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2361. So if MLT tanks get nerfed, doesn't that just mean we will see STD tank spam? - in General Discussions [original thread]
Alena Ventrallis wrote: Give all hardeners the militia active and cool down timers. Have the amount resisted increase from standard to proto. The resistance we have now should be the advanced module, meaning standard is 10% less resistance and...
- by KEROSIINI-TERO - at 2014.01.07 22:07:00
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2362. What if... - in General Discussions [original thread]
Actually the mechanic wasn't that great. Immobile small blaster turrets, tied up one man to use it (no AI but manual operation only) and minimal protection. So, even more vulnerable than a LAV gunner.... Well the worst was that it needed an opera...
- by KEROSIINI-TERO - at 2014.01.07 21:07:00
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2363. What if... - in General Discussions [original thread]
Yes we had and they had to be manned, they had no AI. ...As if current turrets have any aI...
- by KEROSIINI-TERO - at 2014.01.07 01:27:00
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2364. [FEEDBACK:] Analysis on 1.7 tank functionality, militia tanks, CCPs vision + idea - in General Discussions [original thread]
Vrain Matari wrote: Atiim wrote: I think the real problem with the cooldown time lies in the fact that everyone and their dogs decides to re-call the tank before the hardners leave their cooldown state, which effective destroys the whole "wa...
- by KEROSIINI-TERO - at 2014.01.06 04:43:00
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2365. [FEEDBACK:] Analysis on 1.7 tank functionality, militia tanks, CCPs vision + idea - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: As far a militia tanks having dominance , I see that as only being when that is the only tank in the match . Bring up a Maddy or a Gunner with advanced or prototype equipment and you will soon see the...
- by KEROSIINI-TERO - at 2014.01.06 04:42:00
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2366. [FEEDBACK:] Analysis on 1.7 tank functionality, militia tanks, CCPs vision + idea - in General Discussions [original thread]
Atiim wrote: I think that having modules stay in the state even when recalled is an order. This way, your mods are still on cooldown even if you recall and call another one in. That's undoable as long as people are free to create their ow...
- by KEROSIINI-TERO - at 2014.01.06 04:11:00
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2367. Daily Discussion: Why is Balance So Bad? - in General Discussions [original thread]
I think the whole concept of transferring damage types from eve to dust is poor. Dust should be left simpler in that regard. If there has to be damage types, the effect should be small enough.
- by KEROSIINI-TERO - at 2014.01.05 22:59:00
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2368. [FEEDBACK:] Analysis on 1.7 tank functionality, militia tanks, CCPs vision + idea - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: I have to disagree with longer cool downs and also with CCP designs with fashioning tank production around mods . First of all like J said , they would just call in another tank and me for one , wouldn...
- by KEROSIINI-TERO - at 2014.01.05 22:51:00
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2369. [FEEDBACK:] Analysis on 1.7 tank functionality, militia tanks, CCPs vision + idea - in General Discussions [original thread]
The point is there's a chance that the upcoming MLT tank tunedown will hit their performance creating 'tiered-by-power' modules and taking steps backwards in progress. Or all focus will solely remain on PG/CPU balancing as CCP Logibro mentioned h...
- by KEROSIINI-TERO - at 2014.01.05 17:01:00
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2370. [FEEDBACK:] Analysis on 1.7 tank functionality, militia tanks, CCPs vision + idea - in General Discussions [original thread]
Takahiro Kashuken wrote: MLT cooldown = 90sec With max skills its 67.5sec Most MLT tank users do not even have this skill at all 90secs to kill it, thats a pretty big ******* window Yes it is big but chances are it's not big enough. I...
- by KEROSIINI-TERO - at 2014.01.05 16:56:00
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2371. [POLL] What is the best option for tank balance? - in General Discussions [original thread]
Stinker Butt wrote: I've created a poll loosely based on this thread: https://forums.dust514.com/default.aspx?g=posts&t=130495&find=unread As the title of the thread implies, I'm curious as to what people think would be the best thin...
- by KEROSIINI-TERO - at 2014.01.05 14:32:00
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2372. [POLL] What is the best option for tank balance? - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: u don't have a choice of increasing there price although i will be choosing one of the choices. :) Edit i chose 3. sue me. XD Isk balancing - bad battlefield balancing.
- by KEROSIINI-TERO - at 2014.01.05 14:28:00
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2373. Death - in General Discussions [original thread]
The terms 'kill' and 'death' are used leniently. They are most likely substitutes for the clumsy expression 'down' or 'downed'.
- by KEROSIINI-TERO - at 2014.01.05 14:23:00
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2374. 12 days of dust [EPIC FAIL] - in General Discussions [original thread]
To complainers, just imagine you didn't get any items.
- by KEROSIINI-TERO - at 2014.01.05 14:16:00
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2375. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Judge Rhadamanthus wrote: I try not to damn certain game tactics or weapons as broken unless it is desperate. But rail gun tanks are just so completely broken it has me wondering if they were properly tested. They have Huge alpha, Huge Hp, Hug...
- by KEROSIINI-TERO - at 2014.01.05 05:45:00
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2376. who here runs pure shield suits? - in General Discussions [original thread]
Zekain K wrote: No armor prepping, or plates. Just shield mods shield mods, and more shield mods. maybe a cpu chip. I run pure shield suits. And I am proud of it. Done shields for so long. Only one month or so scrapped some less used fitt...
- by KEROSIINI-TERO - at 2014.01.05 02:04:00
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2377. I'm not seeing the "OP'ness" of the CR - in General Discussions [original thread]
In my hands it feels like a pellet gun. Maybe I'm a noobtardscrub. Then again, Rail Rifle feels like a pulsing death ray.
- by KEROSIINI-TERO - at 2014.01.05 02:03:00
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2378. Armor Tanked Sicas - in General Discussions [original thread]
Soulja Ghostface wrote: I See Them Every 3 Matches I Love The Free Wp But Do Yall Realize I Will Hit-N-Run You Till Your Dead (No Armour Repair) And Its a Sin To Have ANY Shield Tank With More Amor Than Shield (except amarrian classed stuff) ...
- by KEROSIINI-TERO - at 2014.01.05 02:01:00
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2379. Should vehicles be in ambush? - in General Discussions [original thread]
Rather than remove, create different types of ambush which are mixed with all other ambush types.
- by KEROSIINI-TERO - at 2014.01.05 01:35:00
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2380. Am i the only one who thinks that the rail rifle is a bit ridiculous at all ranges. - in General Discussions [original thread]
N1ck Comeau wrote: . . OP POST . . Fully agreeing +1. RR works so well at close range, once more we have long range wep with no hipfire limitations. It is superior to TAC AR in all ways so TAC is officially obsolete. I'm now mostly RR u...
- by KEROSIINI-TERO - at 2014.01.05 01:34:00
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