Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
2341. Announcement:January Events! - in Announcement and Events [original thread]
stlcarlos989 wrote: Devs does this mean we'll make 5000 SP a match after we cap if we get 1000 WP? Basing on previous events: Most likely your post-cap maximum SP per match is still 1000 SP (unboosted). BUT You reach that maximum by ear...
- by KEROSIINI-TERO - at 2014.01.11 19:58:00
|
2342. If there is a better time to ask for tiercide, it is now - in General Discussions [original thread]
I support tiericide.
- by KEROSIINI-TERO - at 2014.01.11 14:27:00
|
2343. Can't we just scrap Cpm? - in General Discussions [original thread]
The forums will never have even a remotely cohesive opinion or message.
- by KEROSIINI-TERO - at 2014.01.11 14:26:00
|
2344. Announcement:January Events! - in Announcement and Events [original thread]
Seems like a decent event. Adding the hunt bonus against scouts is a bit excessive, as I'd expect scout deaths rising anyways. The triple cap seems still a bit too grindy. I do recognise the 5x WP to SP multiplier as being risen from previous ev...
- by KEROSIINI-TERO - at 2014.01.10 12:11:00
|
2345. Respecs are STUPID - in General Discussions [original thread]
Jack McReady wrote: KEROSIINI-TERO wrote: FOTM. KEROSIINI-TERO wrote: Jack McReady wrote: in development the definition of Beta Version is that all basic stuff is in and you can test it. Dust is according to that not even Beta e...
- by KEROSIINI-TERO - at 2014.01.09 19:49:00
|
2346. Respecs are STUPID - in General Discussions [original thread]
Jack McReady wrote: in development the definition of Beta Version is that all basic stuff is in and you can test it. Dust is according to that not even Beta every patch you get major core mechanics changes, decision to SP spend into somethi...
- by KEROSIINI-TERO - at 2014.01.09 09:29:00
|
2347. Respecs are STUPID - in General Discussions [original thread]
Agreed. The impatience of the people is mindboggling. It takes just few weeks to get some 600k SP, unboosted. Enough for weps, suits need a bit more. Boosters do speed up. GǣPATIENCE YOU MUST HAVE my young padawanGǥ said someone you might ...
- by KEROSIINI-TERO - at 2014.01.09 09:28:00
|
2348. guys enough with cloaked scouts. - in General Discussions [original thread]
CLOAKED ROOFTOP FORGE GUNS!!!
- by KEROSIINI-TERO - at 2014.01.09 09:15:00
|
2349. request: RR change time - in Feedback/Requests [original thread]
DPS is such a dramatic tool of adjusting weapons. There are softer methods, ones which can be made to differentiate weapons from each other. Those should be utilized to their maximum first. (methods like: kick, spray, hipfireVsScope, reload time...
- by KEROSIINI-TERO - at 2014.01.08 21:05:00
|
2350. So if MLT tanks get nerfed, doesn't that just mean we will see STD tank spam? - in General Discussions [original thread]
Let's make it clear: I too recognise MLT tanks being too easy to use, and too effective compared to the investment. But the method to tune them down should not to break every improvement achieved. Isk balancing should be the very last thing ...
- by KEROSIINI-TERO - at 2014.01.08 17:21:00
|
2351. So if MLT tanks get nerfed, doesn't that just mean we will see STD tank spam? - in General Discussions [original thread]
LEHON Xeon wrote: Seems completely sensible to me. I've said for awhile now that it's ridiculous that my 300k+ protosuits get eaten through in a few seconds because some scrub comes up to me with a blaster and two hardners that I couldn't kil...
- by KEROSIINI-TERO - at 2014.01.08 17:06:00
|
2352. SiSi "leaks" - the CPM's perspective - in General Discussions [original thread]
Whether bonus changes happend as 'previewed' or not, I'm rather happy about them. Only concern is RoF bonus not fitting well for so called free fire weapons, or single shot ones. Well, guess that is one way to trim the edge of autofire but sadly ...
- by KEROSIINI-TERO - at 2014.01.08 04:32:00
|
2353. Logi nerf? Not really. - in General Discussions [original thread]
It was about time for the free reps to go away.
- by KEROSIINI-TERO - at 2014.01.08 04:29:00
|
2354. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
In many games the flamethowers are called 'LagThrowers'. Sadly, for a reason.
- by KEROSIINI-TERO - at 2014.01.08 01:31:00
|
2355. [Request] 20gj Blaster and 80gj Blaster overhaul - in Feedback/Requests [original thread]
Sure blaster can defend against and kill tanks. Takes some planning though to go thru hardeners, it's no longer "to tanks park opposite to each other until one pops". That was the greatest change in tank warfare 1.6->1.7.
- by KEROSIINI-TERO - at 2014.01.08 01:13:00
|
2356. A case FOR vehicle locking - in Feedback/Requests [original thread]
Yup. +1. I had ton of that in 1.6, using LLAV as mobile cover while I was trying to utilise the weakling TAC AR at medium range. Several time my 'cover' jsut vroomed away while I was trying to help our team by putting fire from the flank. And of ...
- by KEROSIINI-TERO - at 2014.01.08 01:09:00
|
2357. New assault suit bonuses are a MAJOR nerf to the Amarr - in General Discussions [original thread]
Joel II X wrote: KEROSIINI-TERO wrote: Joel II X wrote: I bet these are subject to change. The Amarr bonus with the overheating was awesome. They should apply bonuses like this. Gallente: more range Caldari: shorter spool Minmatar: bigge...
- by KEROSIINI-TERO - at 2014.01.08 00:42:00
|
2358. New assault suit bonuses are a MAJOR nerf to the Amarr - in General Discussions [original thread]
Joel II X wrote: I bet these are subject to change. The Amarr bonus with the overheating was awesome. They should apply bonuses like this. Gallente: more range Caldari: shorter spool Minmatar: bigger magazine or ammo capacity Something that s...
- by KEROSIINI-TERO - at 2014.01.07 22:26:00
|
2359. New assault suit bonuses are a MAJOR nerf to the Amarr - in General Discussions [original thread]
Monty Mole Clone wrote: i highly doubt anybody could fire the scrambler at its max rpm anyway which is about 11 times a second. the only people this would benefit is autofire controller users, more ccp fail logic This actually a very good p...
- by KEROSIINI-TERO - at 2014.01.07 22:16:00
|
2360. 10% to rate of fire added on to already crazy weapons like the combat rifle. - in General Discussions [original thread]
For the first time, I'm beginning to wish for CCP to remove the May-June 2013 "temporary" +10% to all weapons damage. (That did not include swarms and forges if I remember correctly. So don't be scared.)
- by KEROSIINI-TERO - at 2014.01.07 22:11:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |