response: The Warbarge Experimental Laboratory had wrong parameters in the component claim function. We, however, are using...
- by Kain Spero - at 2015.02.06 13:18:00
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479. Announcement:Regarding issues with Warlords 1.0 Deployment - in General Discussions [original thread]
Thanks for the update! Some really good improvements here.
- by Kain Spero - at 2015.02.06 13:16:00
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480. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
Regis Blackbird wrote: The Experimental Factory is capped at x1/day regardless of meta, right? (Or is it x2.... I don't have it yet) x1 apparently with better gear more likely the higher level lab you go.
- by Kain Spero - at 2015.02.06 07:08:00
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