Pages: [1] 2 :: one page |
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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mobius Kaethis
Planetary Response Organisation Test Friends Please Ignore
306
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Posted - 2012.09.29 07:43:00 -
[1] - Quote
Yes I know that there is an indicator on the chat screen but I'd like a little speech bubble with a name next to it each time someone speaks. Perhaps at the bottom of the screen. i know this will get crazy when you have 20 plus people talking but anything would be better than constantly having to ask. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.29 07:57:00 -
[2] - Quote
+1 Favorite |
D3aTH D3alER54
The Southern Legion
130
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Posted - 2012.09.29 09:36:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:+1 Favorite
Yeh i would like them to add this . |
Grenwal Hiesenberg
Shadow Company HQ
226
|
Posted - 2012.09.29 14:52:00 -
[4] - Quote
+1, it would certainly help in capturing null cannons to know it's the guy at my objective squawking out commands and enemy locations. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.29 15:56:00 -
[5] - Quote
Definitely need this. +1 |
Fierces Dave
KILL-EM-QUICK RISE of LEGION
19
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Posted - 2012.09.29 17:58:00 -
[6] - Quote
+1
yes please |
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.09.29 18:04:00 -
[7] - Quote
+1
make it happen. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.28 01:38:00 -
[8] - Quote
Vital feature. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.28 22:30:00 -
[9] - Quote
Anyone else want? |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.29 02:21:00 -
[10] - Quote
I remember a thread about this back in the E3 build.
I gave that a +1, so here, have a +1 for this too.
It was a good idea then, it's a great idea now. |
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Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2012.11.29 02:50:00 -
[11] - Quote
Been asking for this for a looooooooooooooooooong while.
But there's hope. Somewhere, dunno where, IRC, blog, interview - a dev said this was in the works.
ETA SOONGäó. |
R F Gyro
ZionTCD Legacy Rising
315
|
Posted - 2012.11.29 09:45:00 -
[12] - Quote
+1 |
RedRebelCork
Ahrendee Mercenaries Legacy Rising
37
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Posted - 2012.11.29 10:10:00 -
[13] - Quote
Asbolutely yes! |
Vincent Kaine
Dead Six Initiative
1
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Posted - 2012.11.29 20:38:00 -
[14] - Quote
+1 |
Kain Spero
Imperfects Negative-Feedback
907
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Posted - 2012.11.29 21:37:00 -
[15] - Quote
+1
Would love to have this. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.02 03:42:00 -
[16] - Quote
This is REQUIRED. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2012.12.02 03:56:00 -
[17] - Quote
would like this, but push to talk has to be fixed to be usable in order for namedisplay to work. otherwise, as everybody has PTT off, there would be a list of 10 names practically all the time visible. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.02 05:54:00 -
[18] - Quote
KEROSIINI-TERO wrote:would like this, but push to talk has to be fixed to be usable in order for namedisplay to work. otherwise, as everybody has PTT off, there would be a list of 10 names practically all the time visible. Unless they just do it by putting a speaker icon next to the person's name/marker when they're on screen. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.03 20:43:00 -
[19] - Quote
I never experienced 10 people talking at once, so I don't think there will be a problem of seeing so many names pop up on the side of the HUD like that. |
Ruxven
ZionTCD Legacy Rising
53
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Posted - 2012.12.04 05:28:00 -
[20] - Quote
I think a better way to go would not have an on/off indicator but an audio level or waveform drawn on the left hand side of the screen. This way you can tell the difference between who's actually talking versus who just has some ambient noise in the background. It would only make sense for squads, since corp/team chat can get very crowded and such a list would be too large to fit on the whole screen. |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.04 05:30:00 -
[21] - Quote
Ruxven wrote:I think a better way to go would not have an on/off indicator but an audio level or waveform drawn on the left hand side of the screen. This way you can tell the difference between who's actually talking versus who just has some ambient noise in the background. It would only make sense for squads, since corp/team chat can get very crowded and such a list would be too large to fit on the whole screen.
I like this. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.06 07:14:00 -
[22] - Quote
Anyone else want this? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.14 00:50:00 -
[23] - Quote
This week's updates for feedback and requests mention chat indicators, but I'm not sure if referring to this idea, or indicators for text chat (like to indicate who is in a battle, etc). |
Kaze Eyrou
ROGUE SPADES
53
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Posted - 2012.12.14 00:58:00 -
[24] - Quote
+1 |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.19 21:55:00 -
[25] - Quote
I notice there is little mic symbol, but I haven't noticed any names on it. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.05 02:30:00 -
[26] - Quote
I think the mic symbol that appears on the HUD only indicates that voice chat is on. Names of talking people showing up with little mic symbols on the side of the screen would really be great. |
BattleCry1791
Pink Fluffy Bounty Hunterz RISE of LEGION
116
|
Posted - 2013.01.05 05:33:00 -
[27] - Quote
+1 |
Rich o
United Pwnage Service RISE of LEGION
9
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Posted - 2013.01.05 11:32:00 -
[28] - Quote
+1 |
Mogar Bobac
Algintal Core Gallente Federation
63
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Posted - 2013.01.05 15:36:00 -
[29] - Quote
Also Ping him on your minimap then you can see where he is too. If hes in range of your minimap. This will help with situational awareness. I seriously think this is a good idea. Like a little pulsing wave around the bluedot |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.15 01:44:00 -
[30] - Quote
Still very much needed. |
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