Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![Rhadiem Rhadiem](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Rhadiem
Algintal Core Gallente Federation
496
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.11.18 23:02:00 -
[1] - Quote
I'd like to see bigger map games where more of the map is available. This will make vehicles more usable for transports and less about hiding in the redzone to get repaired. |
![Edu Ashbourne Edu Ashbourne](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Edu Ashbourne
Doomheim
54
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.11.19 01:29:00 -
[2] - Quote
Personally I miss the old 2 stage map. Blowing up shield generators and then moving to the next area. |
![IK0 Golden Blade IK0 Golden Blade](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
IK0 Golden Blade
3
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.11.19 03:12:00 -
[3] - Quote
We need an increase in players size |
![Edu Ashbourne Edu Ashbourne](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Edu Ashbourne
Doomheim
54
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.11.19 06:37:00 -
[4] - Quote
IK0 Golden Blade wrote:We need an increase in players size
30 feet high mercenaries?! That's scary! |
![dust badger dust badger](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
dust badger
BetaMax.
283
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.11.19 13:25:00 -
[5] - Quote
bump for old 2 stage map
|
![Repe Susi Repe Susi](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Repe Susi
Subdreddit Test Alliance Please Ignore
249
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.11.19 14:26:00 -
[6] - Quote
Edu Ashbourne wrote:IK0 Golden Blade wrote:We need an increase in players size 30 feet high mercenaries?! That's scary!
Giant death robots!
okay, okay...
I didn't get to see that map at all, but it sounds cool, so +1
In overall, new maps is what we need. |
![Scheneighnay McBob Scheneighnay McBob](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Scheneighnay McBob
Bojo's School of the Trades
1062
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.11.19 14:50:00 -
[7] - Quote
Remember how laggy skim junction was? Now imagine an area way bigger. |
![Rhadiem Rhadiem](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Rhadiem
Algintal Core Gallente Federation
496
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.11.24 02:09:00 -
[8] - Quote
Scheneighnay McBob wrote:Remember how laggy skim junction was? Now imagine an area way bigger.
Well they need to figure something out, unless they're just killing time until the PS4 is out and they can abandon the PS3. |
![KEROSIINI-TERO KEROSIINI-TERO](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.11.24 02:38:00 -
[9] - Quote
Scheneighnay McBob wrote:Remember how laggy skim junction was? Now imagine an area way bigger.
My guess is the reason was not the size itself (the maps ARE that large already but unaccessable).
That was both the memory leak on some particle effects and, theory of mine, large number of installations and AI turrets |
![Reimus Klinsman Reimus Klinsman](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_female_128.jpg)
Reimus Klinsman
BetaMax.
320
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.11.24 05:19:00 -
[10] - Quote
Edu Ashbourne wrote:IK0 Golden Blade wrote:We need an increase in players size 30 feet high mercenaries?! That's scary!
This doesn't have enough likes. |
|
![DarkShadowFox DarkShadowFox](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
DarkShadowFox
Villore Sec Ops Gallente Federation
238
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.11.24 06:11:00 -
[11] - Quote
Yeah, until we have an increase in player size... than truly will we be able to actually see the bigger maps, imagine the kitten frustration people will have with snipers on a LARGER map, might as well make a map and make it flat with two hills on each side and you all just spawn on the hills with sniper rifles and pick each other off until the one with the best suit is left standing.
hell we can even call it rage quit map 101
no but seriously
yeah we need an increase in player size. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |