Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 40 50 60 70 80 90 100 200 |
161. Why does touching MCC or RDV = instant death - in General Discussions [original thread]
Daemonn Adima wrote: KEROSIINI-TERO wrote: It is a common myth that MCC is instadeath for dropships. I've seen even expert players to have that illusion. It is possible to land on it - dropship intact. You shut your ***** mouth. ...
- by KEROSIINI-TERO - at 2015.12.21 18:32:00
|
162. Just played a 60+ man battle... - in General Discussions [original thread]
A match with that higher player count, but without large socket structures, would be worth trying. Medium and small ones would be quite enough.
- by KEROSIINI-TERO - at 2015.12.21 15:33:00
|
163. Just played a 60+ man battle... - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: btw 2 3 years ago around that mabey i remember dust having 48 person multiplayer its why people were playing dust not battlefield I have a faint memory of that as well. Now that I think it, this current 16+16 wa...
- by KEROSIINI-TERO - at 2015.12.21 15:22:00
|
164. [REQUEST:] Numbers on the P2P trade volyme of Dust 514 please? - in General Discussions [original thread]
CCP takes pride in the economy of New Eden and publishes even reports of player-to-player (P2P) trading. Now, there's no need for anything big and fancy like that. But. Some simple figures would do it! [REQUEST:] Numbers on the P2P trade ...
- by KEROSIINI-TERO - at 2015.12.21 05:36:00
|
165. Why does touching MCC or RDV = instant death - in General Discussions [original thread]
Daemonn Adima wrote: Can anyone please tell me why its like this? Its insanely frustrating as a new pilot, one because I'm still learning Nand I make mistakes. But to die instantly just for lightly touching the MCC or RDV is just dumb. You alr...
- by KEROSIINI-TERO - at 2015.12.21 04:25:00
|
166. Why does touching MCC or RDV = instant death - in General Discussions [original thread]
jane stalin wrote: I was thinking today you should get rid of the MCC entirely just add more spawn points and give people the option of deploying in vehicles.. Good one.
- by KEROSIINI-TERO - at 2015.12.21 04:24:00
|
167. Lag and rubberbanding. - in General Discussions [original thread]
US servers have a bit more than EU. No intel on Asia. There has been now month with regular rubberbanding - simultaneous to all players. That indicates that there is no blaming the players' internet connection. If there is no announcement at al...
- by KEROSIINI-TERO - at 2015.12.21 04:14:00
|
168. Victory Screen Glitch Is Back - in General Discussions [original thread]
Summa Militum wrote: I just noticed I already said this in this thread. I thought this was a new thread but instead it was just a revived thread. This thread now keeps track on the comings and goings - and the re-comings of The Bug. Much ...
- by KEROSIINI-TERO - at 2015.12.20 08:06:00
|
169. Tutorial: How to prevent lag - in General Discussions [original thread]
CUSE TOWN333 wrote: 1# thing is don't play multi player video games against other people who have potato internet. In those cases most often they have the disadvantage and you have the benefit. CCP server is the boss there.
- by KEROSIINI-TERO - at 2015.12.19 21:40:00
|
170. Tutorial: How to prevent lag - in General Discussions [original thread]
D3LTA Blitzkrieg II wrote: Solid post. SSD is a considerable investment, especially for a outdated console but the rest of the tips are easy enough to execute. For me personally, deleting all mail and contacts proved enough to eradicate most ...
- by KEROSIINI-TERO - at 2015.12.19 21:38:00
|
171. i cant fuqng move - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: especially upon spawing i rubber band like crazy then cant move then i see killfeed i notice to before bullets eat me but leave enemy gun in my direction i get rubber band freese stand there they kill me or i get slowdo...
- by KEROSIINI-TERO - at 2015.12.19 19:14:00
|
172. Victory Screen Glitch Is Back - in General Discussions [original thread]
The ratio of the Victory Screen Bug has been high today. Once in every 2-3 matches. Because of that, did not use instant boosters on ~22k raw SP matches.
- by KEROSIINI-TERO - at 2015.12.19 19:12:00
|
173. Request for polarized visor - in Feedback/Requests [original thread]
Justice Darling wrote: Hey any chance we can get polarized visors, sure the sun looks great with the sun shine and if E is right in the line of the sun you cant see them but really more than 21,000 years from now we for get how to make polarize...
- by KEROSIINI-TERO - at 2015.12.18 22:55:00
|
174. Pirate Skin Trading... - in General Discussions [original thread]
Mad Syringe wrote: Dear Devs, Today I couldn't believe, that I got another pirate skin in a box... and again... IT WAS ON THE WRONG character... not this one mind, who is into all things minmatar, no on my Caldari alt, who would never touch s...
- by KEROSIINI-TERO - at 2015.12.18 22:32:00
|
175. Rail Rifle shaking needs changed or give shaking to laser Rifles - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: , but a PRO LR can max out at >1k DPS for <0.5s of firing time once it reaches that (on an Amarr Assault when the trigger is held to complete overheat). When the user hits head
- by KEROSIINI-TERO - at 2015.12.18 21:44:00
|
176. grenades - in Feedback/Requests [original thread]
sizwe sizzle wrote: To prevent grenades from being spammed a lot and to be used for tactical use I say once you start cooking a grenade you can't switch back to your weopon that would solve the grenade spam You have mixed two different powe...
- by KEROSIINI-TERO - at 2015.12.18 18:25:00
|
177. can we please get an answer - in General Discussions [original thread]
jordy mack wrote: https://forums.dust514.com/default.aspx?g=posts&t=198790&find=unread there is so much potential here and..... just silence... why do you hate us ccp? :) There already WAS an answer: https://forums.dust514.com...
- by KEROSIINI-TERO - at 2015.12.16 18:04:00
|
178. Why jumpy suits are game breaking - in General Discussions [original thread]
Or, another fix: https://forums.dust514.com/default.aspx?g=posts&m=3051485#post3051485 add a charge requirement for high jumps. Meaning, in order to get the highest jump, the player has to pre-press the jump button longer and maybe be 'semi...
- by KEROSIINI-TERO - at 2015.12.14 05:04:00
|
179. More race vehicles??? - in General Discussions [original thread]
I too am sad that they took away our racing LAVs from the empty ambushes.
- by KEROSIINI-TERO - at 2015.12.14 04:42:00
|
180. Buff the Sniper. - in General Discussions [original thread]
no, don't buff the sniper rifle. TWEAK it.
- by KEROSIINI-TERO - at 2015.12.14 04:03:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |