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3481. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
I've always dared to say: SUCCESS IN DUST 514 CONSISTS OF: 20% Character Skill Points 20% Character Equipment AND Personal Fitting skills 20% Personal Knowledge of maps 20% Personal skill in gungame (= shooting skill and microtactic...
- by KEROSIINI-TERO - at 2013.04.01 13:15:00
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3482. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
@OP: Not true as a general rule. In the previous builds I started alts and they did fine even on the first day. Granted, I knew exactly where to place the SP and how to fit. Point is, given help from friends, even a first day player has the pote...
- by KEROSIINI-TERO - at 2013.04.01 13:06:00
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3483. Dust 514 AFK stream on Twitch - in General Discussions [original thread]
facepalm
- by KEROSIINI-TERO - at 2013.04.01 12:33:00
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3484. Increase first person fov - in Feedback/Requests [original thread]
There have been some bad arguments above. Claiming small FoV causes nausea - actually it's quite the opposite, large unnatural FoV and faster sidescreen movement caused by it is far more likely to cause nausea to those sensitive to it. Saying t...
- by KEROSIINI-TERO - at 2013.03.31 16:58:00
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3485. SUGGESTION: Containers etc on map to be randomized - in Feedback/Requests [original thread]
Oh, and varying positions of those anti tank dragon's teeth. That would keep tankers more on toes about escape routes.
- by KEROSIINI-TERO - at 2013.03.31 16:03:00
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3486. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
Totally unnecessary
- by KEROSIINI-TERO - at 2013.03.31 16:02:00
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3487. [Suggestion] Orbital Scanner - in Feedback/Requests [original thread]
black, orbital scan shouldn't be the only scan method. There still could be working hand and vehicle scans.
- by KEROSIINI-TERO - at 2013.03.31 15:39:00
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3488. Tanks are not OP - in General Discussions [original thread]
DeadlyAztec11 wrote: Tanks are fine Swarms are fine Forge guns are fine AV grenades too As an AV guy, I can say that there have been MANY tanks I could not destroy. There have also been MANY I have destroyed in a couple seconds. No more co...
- by KEROSIINI-TERO - at 2013.03.31 11:01:00
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3489. [Feedback] Can't Play Because Sprinting Makes Me Feel Sick - in Feedback/Requests [original thread]
A matter of personal experience. To me it gives the feel that I'm beginning to lean forward to gain momentum.
- by KEROSIINI-TERO - at 2013.03.30 23:14:00
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3490. War barge table - in Feedback/Requests [original thread]
An old request, but very reasonable one. Considering the warbarge 3D view wouldn't have to change letting people to view the map, possibly sq leaders to point rally orders in advance, it's very reasonable. Make it so. [signals forward]
- by KEROSIINI-TERO - at 2013.03.30 23:12:00
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3491. SUGGESTION: Containers etc on map to be randomized - in Feedback/Requests [original thread]
SUGGESTION: Containers etc on map to be randomized On most maps we find containers etc scattered around the field. Players are very used to their locations while they have an impact on the game. I know it isnot realistic to expect maps differ...
- by KEROSIINI-TERO - at 2013.03.30 17:53:00
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3492. [Submission] MCC Orbita/Clone Disabler: The solution to redlining in Skirmish - in Feedback/Requests [original thread]
Removing the red line is not the solution. However, moving red line might help with the issues you are experiencing with snipers and railtanks.
- by KEROSIINI-TERO - at 2013.03.30 17:19:00
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3493. Change Armor & Extenders to % rather than fixed value - in Feedback/Requests [original thread]
I'm against this %-suggestion. Fixed amount for modules is better considering a wide variety of suits. Also consider the (lack of) existence of resistance modules, they are actual percentage buffers.
- by KEROSIINI-TERO - at 2013.03.30 17:04:00
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3494. [Suggestion] Reset skill point 1 by 1 lvl5>lvl4 - in Feedback/Requests [original thread]
Having SPs in some areas won't make your character worse. Play more and you have those SPs and more.
- by KEROSIINI-TERO - at 2013.03.30 00:51:00
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3495. Allow me to detonate remote explosives with circle - in Feedback/Requests [original thread]
RE's usability as traps is greatly diminished by the way they are detonated. Everyone must agree that RE traps are very very rare indeed. Having an easier way to detonate them (than selecting eq, putting gun away, taking the tool itself and th...
- by KEROSIINI-TERO - at 2013.03.30 00:49:00
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3496. Vehicle alternative small turret - in Feedback/Requests [original thread]
no drones, no more lag please.
- by KEROSIINI-TERO - at 2013.03.30 00:19:00
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3497. [Feedback] Tanks Vs Forge Gun - in Feedback/Requests [original thread]
I agree there's something funny with forge vs large rail powers. But, it's very hard to balance gamewise. Putting something like forge gun, even of same power, for tank users arsenal would be nasty for everyone around. I'd like that a tank mou...
- by KEROSIINI-TERO - at 2013.03.29 23:36:00
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3498. [Feedback] Tanks Vs Forge Gun - in Feedback/Requests [original thread]
Godin Thekiller wrote: I 3 shotted a Suyra with a PROTO Rail on a Gunnlogi. AV is already OP as it is; don't make it worse.... A single example is not enough a reason to change game balance. if you threeshot 45 out of 50 surya's, then yes
- by KEROSIINI-TERO - at 2013.03.29 22:57:00
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3499. difference between the madrugar and the surya pg and cpu - in Feedback/Requests [original thread]
Extra slots are truckload of Awesome.
- by KEROSIINI-TERO - at 2013.03.29 22:53:00
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3500. The Prototype Misnomer? - in General Discussions [original thread]
I agree. They imply that they are test versions of something better. Sure, sometimes a batch of prototypes are made of top tier materials. But, they are only few unique pieces. A renaming would be good.
- by KEROSIINI-TERO - at 2013.03.28 01:25:00
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