Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
3461. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Bones McGavins wrote: I made this post in the general forum, but I'll make it here too since its in response to the dev blog. My concern is, the cost of individual clones makes the difference between gear costs negliable. A starter clone costs...
- by KEROSIINI-TERO - at 2013.04.05 16:58:00
|
3462. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
IgniteableAura wrote: Looks to me like clones are of little purpose. I rarely if ever see a MCC match win through clone count. Even more so in Corp battles as people are more aware of picking up their squad members. I don't see any corps havin...
- by KEROSIINI-TERO - at 2013.04.05 16:18:00
|
3463. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
KatanaPT wrote: ) My corp has 35 members. I cannot force a good player to donate, nor can i control when he did. Gather your men. Ask THEM if they want to take part in PC. If the answer is no, don't force your own wishes onto them. If th...
- by KEROSIINI-TERO - at 2013.04.05 16:13:00
|
3464. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
steadyhand amarr wrote: Money sinks will never work in dust or eve why... Because this game is all about getting as much isk as possabile so why would Anyone take part in a isk sink it. defeats the whole core of eve You're distracted by th...
- by KEROSIINI-TERO - at 2013.04.05 15:57:00
|
3465. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Laurent Cazaderon wrote: I'll go into details later on but just one thing. Having a district being locked when it's captured strikes me as very very odd and not very rewarding at all... A corp that manage to take a district from an enemy will ...
- by KEROSIINI-TERO - at 2013.04.05 15:20:00
|
3466. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
AWESOME! +1
- by KEROSIINI-TERO - at 2013.04.05 14:56:00
|
3467. LR out ranged by an AR? - in General Discussions [original thread]
Assault rifles have always been able to fire further than LRs, however, with reducing effectiveness.
- by KEROSIINI-TERO - at 2013.04.04 11:10:00
|
3468. Anti-Air: Feedback - in Line Harvest [original thread]
While I agree on dropships having hard time, it DOES make sense that the DS's don't have the ability to fly anywhere on the map straight from the beginning. Thru co-operation (remember: DS is best as a team asset, not pub game pwner for single sq...
- by KEROSIINI-TERO - at 2013.04.04 11:07:00
|
3469. [SUGGESTION]: PC: Multiple simultaneous matches for one purpose - in Feedback/Requests [original thread]
The Black Jackal wrote: . . However, at this stage, with Planetary Conquest to be open to even small corps, requiring multiple full teams to take an objective would be severely unfair to the 'little' guys. . . I re-emphasize that A) smal...
- by KEROSIINI-TERO - at 2013.04.02 21:29:00
|
3470. I made a spelling mistake in my name - in Technical Support/Bugs [original thread]
If you think the last name is nonsense, don't worry! In Finland, a last name "H+ñrk+¦nen" is fairly common. =)
- by KEROSIINI-TERO - at 2013.04.02 03:49:00
|
3471. pay to win - in Feedback/Requests [original thread]
Eris Ernaga wrote: I feel this game is getting very pay to win at this moment aur is best used for skill boosters. After i ran out of all my boosters i realized just how **** exp was without boosters. And why should players be able to get drop ...
- by KEROSIINI-TERO - at 2013.04.02 03:41:00
|
3472. Smoke Grenades - in Feedback/Requests [original thread]
L A G
- by KEROSIINI-TERO - at 2013.04.02 03:35:00
|
3473. Leader boards could use some minimum games/kills. - in Feedback/Requests [original thread]
+1 not so easy to do, but at least something. Heck, at minimum the W/L bug should be fixed...
- by KEROSIINI-TERO - at 2013.04.02 03:20:00
|
3474. 2 squads, different battles. - in Feedback/Requests [original thread]
slypie11 wrote: I think this would lead to a lot of pub stomps. Keep it to PC Why are you and the others against public matches where you could take your team against some other team selecting the same "Public Team Match"? :-¿(
- by KEROSIINI-TERO - at 2013.04.02 03:18:00
|
3475. (IDEA) mercenary contracts of the future - in Feedback/Requests [original thread]
+1, no reason why not to. Couldn't be done with defensive contracts. In attack contracts, In the first iteration of PC the empoyler would be shown surely if the battle is won as the district changes hands. But how about district taking multiple ...
- by KEROSIINI-TERO - at 2013.04.02 03:14:00
|
3476. Corp stock - in Feedback/Requests [original thread]
You'll be happy to know the mechanic for shares you described already exists. The stocks just won't work because, unlike real world, nothing forces leaders of the corporation to do anything the shareholders want. Even if in some corp there would...
- by KEROSIINI-TERO - at 2013.04.02 03:07:00
|
3477. [SUGGESTION]: PC: Multiple simultaneous matches for one purpose - in Feedback/Requests [original thread]
Intro: We all like huge battles with many players. Unfortunately the PS3 and network limitations limit the maximum amount of players in a single match. [SUGGESTION:] For grandest planetary objective, have multiple matches opening at same t...
- by KEROSIINI-TERO - at 2013.04.02 02:28:00
|
3478. Forge Gun Range too short? - in Feedback/Requests [original thread]
Funny how the forge gun blast just 'ends' in front of me while I'm doing rail tank sniping. I'm up for longer range but diminishing damage at longer ranges.
- by KEROSIINI-TERO - at 2013.04.01 20:01:00
|
3479. Why PVE needs to be used to make Bad Players Good - in General Discussions [original thread]
My guess PVE is gonna make it so that a great part of new players are never gonna learn pvp (normal Dust we are playing as of now). Our current newcomers are learning the game thru pvp, they are using cheap fits etc. They are learning from the v...
- by KEROSIINI-TERO - at 2013.04.01 17:49:00
|
3480. Question: - in General Discussions [original thread]
Well, I can say which one is the LEAST valid. This: Bojo The Mighty wrote: D) An Assault saying that 3 equipments slots on Logis is OP See the difference?
- by KEROSIINI-TERO - at 2013.04.01 17:41:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |