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1381. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
I like the suggestion. Yet, it won't solve the issue of proto suits being just plain simply better, it only lowers the benefits. But a good start.
- by KEROSIINI-TERO - at 2014.12.31 13:36:00
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1382. [Idea] New Installation That Spawns Vehicles - in Feedback/Requests [original thread]
Zepod wrote: I think we should simply improve the Bolas' AI. Bolases don't have to be perfect. Delivery failure every once and then suits the feeling of war. BUT AI improvements and environment collision have to be upgraded; there's no roo...
- by KEROSIINI-TERO - at 2014.12.30 14:25:00
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1383. [REQUEST:] Aurum Wallet for viewing transactions - in Feedback/Requests [original thread]
For some reason there is no AUR wallet. I've been suspicious on few occasions what the balance is but I can't check it without bothering the support514. [REQUEST:] Aurum Wallet for viewing transactions Simple, easier for all. The reason ...
- by KEROSIINI-TERO - at 2014.12.30 13:45:00
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1384. Please do something about Turbo Controllers and Remotes.... - in Feedback/Requests [original thread]
Those issues have already had their separate threads. Go discuss there.
- by KEROSIINI-TERO - at 2014.12.30 01:41:00
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1385. MORE MAX DROP SUIT FITS - in Feedback/Requests [original thread]
james jared wrote: The name says it all. There r too many treads talking about this. I see ccp wants to redo to fitting set up. I just want ccp to comment wether or not the plan to up that max amount of drop suit fitx when they do. I really kil...
- by KEROSIINI-TERO - at 2014.12.30 01:18:00
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1386. MORE MAX DROP SUIT FITS - in Feedback/Requests [original thread]
TOTAL support for this. I have no room for a thing, that means: NOT BUYING APEX SUITS, NOT OPENING NEW STUFF as there's no reason. Maybe I should stop using and buying triple skill boosters as there's nothing to do with extra SP??? Already had...
- by KEROSIINI-TERO - at 2014.12.30 01:03:00
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1387. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: . . I think the ScR is balanced against armor quite nicely, save for modded controllers, which we have to live with regardless of any balance passes we do. . . SCR has nicely built in anti-autofire mechanic called h...
- by KEROSIINI-TERO - at 2014.12.30 00:25:00
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1388. Could we have new weapons added to the Roadmap? - in General Discussions [original thread]
No, waste of time. We already got SO many toys. What we need is better gametypes, better functionality, bugfixes, better UI.....
- by KEROSIINI-TERO - at 2014.12.29 20:24:00
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1389. No recoil with turbo controller (video). CCP fix this!!! - in General Discussions [original thread]
...In short: Terminology: Autofire is the real term as 'modded' implies rewired customised controller. Semi auto weapons: - USED TO be op with autofire - CCP tried to fix them with setting (nerfing) the maximum possible rate of fire. This m...
- by KEROSIINI-TERO - at 2014.12.29 20:12:00
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1390. Old modules.... - in General Discussions [original thread]
C-C-P Rithu wrote: Buwaro Draemon wrote: They took out the WP for repairing vehicles because back in Closed Beta, when the Orbital Strikes were finally introduced, some people used to call in LAVs, drive them around in their redline and have...
- by KEROSIINI-TERO - at 2014.12.29 16:30:00
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1391. Fix Weapon Changing Glitch Now - in General Discussions [original thread]
Clone D wrote: We have complained about the weapon changing glitch for a long time. Fix it. How about fewer strong box feature additions and a little more glitch fixes. Description: You press R2 to change weapons. The weapon changes to the al...
- by KEROSIINI-TERO - at 2014.12.29 15:13:00
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1392. Tiericide pros/cons. Discussion, not a call to arms. - in Feedback/Requests [original thread]
Tiericide for suits is okay - not necessarily needed - but okay. Because: Higher tier dropsuits have zero battlefield cost, user gives up nothing to gain more power. (Note that isk is NOT a factor in balancing the battlefield , ie. what is hap...
- by KEROSIINI-TERO - at 2014.12.29 14:30:00
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1393. Give PSMove Aim Assist - in General Discussions [original thread]
OMG that Move does NOT have AA. move is such crrrap while I tested it, if anything should have AA then it is Move.
- by KEROSIINI-TERO - at 2014.12.29 14:15:00
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1394. Updated the market-data - in General Discussions [original thread]
Awesome! That info is really nicely formatted and interesting. Your site is SO bookmarked.
- by KEROSIINI-TERO - at 2014.12.29 14:13:00
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1395. HUD HP Indicator Is Misleading - in General Discussions [original thread]
True. Especially true on tanks, took ages to learn that armor HP on a shield HAV when it goes down is unrealiable. Tank goes boom already on 40-60% armor even though you've visually been able to observe it going down (eg versus blaster tanks) Th...
- by KEROSIINI-TERO - at 2014.12.29 13:46:00
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1396. Map rotation? - in General Discussions [original thread]
Ian The Conquer wrote: I wonder why everytime we get new maps or new sockets, it seems like they are then the only ones we play on?! Thats pretty much the only thing i dislike about the game. The tatics people use on these maps are the same eve...
- by KEROSIINI-TERO - at 2014.12.29 13:37:00
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1397. This lag... - in General Discussions [original thread]
SirManBoy wrote: I have also noticed more lag as of late. I'm not sure why it's happening, but when it does I'm often on a map with fog or gas effects. It might be a coincidence, but it's probably worth looking into. I'm skeptical that env...
- by KEROSIINI-TERO - at 2014.12.29 13:31:00
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1398. This lag... - in General Discussions [original thread]
Aderek wrote: Play on your rgion server, and you dont see any lag :) I hate when players for another regions play on EU servers and block my acces :( I cant play my lovely ambush every morning n EU, because full squads from ASIA and AMERICA oc...
- by KEROSIINI-TERO - at 2014.12.29 13:29:00
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1399. Zero Kills & Zero Deaths. Number 1 on the killboard... - in General Discussions [original thread]
Yesterday, for the first time I was playing around with MCRU Grimsnes for troop transport purposes, with a disciplined squad. After clearing each skirmirsh (Line Harvest) objectice rendez-vous'd for another and also systematically clearing the tow...
- by KEROSIINI-TERO - at 2014.12.29 13:19:00
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1400. [HUD request] Bandwidth meter/deployed equipment icons. - in Feedback/Requests [original thread]
+1. This is needed. Even though the original designers of dust wanted to minimise hud clutter, that is one thing that needs to be visible. IDEA: as it may not be needed nonstop, maybe onto neocom/cortex/whatever? when you look at your wr...
- by KEROSIINI-TERO - at 2014.12.29 04:22:00
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