Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
3161. [Request] SP Refund when missing racial drop suits are released(not a full respe... - in Feedback/Requests [original thread]
Now a very, very basic question: Why everything would have to be absolutely fair? It's not like you were born as a heavy or whatever, everyone already had a choice. There's no point in trying to create an analogy to real life discrimination. ...
- by KEROSIINI-TERO - at 2013.06.21 00:58:00
|
3162. Tank Resistances - in General Discussions [original thread]
Yea the 'traditional' ccp ideology of the order of applying stacking penalties is indeed - Best first (unpenalized) - Second best then (first stacking penalty - Third mod (second penalty) etc If that's not the case in dust then we can say that's ...
- by KEROSIINI-TERO - at 2013.06.21 00:24:00
|
3163. [Request] Nanite shroud projector (smoke grenade) :P - in Feedback/Requests [original thread]
also known as the Lag Grenade...
- by KEROSIINI-TERO - at 2013.06.20 09:05:00
|
3164. CCP Play Alts - in General Discussions [original thread]
There really is an urban legend going on that "CCP doesn't play their own games"... =P
- by KEROSIINI-TERO - at 2013.06.20 00:19:00
|
3165. Gallante Week: Gonna get ma Gallante Heavy Suit! - in General Discussions [original thread]
Different suits and when they come won't really matter, there are way more important things to fix (current wep/suit balance). All the people will just wait for the thing they WON'T have. The grass is greener....
- by KEROSIINI-TERO - at 2013.06.19 21:52:00
|
3166. Flux Nades - in Feedback/Requests [original thread]
As long as Fluxes can't finish people up their use is situational and they are not too powerful. If they knock only shields then they are more closer to suppressive weapons. Target gets the chance to get into cover meaning giving a microtactical a...
- by KEROSIINI-TERO - at 2013.06.19 17:11:00
|
3167. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
No no no please don't... I bought the omegas within five minutes they were added to market. And hated them from that moment... Next there would be Omega^2 +£berBoosters which all serious players would have to have active at all times...
- by KEROSIINI-TERO - at 2013.06.19 16:59:00
|
3168. Tank Resistances - in General Discussions [original thread]
Winsaucerer wrote: . . So given your calculation we can recover the 23.5%. Now there's other situations I still cannot calculate. New scenario: 2x 15% resistance plates, plus standard 10%, is listed as 33.47% in game. If I do each plate separ...
- by KEROSIINI-TERO - at 2013.06.19 16:53:00
|
3169. Tank Resistances - in General Discussions [original thread]
Math is the reason. As far as I know stacking penalties haven't been implemented on reductive modifiers, and even if they would they wouldn't apply to first module (because it is a module stacking penalty). Math, because if you would have thr...
- by KEROSIINI-TERO - at 2013.06.19 00:30:00
|
3170. Need Assistance, 1 Day Active Booster "compensation"? - in General Discussions [original thread]
There was already a confirmation about that, in the very same post they told they're gonna compensate with active booster. I won't be even linking the post, valuable info like that can be found on announcements.
- by KEROSIINI-TERO - at 2013.06.19 00:00:00
|
3171. [Graphics] Render & Anti-Aliasing - in Technical Support/Bugs [original thread]
"burger advert"
- by KEROSIINI-TERO - at 2013.06.18 21:01:00
|
3172. Invisible swarms - in Technical Support/Bugs [original thread]
I can confirm, I've been hit by barrage after barrage after barrage of invisible swarms. It's likely that even looking at the swarm operator's direction won't help because I REALLY was looking for them (behind me was redline) That is just that ki...
- by KEROSIINI-TERO - at 2013.06.18 20:43:00
|
3173. Remote Explosive glitch - in Technical Support/Bugs [original thread]
Since the uprising the issue has increased into problematic levels. When laying down a minefield of twelve mines, one third of them just fizzle when they are supposed to become online. And that's on hard flat road. Maybe they land upside down and...
- by KEROSIINI-TERO - at 2013.06.18 20:38:00
|
3174. Game client download to external memory source then install on PS3 - in General Discussions [original thread]
Einon Yamaran wrote: Pretty sure it's not possible. Hey, if your home connection is that slow, can you even play online without being disconnected all the time? Connection speed is not the same as bandwidth
- by KEROSIINI-TERO - at 2013.06.18 20:27:00
|
3175. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
CCP LaFerrari wrote: Appia Vibbia wrote: seriously, please tell me this was a huge mistake. there is a maximum distance I can see character models away from. It changes depending on what type of weapon I have equipped. Different sniper zooms...
- by KEROSIINI-TERO - at 2013.06.18 19:58:00
|
3176. [Feedback] Headshot audio cue - in Feedback/Requests [original thread]
I have a feeling the muffled effect of shooting a headshot hit is a bug. I think the muffle effect is supposed to be for the victim of a headshot - not the shooter pulling the trigger like he always does some 50m away. That would also give so...
- by KEROSIINI-TERO - at 2013.06.18 15:53:00
|
3177. Let's talk Drop Uplinks... - in General Discussions [original thread]
Agreed. (copied from bug section thread) I've had several cases, one example was that I 1) set a link behind compound large wall 2) a red heavy (spotted by blues) is on a field 50-70m away, facing away from the link 3) red heavy turned around, w...
- by KEROSIINI-TERO - at 2013.06.18 15:47:00
|
3178. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Copied from another thread of same topic: Agreed that the vehicle recalling is too easy. Reasons for that are: - Hacking takes only a short time - Vehicle begins to dematerialize IMMEDIATELY which is the biggest issue - RDV is not used in recall...
- by KEROSIINI-TERO - at 2013.06.18 15:39:00
|
3179. Mouse Support - in General Discussions [original thread]
Shadow heat wrote: GLiMPSE X wrote: Shadow heat wrote: Where is it ? One of the reasons i got a new PS3 if to use the Mouse in a console, that sounded so cool to me, specially in a shooter game. But the Mouse support in this game is terri...
- by KEROSIINI-TERO - at 2013.06.18 15:32:00
|
3180. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Mortedeamor wrote: make it a requirement for logi's to have they're equip slots filled in order for fitting to be valid.. Now there's a good idea to make it easier to balance logi suits. (clarification: logis have to have extra PG+CPU to wi...
- by KEROSIINI-TERO - at 2013.06.18 15:19:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |