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1281. Planetary Interaction Ideas - in Feedback/Requests [original thread]
I fully endorse this thread. That ties in different aspects of the game and deepens the experience.
- by KEROSIINI-TERO - at 2012.12.13 01:58:00
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1282. Need the ability to go prone... - in Feedback/Requests [original thread]
Very realistic yes, going prone is what is being taught in militaries across the modern world. Heck, I would go prone in most med-long range firefights. BUT how would going prone fit a video game? Some ultra realistic ones maybe, but anything th...
- by KEROSIINI-TERO - at 2012.12.08 03:27:00
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1283. SP cap with active booster = unhappy future customers. - in Feedback/Requests [original thread]
We probably recall early purpose of the skill boosters: people willing to spend real money can boy active boosters for aurum in order to narrow the gap between heavy players and them. With same max gap for both booster and non-booster users boos...
- by KEROSIINI-TERO - at 2012.12.08 02:57:00
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1284. [Request] A Who's Talking Indicator - in Feedback/Requests [original thread]
would like this, but push to talk has to be fixed to be usable in order for namedisplay to work. otherwise, as everybody has PTT off, there would be a list of 10 names practically all the time visible.
- by KEROSIINI-TERO - at 2012.12.02 03:56:00
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1285. Compare items in Markplace - in Feedback/Requests [original thread]
a huge +1
- by KEROSIINI-TERO - at 2012.12.01 23:03:00
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1286. [Suggestion] Repurposing the 'Large' Missile Turrets - in Feedback/Requests [original thread]
Another wild idea: Or how about making L msl launchers indirect fire weapons which REQUIRE either laser tagging by infantry or deployable/thrown electronic beacon (equipment or grenade of sort, like the beacon in Black Hawk Down the movie). Or bo...
- by KEROSIINI-TERO - at 2012.11.28 12:43:00
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1287. blueprint dropsuits for higher tier armor - in Feedback/Requests [original thread]
-1 because there ought to be some cost in having higher performance.
- by KEROSIINI-TERO - at 2012.11.28 12:38:00
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1288. [Request] Change the Redline for hisec/lowsec - in Feedback/Requests [original thread]
Once the playable area is bigger the effect of redline diminishes.
- by KEROSIINI-TERO - at 2012.11.27 01:58:00
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1289. (Request) can we get text chat pop ups? - in Feedback/Requests [original thread]
even though I'm a kb user, everyone should be on voice comms and almost everyone should have a 15$ mic. Even those who speak up once a month.
- by KEROSIINI-TERO - at 2012.11.27 01:55:00
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1290. Request - release full map sized games - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Remember how laggy skim junction was? Now imagine an area way bigger. My guess is the reason was not the size itself (the maps ARE that large already but unaccessable). That was both the memory leak on some particl...
- by KEROSIINI-TERO - at 2012.11.24 02:38:00
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1291. [Request] PDU for infantry - in Feedback/Requests [original thread]
Hmm. I wouldn't like to buff shields any further compared to armor. I know that PDS's aren't game winning modules, but still.
- by KEROSIINI-TERO - at 2012.11.24 02:32:00
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1292. [Request] Battle Field Photographer Dropsuit - in Feedback/Requests [original thread]
I give this a lol +1. and also for the fact that it's that much harder to take screenshots on ps3.
- by KEROSIINI-TERO - at 2012.11.24 00:55:00
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1293. [Feedback] Laser rifle tweaks (range, effect of sharpshooting skills, heat built... - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: [quote=Musta Tornius] I got the same set of skills and ELM really DOES overheat. The mechanic exists. Once I even suicided by that. But as change is the only constant, I'm gonna test that once more tonight in case that is...
- by KEROSIINI-TERO - at 2012.11.23 01:13:00
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1294. Feedback: Small Missile Hot Fix - in Feedback/Requests [original thread]
Zion Shad wrote: EDITED: Today I checked out the Small Missile turret on my LAV with a gunner while I drove and then vis versa. The Missiles produced smaller splash dmg rat and almost felt like i was not hitting anything from a LAV. Now without...
- by KEROSIINI-TERO - at 2012.11.22 12:25:00
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1295. [Request] Implmenent Noc's retreating MCC idea - in Feedback/Requests [original thread]
R F Gyro wrote: Noc Tempre wrote: If you lose control of ALL points, you have 60 seconds to flip one or your MCC retreats. https://forums.dust514.com/default.aspx?g=posts&t=45236 Maybe something like... 60 seconds after last MCC is...
- by KEROSIINI-TERO - at 2012.11.22 12:22:00
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1296. Can we get a movement speed skill? - in Feedback/Requests [original thread]
That's a skill everyone would have trained max as soon as possible. A little bit too straightforward in my opinion (depends on the % ofc). So no, thank you. I'm condisering suggesting that every suit has a (abit higher) base speed which fitted m...
- by KEROSIINI-TERO - at 2012.11.21 16:26:00
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1297. [Glitch] Deaths not registered - in Feedback/Requests [original thread]
This belongs to the Bug reporting forum. Next time...
- by KEROSIINI-TERO - at 2012.11.21 16:17:00
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1298. LAV Velocity based impact damage - in Feedback/Requests [original thread]
Kain Spero wrote: Right now it's a little ridiculous that I slowly roll into a enemy with my LAV and they die. Funny, but just silly. 100% true so I agree. +1. Somewhere was a discussion already comparing dropsuits to an empty cola cans v...
- by KEROSIINI-TERO - at 2012.11.21 16:16:00
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1299. [Suggestion] High Orbit Pulse Scan - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: +1 I see no reason why orbital support must be limited to offensive capabilities. +1 agreed
- by KEROSIINI-TERO - at 2012.11.21 02:05:00
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1300. [REQUEST] Chat available also during reloads - in Feedback/Requests [original thread]
as it is a little bit annoying that the chat disappears when the loading screen pops up and you lose whatever you were writing, I'm gonna ask for the chat to be available uninterrupted during load periods. Thank you.
- by KEROSIINI-TERO - at 2012.11.13 02:20:00
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