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General Tiberius1
ZionTCD Legacy Rising
426
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Posted - 2013.04.02 03:02:00 -
[1] - Quote
idea came to me.
in the future, i suggest that there be anonymous contracts we mercs can take.
for say a 25% added cost to the contract, someone can make it so that the corporation that hires the mercs is unknown. only the mission details, pay out and target are shown.
excellent way to increase the meta game.
(who's hiring mercs to attack us?)
ruff idea, feel free to add/subtract from it |
gbghg
L.O.T.I.S. Legacy Rising
991
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Posted - 2013.04.02 03:08:00 -
[2] - Quote
Rub some bacon on it http://www.youtube.com/watch?v=TgvdjhCoXdw but seriously I like it/ |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
271
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Posted - 2013.04.02 03:14:00 -
[3] - Quote
+1, no reason why not to.
Couldn't be done with defensive contracts.
In attack contracts, In the first iteration of PC the empoyler would be shown surely if the battle is won as the district changes hands. But how about district taking multiple matches to be conquered?
For raid-style contracts this would be awesome. |
General Tiberius1
ZionTCD Legacy Rising
427
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Posted - 2013.04.02 03:16:00 -
[4] - Quote
KEROSIINI-TERO wrote:+1, no reason why not to.
Couldn't be done with defensive contracts.
In attack contracts, In the first iteration of PC the empoyler would be shown surely if the battle is won as the district changes hands. But how about district taking multiple matches to be conquered?
For raid-style contracts this would be awesome.
what i was thinking about.
mainly they would be for attacking EVE side assets and stealing resources |
General Tiberius1
ZionTCD Legacy Rising
435
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Posted - 2013.04.02 05:04:00 -
[5] - Quote
as well as helping to prevent the blue fest in null from coming to dust.
should add that the mercs taking the contract ALSO have their corporations info hidden so THEY don't get counter attacked
(merc names replaced with a numerical designation when seen by the enemies as well)
entire point is you don't know who is attacking you.
(to balance this, there should be some drawbacks to makes these more difficult to succeed |
Lord-of-the-Dreadfort
The Lions Guard
38
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Posted - 2013.04.22 07:49:00 -
[6] - Quote
O.o
i need to visit this section of the forums more
+1
(also, keyword search pops up some ODD stuff) |
DustMercsBlog
Galactic News Network
44
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Posted - 2013.04.22 11:32:00 -
[7] - Quote
+2 this really good. |
General Tiberius1
ZionTCD Unclaimed.
758
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Posted - 2013.06.08 10:42:00 -
[8] - Quote
DustMercsBlog wrote:+2 this really good.
thanks |
General Tiberius1
ZionTCD
768
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Posted - 2013.06.19 05:16:00 -
[9] - Quote
Lord-of-the-Dreadfort wrote:O.o
i need to visit this section of the forums more
+1
(also, keyword search pops up some ODD stuff)
lol, it does, doesn't it? |
General Tiberius1
ZionTCD
1292
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Posted - 2013.07.17 12:30:00 -
[10] - Quote
bump |
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ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
70
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Posted - 2013.07.17 12:46:00 -
[11] - Quote
Me likes |
General Tiberius1
ZionTCD
1294
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Posted - 2013.07.18 02:28:00 -
[12] - Quote
ALPHA DECRIPTER wrote:Me likes
thanks. the idea remains relevant |
General Tiberius1
ZionTCD
1301
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Posted - 2013.08.07 22:24:00 -
[13] - Quote
bump |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
194
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Posted - 2013.08.07 23:50:00 -
[14] - Quote
Don't see a reason why not. |
General Tiberius1
ZionTCD
1302
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Posted - 2013.08.12 04:20:00 -
[15] - Quote
Aikuchi Tomaru wrote:Don't see a reason why not.
and that's why i keep necroing it |
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